CiRCLE

  • Developers swoop for ex-CiRCLE staff

    Leading development studios based in the Midlands have already begun recruiting staff from defunct outfit CiRCLE Studios, <i>GamesIndustry.biz</i> can reveal.

    By Matt Martin

  • CiRCLE Studio to close doors?

    The future of Derby-based developer CiRCLE Studio looks unclear today after several sources told <i>GamesIndustry.biz</i> that the company is to close - a report which has been disputed by CEO Jeremy Heath-Smith.

    By Ellie Gibson

  • CiRCLE's licensed DVD music quiz tops the charts

    Following a Christmas which saw bumper sales of interactive DVD games, Derby-based publisher CiRCLE has released figures for its first DVD title, Now That's What I Call A Music Quiz.

    By Ellie Gibson

  • Circle Studio to release NOW branded interactive DVD

    Circle Studio has signed a deal with EMI, Universal Music and Virgin to produce a series of interactive DVDs based around the Now That's What I Call Music brand.

    By Ellie Gibson

  • Circle to float on London's AIM stock exchange

    UK developer Circle Studio, founded by former Core Design bosses Jeremy Heath-Smith and Adrian Smith, has announced that it intends to float on the AIM market in London next month.

    By Rob Fahey

  • CiRCLE Studio signs first title with Capcom

    The British development firm founded by former Core Design bosses Jeremy Heath-Smith and Adrian Smith, CiRCLE Studio, has announced that its first game, Without Warning, is set to be published by Capcom.

    By Rob Fahey

  • Circle Studios chooses Renderware

    The new studio set up by Core Design founders Jeremy Heath-Smith and Adrian Smith has become the latest development team to sign up to use Criterion's Renderware middleware technology in its games.

    By Rob Fahey

  • Raiders of the lost Cores

    The founders of the company behind the 32 million-selling Tomb Raider series have announced their return to the games industry under the guise of Circle Studio, and have hired 35 former Core Design employees to work on two prototype titles.

    By Kristan Reed