Glu Mobile (formerly Sorrent, Inc. and Macrospace Ltd.) is a leading developer and global publisher of mobile entertainment. With more than 100 entertainment applications - including games, ringtones, screens and information - Glu publishes both original titles and entertainment products based on major consumer brands including Atari, Cartoon Network, FOX Sports, Nickelodeon, PopCap Games and Twentieth Century Fox. Glu games and entertainment applications are available to more than 800 million mobile subscribers via 90 carriers worldwide, across platforms including Java, BREW and i-mode. Glu also offers a complete end-to-end mobile gaming sourcing, management and delivery solution, ProvisionX. The company is based in San Mateo, California and has offices in London and Singapore. Glu is funded by top tier venture capital firms including NEA, BA Venture Partners, Granite Global Ventures, Sienna Ventures, Globespan Capital Partners and Time Warner Investments. Consumers can find fresh entertainment created exclusively for their mobile phones wherever they see the 'g' character logo or at www.glu.com.
Recent articles about Glu Mobile
Four in-development titles also sold to My.com for $200,000
Design Home drives 58% year-on-year growth for mobile developer
Restructuring cited for termination of 46 developers, departure of CTO Tim Wilson, closure of Long Beach studio, cancellation of Car Town Racing
Company expects bookings to reach between $307m and $312m, the highest in three years
Mobile publisher lost $22.8m on $56.8m revenue, but Crowdstar acquisition boosted year-on-year bookings
Mobile games giant exceeds booking expectations for Q4, but full-year results still down $50m compared to 2015
Up to 140 employees face dismissal as mobile publisher attempts to streamline US operations, but firm plans to hire again by end of 2017
CEO Nick Earl joins Glu board, Quiz Up to be re-released under Glu brand
CEO thinks desktop VR is two or three years from inflection point, and mobile VR is even further than that
"We cut nothing that was actually going to deliver in our mind certain revenue later this year"
CEO Niccolo de Masi updates us on its celebrity strategy
Payment exceeds Kim Kardashian: Hollywood's total revenue from calendar 2015
50 jobs were cut during restructuring after "extremely humbling" H2 2015
New hires, investments and licensing deals point towards a stronger 2016
Bringing with her over 227 million social followers..."
ex-Kabam exec joins amidst concerns over falling profits and lowered Q4 expectations
Wilson worked at EA for 20 years, left to work more closely with free-to-play games
CEO explains why stars shouldn't email him unless they have 100m social media followers
Greg Brandeau also held leadership roles at Pixar and Maker Studios
CEO expects $1 billion annual revenue in 2020, with celebrity tie-ins contributing half
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