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Rob Fahey, Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

Recent articles by Rob Fahey

Could Sony stumble on cross-generation games? | Opinion

If Sony tries to charge for PS5 versions of late-gen PS4 hits, comparisons with Microsoft's consumer-friendly strategy will be harsh

By Rob Fahey

Amazon and Google are in games for the wrong reasons | Opinion

Amazon's Crucible won't be the last embarrassment if tech companies don't stop viewing games as a means to drive cloud service revenue

By Rob Fahey

Abuse in the industry isn't down to a few "bad apples" | Opinion

The story can't end with the outing of individual abusers -- ending predation in the games industry requires cultural and institutional change

By Rob Fahey

Fortnite is a masterclass in flexibility | Opinion

Epic's battle royale is a cultural phenomenon due to a will to challenge fundamental ideas about what a game is and what its players want to experience

By Rob Fahey

PlayStation 5's reveal was all about continuity | Opinion

Laser-focused on game announcements, Sony's unveiling was an hour-long promise to maintain the software strategy that has driven the PS4's success

By Rob Fahey

Gaming's lost boys embrace their inner censor | Opinion

The Last of Us 2 attracts reactionary fury for depicting diversity -- and the erstwhile free speech warriors now find themselves cheering for government censorship

By Rob Fahey

Don't expect huge change in the post-COVID industry | Opinion

Expectations of radical change in the wake of the pandemic are overblown -- in-person working will remain the default paradigm

By Rob Fahey

Sony's PS5 reveal will be all about the software | Opinion

The slow drip of PS5 information belies how much technical detail we already know -- the real “unveiling” will likely be of a software slate

By Rob Fahey

VR could seize its moment -- if the big players would cooperate | Opinion

VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector

By Rob Fahey

How big is too big for a popular game? | Opinion

Mike Morhaime's comments on the trade-off between accessibility and engagement suggest that we don't have to accept constant user churn

By Rob Fahey

Epic's crusade against 30% takes a tumble | Opinion

Fortnite finally comes to the Google Play store, marking a significant setback for Epic Games' quest to reduce the industry standard revenue share

By Rob Fahey

PlayStation's low-key PC experiment | Opinion

Rumours of more PS4 exclusive titles following Horizon: Zero Dawn to PC have been squashed, but is that the end of Sony's multiplatform strategy?

By Rob Fahey

The industry mines for '90s nostalgia | Opinion

Between Resident Evil 3 and Final Fantasy 7, we're playing like it's 1999 -- but few other PlayStation-era titles justify this high-budget treatment

By Rob Fahey

Quarantine questions for the streaming future | Opinion

The games industry has pinned its future to fast broadband infrastructure -- but as the world self-isolates, the risks of those choices become clear

By Rob Fahey

All hail Nintendo's animal overlords | Opinion

Animal Crossing looks set to be one of the year's biggest games -- we might reflect on what it says about the appetite for different kinds of escapism

By Rob Fahey

Koei Tecmo found global success by focusing on its Japanese identity

CEO Hisashi Koinuma on being trusted with big IPs, making an asset of the firm's Asian identity, and its goal of making a 5m-selling original IP

By Rob Fahey

Sony and Microsoft are playing different card games | Opinion

Sony and Microsoft's next-gen communications strategies tell us almost as much as the tech specs themselves

By Rob Fahey

A year without E3 is a chance to take stock | Opinion

The ESA's show has failed to articulate what function it will serve to the modern industry -- this year's cancellation will force that discussion to happen

By Rob Fahey

Learning the lessons of the PlayStation 2 | Opinion

Twenty years after it arrived in Japan, the most successful console of all time still has lessons that are relevant to the industry today

By Rob Fahey

Xbox Series X gets its first great soundbite | Opinion

Never mind the teraflops -- Microsoft's pledge that it won't make consumers re-buy their games on new hardware is a powerful differentiator for Xbox

By Rob Fahey

COVID-19 looms over planning for next-gen launches | Opinion

The epidemic threatens to shut down supply chains the entire games industry relies on -- and even push new console launches into next year

By Rob Fahey

Anthem gets a rare second chance | Opinion

Most games that fail at launch are quickly passed over -- but Bioware's Anthem is getting a rare and expensive second chance at success

By Rob Fahey

Who are Microsoft's "real" competitors? | Opinion

Google and Amazon being the “real” competition for Xbox reveals the tricky balancing act that Microsoft's games team now faces

By Rob Fahey

Can Alyx pull VR out of its niche? | Opinion

Half-Life: Alyx is driving headset sales before it's even released -- but it's going to take a lot more to make VR into a viable market for AAA games

By Rob Fahey

The Witcher heralds an era of game IPs on TV | Opinion

As media giants prepare to do battle over streaming, well-known IPs are a potent weapon -- and videogames remain the last great untapped source

By Rob Fahey

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