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How ex-Blizzard devs Frost Giant got players to invest nearly $1m into the studio
Stormgate developer's CEO Tim Morten on equity crowdfunding and revolutionising real-time strategy games
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Why Sweden's games industry is still growing
Trade body Dataspelsbranschen and Swedish studio heads discuss the nation's talent pipeline and collaborative culture
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Square Enix embarking on "aggressive multiplatform strategy" as profits drop 70%
Following disappointing financial year, company unveils three-year plan targeting long-term growth
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Microsoft's mystifying mismanagement | This Week in Business
If you're a developer working for Xbox, what can you do to secure your job?
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Sony’s PC learning curve hits an incline | Opinion
A rapid but embarrassing climb-down over PSN logins for Helldivers 2 reveals just how much learning Sony still must do if it intends to become a major PC publisher
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Japanese indie publishers steer Tokyo Indie Games Summit: "Companies are paying attention"
The event offered a fascinating look into the state of games publishing in the growing Japanese indie industry
PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs
Hulst will lead the Studios business, while Nishino takes charge of the platform side
Marvel Rivals publisher walks back negative review clause for previews
NetEase says the development hopes to have "consistent feedback, suggestions, and criticisms through more in-depth cooperation"
Let's talk about those Xbox studio closures... | Microcast
Latest episode available to download now, also discusses Nintendo Switch 2
How ex-Blizzard devs Frost Giant got players to invest nearly $1m into the studio
Stormgate developer's CEO Tim Morten on equity crowdfunding and revolutionising real-time strategy games
Warner Bros. transferring ownership of titles under Adult Swim Games label back to some devs
The move comes months after the firm said it was delisting titles from the publishing division
Steel City Interactive raises £15m in funding
Indie studio is preparing for the full release of its boxing game Undisputed
Mighty Kingdom lays off 28% of staff
Australian studio shares details for affected staff online in hopes of helping them find new roles
Why Sweden's games industry is still growing
Trade body Dataspelsbranschen and Swedish studio heads discuss the nation's talent pipeline and collaborative culture
Square Enix embarking on "aggressive multiplatform strategy" as profits drop 70%
Following disappointing financial year, company unveils three-year plan targeting long-term growth
Report: Sony forms new studio with ex-Deviation Games devs
Deviation co-founder Jason Blundell said to be involved in new studio
Little Kitty Big City sells 100,000 units in 48 hours | News-in-brief
Double Dagger Studio's title released on May 9 on Steam, Xbox, and Switch
Pentiment and We Are OFK win Peabody Awards
The narrative-focused titles each won the Immersive and Interactive Award
Steam currently banned in Vietnam
Local publisher spokesperson alleges ban is due to Valve side-stepping government approval for game releases
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"Guess I'll just piss on the floor": Baldur's Gate 3's top TikTok tips
Larian creative content manager Ben Maltz-Jones on running your TikTok like a fan account and other takeaways for the social media platform
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The definitive primer for publishers and developers on striking deals with influencers
Gamesight's Emilee Helm shares five influencer marketing strategies, and how to identify good offers from bad ones
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How games companies can protect themselves from cyber attacks
Experts explain how and why the video games industry is targeted, and what specific measures they can take to avoid falling victim to attacks
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP