Chris Roberts and his team take a lot of flak for the delays to their ambitious game, but their openness has earned the forgiveness of core fans
Articles by Rob Fahey
Recent articles by Rob Fahey
The launch of Diablo Immortal highlights how the momentum has gone out of legislative efforts against loot boxes, but it's far too early to get complacent.
Sony seems unenthused about future handhelds - but Vita's success in Asia suggests that a strong regional market still exists for such devices
A few graphs won't fix review bombing and abuse; if Valve wants tips, it could look to the tough decisions and hard work Blizzard is doing on Overwatch
Is Nintendo's new platform a one-time gimmick, or an important reinvention of the console for a new market landscape?
The fate of NES Classic is a reminder that while Nintendo may be a console firm, its DNA remains that of a toy maker
Praise for Scorpio's specs is universal, but in many ways that's the easiest part of this journey; MS must now start answering the truly tough questions
PSVR is the biggest success story of consumer VR; but Sony's location-based plans will leave it a long way outside its comfort zone
Super Mario Run was a bold experiment in mobile business models - but the company may not have realised the enormity of the task it was undertaking
From unwarranted gloom to wild optimism; Nintendo inspires strangely strong emotions in the industry, but we could all do with a dose of balance
A subscription service providing ongoing revenue could be a win-win for creators and platform holders; can MS or Sony make this model work?
Nintendo's tentpole releases only come a few times a year. Can a proactive approach to indie developers fill in Switch's scheduling gaps?
Change means taking on risk; unattractive for investors, but unquestionably right for the company long-term
Asking why people would buy a Switch over a PS4 is the wrong question; we should ask why PS4 owners would also want to own a Switch
Scalebound's cancellation draws attention to this year's anaemic Xbox line-up; is this Scorpio's rain shadow, or a more worrying trend?
Consumers bemoan the $10 price point, other consumers rage against them in turn; Nintendo's attempt to upend the dominance of F2P is as contentious as we expected
The end of two of the industry's longest-running and most troubled development processes is a reminder of the excesses of the 2000s
Pokemon Go was the only outsider title to top the charts, in another year defined by stagnation and the inexorable rise of East Asian publishers
Instant Games is a clever, brilliant technology; but that alone won't be enough to restore the former kingpin of social gaming to a position lost five years ago
It's not about Scorpio; competitively priced, cross-compatible headsets will finally give the PC a VR platform that can compete with Sony's PSVR
One explanation for PS4's soft performance in Japan is low ownership of HDTVs among young people. Is Switch the answer?
PSVR launches next week, but it's a quiet affair compared to Sony's usual bombastic launches. Why is the company holding fire?
Traditional sports owners and executives getting into eSports will herald huge changes to the culture and business of the sector
The diversity of software already out there for VR is proof of a bubble; variety is great, but even if VR succeeds overall, many creators will be left behind
Ignorance or cynical self-interest; there's no other explanation for broadcasting hours of footage of a leaked, unfinished game