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Recent articles about GI Podcast

Take-Two's Zynga takeover | Podcast

Latest episode available to download now, also discusses how Apple Arcade breaks free-to-play

Looking back at 20 years of Xbox | Podcast

Latest episode explores our first and fondest memories of Microsoft's original console

Why we're still buying Skyrim | Podcast

Latest episode available now, also discusses the wave of NFT name-dropping in recent AAA earnings calls

EA and FIFA $1bn branding dance | Podcast

Latest episode available to download now, also discusses missing credits for Metroid Dread developers

Three of the best from GI Live: London | Podcast

Audio versions of our interviews with PlayStation's Jim Ryan, Haven Studios' Jade Raymond and Obsidian's Feargus Urquhart now available

What do the post-lockdown financials really say? | Podcast

Latest episode available now, also discusses the futures of Zynga, Switch and PlayStation Plus

How to deal with discrimination and harassment | Podcast

Splash Damage's Cinzia Musio and Limit Break's Anisa Sanusi discuss how the industry can stop toxicity behind the scenes

The GamesIndustry.biz Academy Jobscast: Recruitment and diversity

Final episode of our four-part series now available, discusses how to improve your hiring process and appeal to a broader range of applicants

Improving your Onboarding | The GamesIndustry.biz Academy Jobscast

Third episode in our four-part series now available, explores how to make hires feel welcome and enabled

Can Steam Deck succeed where the Machines failed? | Podcast

Latest episode available now, also offers a breakdown of this year's conflict mineral report

Out with the new, in with the OLED | Podcast

Latest podcast discusses Nintendo's upcoming Switch revision and is available to download now

How do AAA publishers justify overpaying execs? | Podcast

CtW's Michael Varner joins us on this week's episode to delve deeper into the world of executive compensation

Allergic To Buzzwords | Podcast

Latest episode discusses Warner Bros' future, Strauss Zelnick's skepticism, Embracer's growth and TimeSplitters' return

Bring back Ape Escape | Podcast

Latest episode also discusses Ubisoft's free-to-play shift and the problem with PS5 scalpers

Podcast: Human Fall Flat's journey to 25m sales | GI Live Online

Audio version of our conference session explores the road to success for the smash hit indie outing

Podcast: IO's independence, with Hakan Abrak | GI Live Online

Hitman studio's CEO on the journey to self-publishing and achieving the vision for the World of Assassination trilogy

Can Returnal pave the way for $70 AAA roguelikes? | Podcast

Latest episode also discusses the demand for socially responsible developers, and Toys For Bob's shift to Call of Duty support

Does a game need to sell at "full f**king price"? | Podcast

Latest episode also discusses Itch.io on Epic Games Store, Epic vs Apple, and Assassin's Creed-themed Mr Men

Epic Games and the cost of entering a competitive market | Podcast

Latest episode also discusses Nintendo's plans for new IP and the ethics behind repurposing UX design

The Five Games of Brenda Romero | Podcast

We speak to the long-running developer about early RPGs, social games, modding, and raising a young game developer

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