The Room franchise has passed 11.5 million sales
Fireproof Games reflects on one of mobile's few premium success stories
By Matthew Handrahan
If you're not in the service economy, games are not a service - Fireproof
Barry Meade on F2P vs premium and how developers must concentrate on creating unique games above anything else
By Barry Meade
Fireproof: Free-to-play isn't giving players 'what they want'
The Room dev argues that the data points towards a vast number of dissatisfied players
The Room franchise has sold 5.4 million
"Without spending any money on marketing or PR or analysts or analytics"
By Rachel Weber
Fireproof: an alternative route to iOS success
GameHorizon Live: Barry Meade of developer Fireproof Games on the stubborn rise of the team behind The Room
By Matt Martin