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Notch: Windows 8 could be "very, very bad for indie developers"

Notch: Windows 8 could be "very, very bad for indie developers"

Wed 01 Aug 2012 7:51am GMT / 3:51am EDT / 12:51am PDT
PublishingDevelopment

Mojang boss joins Valve and Blizzard in concern over Microsoft's new OS

Markus "Notch" Persson, the creator of Minecraft and founder of Mojang, has echoed Valve and Blizzard on the negative repercussions of Windows 8 for developers.

In an interview with the Reddit community, Notch predicted a bright future for independent game developers as long as there are "open and free" platforms to support their work. However, he believes that Microsoft's plans for Windows 8 could be a serious hindrance.

"If Microsoft decides to lock down Windows 8, it would be very, very bad for Indie games and competition in general," he said. "If we can keep open platforms around, there's going to be a lot of very interesting games in ten years, mixed in with the huge AAA games that we all love."

The debate around Windows 8 picked up after Valve's Gabe Newell voiced his concerns at the recent Casual Connect conference, calling the new OS, "a catastrophe for everybody in the PC space." Blizzard's Rob Pardo agreed with Newell via Twitter, claiming that Windows 8, "is not awesome for Blizzard either."

While the exact nature of Microsoft's plans for Windows 8 have not been announced, it is widely believed that it will be a more closed system than any previous iteration.

14 Comments

Albert Lee Studying Epidemiology, University of Maryland

6 1 0.2
Do we have solid evidence Windows 8 will be locked down, or is this FUD?

I mean Notch's quote:

"*IF* Microsoft decides to lock down Windows 8, it would be very, very bad for Indie games" (emphasis added)

Headline:
"Notch: Windows 8 is "very, very bad for indie developers"

Posted:2 years ago

#1

Tom Keresztes Programmer

683 335 0.5
"You need a developer license to develop and test Metro style apps prior to certifying and deploying through the store. Visual Studio 2012 will automatically request a developer license when it is run for the first time."

Posted:2 years ago

#2

Dave Herod Senior Programmer, Codemasters

527 786 1.5
I agree, that's misquoting him to make the headline have more impact.

Posted:2 years ago

#3

Mohammed Ibrahim Project Management Assistant, Ubisoft Blue Byte

2 1 0.5
As far as I know, the "Lockdown" will be only for Metrostyle Apps. So Games (not using Metro) should be work just as they did on Windows 7!

I have no idea why some developers talking so much trash about Win8!

Posted:2 years ago

#4

Felix Leyendecker Senior 3D Artist, Crytek

182 202 1.1
@Mohammed

It's because MS is basically locking out developers from the emerging mobile market. The big selling point is supposed to be apps that run all the same on your tablet, PC, and phone, but ONLY if they are metro apps.

If you look at how much the home PC sector has been shifted over to tablets, it is indeed concerning news, and just the starting point of a complete walled garden model in the near future.

Posted:2 years ago

#5

Morville O'Driscoll Blogger & Critic

1,577 1,427 0.9
"If Microsoft decides to lock down Windows 8, it would be very, very bad for Indie games and competition in general," he said
As far as I know, the "Lockdown" will be only for Metrostyle Apps.
Would it be fair to say that MS haven't gone entirely on-record with how Win8 will work in the future? If that's a fair statement, then perhaps these public statements celebrating the openness of the PC are warning shots across-the-bow of MS, so they don't do anything too foolish.

Edited 1 times. Last edit by Morville O'Driscoll on 1st August 2012 9:47am

Posted:2 years ago

#6

Nick McCrea Gentleman, Pocket Starship

186 286 1.5


As anyone who has developed for the indie game channel on Xbox Live will tell you, the placement of the store itself is just about the most important component in overall sales levels, particularly for a price point which is effectively all about impulse purchases.

Posted:2 years ago

#7

Mohammed Ibrahim Project Management Assistant, Ubisoft Blue Byte

2 1 0.5
@Felix:
You got a good point there, but this is the same with iOS.
Apple created the walled garden model, still developers create apps for iOS devices and accept the rule set by Apple.

Edited 1 times. Last edit by Mohammed Ibrahim on 1st August 2012 10:29am

Posted:2 years ago

#8

Henry Durrant Programmer, SUMO Digital

50 43 0.9
I think the main argument of the platform being locked down for indie developers is related to this :
Ars: No-cost desktop software development is dead on Windows 8

Edited 1 times. Last edit by Henry Durrant on 1st August 2012 12:24pm

Posted:2 years ago

#9

Mark Hughes Freelance programmer

14 31 2.2
My only surprise is that it's taken so long for MS to get round to doing this. They've watched Apple and Google take a cut on each and every bit of software on their platforms for several years now. It's only natural they'd want a piece of that action at some point.

Posted:2 years ago

#10

Steve Nicholls Programmer

66 29 0.4
No problem personally with "Notch" but he has an awful habbit of jumping on band wagons.

I very much doubt it will be an issue.

Posted:2 years ago

#11

Andrew Jakobs Lead Programmer

236 96 0.4
The man's just full of BS, he had one hit and now he thinks he knows everything.. How has being NOT being open ever been a problem for ANY developer? It's not like it's more locked than say 20 years ago.. there have always been 'indie' developers on any platform.. And what's an 'indie' developer really?
How is Windows 8 metro 'lockdown' any different than say iOS or Android? You can still develop ANY PC-game you want for Windows 8 (desktop) without the need for going through the store..

Also there still will be a Visual Studio 2012 express version that supports desktop development.. But even then, people seem to have become so lame these days, 10 years ago there wasn't even a free visual studio version and 'indie' developers were still quite capable of creating games.
'Indie' developers shouldn't cry so much, they have much MUCH more posibilities then about 10-20 years ago, it's never been that easy to make even a bit of money without any real publisher.. And if $99 a year (or $25 ontime for android) is too much for any indie developer, then they should really rethink if they are in the correct line of business.. If you have problems with even $1000 a year needing to spend on development, you're no 'indie', you're not even a 'bedroom'developer anymore..
Being an 'Indie' developer doesn't mean everything has to be free (but you can develop almost anything with free tools available, only costs are the accounts for getting stuff onto those Apple/Google/Microsoft/Valve store's). It's not like Valve's Steam is free if you want to sell your game..

Posted:2 years ago

#12

Morville O'Driscoll Blogger & Critic

1,577 1,427 0.9
It's not like Valve's Steam is free if you want to sell your game.
Really? Valve charge for a game being placed on Steam? I mean, yes, they take a cut of sales (less than most people), but do they actually ask for money up-front?

Posted:2 years ago

#13

Sergio Rosa "Somewhat-Creative Director", Domaginarium

64 37 0.6
If Microsoft decides to lock down Windows 8 they will be shooting themselves in the foot. One of the reasons why Windows is the dominant OS is because we can develop/install/run any application we want, and we're not limited to get the software from one single app store.

So I don't care what notch, Gabe, or anyone else says about an OS:
-that hasn't been released yet
-of which they have no "inside" knowledge

On the other hand, why is Gabe Newell so into "Windows 8 will be closed" if his own Steam is a very closed and curated platform?

Posted:2 years ago

#14

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