Firemint
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EA merges IronMonkey and Firemint mobile studios
Firemonkeys wants to be "seen as a creative entity, not simply a porting house."
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Firemint reveals $2m cost to develop Real Racing 2
Top-selling iOS racer took over 18 months to create, according to developer
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Firemint buys Puzzle Quest developer
Melbourne studio merge as Infinite Interactive acquired by Flight Control firm
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Flight Control sells over 3m copies in 18 months
Firemint's iOS game still in App Store top 30 in 64 countries
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Days of betting small and winning big on iPhone are gone - Firemint
With high end developers now on the App Store, Flight Control dev says success needs investment
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Firemint, Tapulous ready for iPad development
Device forms part of "big shift" from traditional consoles to casual, social games
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Firemint: "PSPgo needs easy access for devs and consumers"
Give developers more control over their products and the platform vendor will succeed, says Real Racing developer