Are you sure? Are you sure you want to report this comment? I understand, report it. Cancel

Limbo wins best Nordic Game honour

Thu 12 May 2011 8:45am GMT / 4:45am EDT / 1:45am PDT

Minecraft, Ilomilo, Axe in Face and Vikings on Trampolines also win in Malmo

Nordic Game Program

The Nordic Game Program includes the Nordic Game conference and Career Expo, Nordic Game activities at...

Playdead Studios' Limbo has been crowned Best Nordic Game, beating competition from Remedy's Alan Wake, DICE's Battlefield Bad Company 2 and Dead Nation from Housemarque.

The title was honoured at the Nordic Game event in Malmo, Sweden, last night, following handouts totalling 6 million DKK for local game development projects.

Swedish Southend won Best Nordic Children's Game for Ilomilo, Blue Carrot took Best Nordic Handheld Game for Axe in Face and Minecraft was awarded Best Artistic Achievement.

The inaugural Indie Sensation award - voted for by the public - went to Vikings on Trampolines, developed by D-Pad Studios in Norway.


Alex Dawson
Technical Art director

16 0 0.0
Well done play dead, can't wait for a follow up game! Limbo was an absolute joy!

Posted:3 years ago


Andrew Goodchild
Studying development

1,242 400 0.3
best Nordic game is an understatement. It should at least make the shortlist for global game of the year.

Posted:3 years ago


Kingman Cheng
Illustrator and Animator

951 180 0.2
I have yet to play on this, looking forward to it, it looks smashing.

Posted:3 years ago

Congrats to the devs, this was a fantastic game. Loved every minuet of it.

Posted:3 years ago


Joe Winkler
trained retail salesman

169 4 0.0
Limbo is one of the best pieces of art the industry has brought up. In my opinion it can receive every award ever made ;)

Posted:3 years ago


Kevin Clark-Patterson
Lecturer in Games Development

292 27 0.1
A well made and put together game with a subtle story presented in simplistic stylised art form.

A pleasure to play although completing it in under 5 deaths is quite challenging!!

Posted:3 years ago


Login or register to post

Take part in the GamesIndustry community

Register now