Square-Enix moving away from large-scale internal development

Square-Enix moving away from large-scale internal development

Wed 27 Jun 2012 11:46pm GMT / 7:46pm EDT / 4:46pm PDT
PublishingDevelopment

The publisher notes that Final Fantasy XIII had some development issues

Final Fantasy XIII's troubled development process and reception has led to Square-Enix moving away from large-scale internal development projects. At GDC Taipei, Final Fantasy XIII director Motomu Toriyama admitted that the company learned from subsidiary Eidos and other Western developers after the launch of that title.

"Within our company, developing on PlayStation for Final Fantasy XIII we required a huge amount of graphical data. At the peak, there were over 200 people working on it," said Toriyama. "Because it's a large-scale project, we had to keep it secret, but this led to user testing happening way too late in the process."

"We decided that we would have a milestone every month, and realized we needed to applied more Western technology and production techniques. We learned this not only from GDC, but also from Eidos."

"We feel like we need to add more buffer time for player testing in the future. We improved for FFXIII-2, but it's still not enough time to add everything we learn back into the game," Toriyama added.

Toriyama then said the development difficulties have made Square-Enix shy away from larger in-house projects.

"We are also thinking that we will not do large-scale internal development any longer." he said. "We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

Square-Enix has had a tough time in the last few years. Final Fantasy XIV crashed and burned upon launch, prompting Square to rework the title with a 2.0 version. Final Fantasy Versus XIII is still in development with no concrete release date in sight. One of the company's best performing divisions is European subsidiary Eidos, who successfully relaunched the Deus Ex brand and has new versions of the Himan and Tomb Raider franchises coming. This revelation comes as another shot against the Japanese game industry and its development practices in a global market.

[Via Gamasutra]

3 Comments

Spelling mistake, second to last line of the article: "...and has new versions of the Himan and Tomb Raider franchises coming."

Posted:11 months ago

#1

Terence Gage
Freelance writer

Buying Eidos was probably the best business decision Squeenix have made since the early PS1 days. It feels like the Final Fantasy ship has sailed; it'll likely continue to do good business, but they'll never hit the PS1 heyday again, and Dragon Quest, despite its quality and acclaim, doesn't seem like it'll ever be a big brand in the west.

Evolving the FF franchise with lessons learned from western developers would definitely be a good start though. I don't want to see Final Fantasy XV: Rimsky or anything, but they could definitely do with learning some lessons from some big western RPGs. I actually thought Fortress was quite an exciting prospect, which was as I recall a loose FFXII spin-off in development with GRIN a few years back - obviously before GRIN closed down.

Posted:11 months ago

#2

I quite liked FF6. I felt that was better than FF7.

but as others have said, maybe...maybe the FF series ship has well and truly flown and they should just let it rest a few years.

Vagrant story on the other hand. That land is so full of potential. Mistwalker naturally capitalized on its DNA with the Last Story but its certainly something worth returning to i reckon

Posted:11 months ago

#3

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