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Recent articles about Supermassive Games
On its tenth birthday, we ask the UK studio about its history and what its Dark Pictures Anthology says about the future
Until Dawn project will now launch in January, while VR shooter Bravo Team is pushed back to March 2018
Woods brings experience from DMA Design, Codemasters and Sega to new executive producer role
Virtual reality experts discuss the next step for the technology, encourage developers to explore deeper games
Pete Samuels of Supermassive Games explains why the company is going multiplatform
On online, new markets, the UK dev scene and Facebook's perils
Supermassive's Pete Samuels gives us his thoughts on the state of in-game advertising
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