Archive - Dan Pearson

European Deputy Editor

Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time feeling old and killing dwarves in poorly constructed fortresses.

Twitter: @danbojones

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5 Nintendo resolute on Wii U, still unconvinced by cloud

3 months ago "There are certain things that cloud gaming cannot achieve," says Iwata

24 Square-Enix "struggling to achieve a fair expected return" on console

3 months ago Group swings to ¥5.7bn loss for 9 months ending Dec 31

Future Publishing statement shows further digital growth

3 months ago Managed decline of print continues as digital claims 23% revenue share

5 Ni No Kuni secures UK #1 for Namco Bandai

3 months ago Quirky Ghibli/Level 5 collaboration rules retail despite supply issues

5 Windows emulator Wine is coming to Android

3 months ago Software originally developed for Linux in development for phones, tablets

1 Microsoft: We're not phasing out DirectX, but no new XNA is coming

3 months ago "DirectX is evolving and will continue to evolve; saying otherwise was incorrect."

Exclusive

5 Where I'm @: A Brief Look At The Resurgence of Roguelikes

3 months ago How a single ASCII RPG spawned a generation of brutal classics

Tencent reshuffle brings new focus to mobile

3 months ago COO Ren Yuxin taking over from retiring president Liu Chengmin

FIFA brand makes over £1 billion at UK retail

3 months ago Franchise is first to achieve benchmark - CoD, Mario just behind

25 Gaming press hoaxed over Xbox and surface rumours

3 months ago Sites report hardware stories from fake Microsoft 'insider'

2 Sony fined £250,000 for "preventable" PSN breach

3 months ago Corporation receives penalty from Information Commissioner's Office

4 Gamestick Kickstarter introduces "developer tier"

4 months ago $249 will secure six months of 100% revenue share for your first game

Schafer, Lemarchand, Ouya CEO at Nordic Game 2013

4 months ago Tenth-anniversary festival adds two-day Unity event

2 Black Ops 2 was 2012's most popular Xbox LIVE game

4 months ago Minecraft most downloaded XBox LIVE Arcade game, Castleminer Z tops indie list

5 Hilco acquires HMV debt of £176 million

4 months ago Move effectively puts restructuring company in charge of retailer's fate

New deal sees extensive collaboration between Nexon and DeNA

4 months ago Mobage to leverage customer acquisition and marketing for Nexon titles

4 Gas Powered: We made the layoffs while we could afford to

4 months ago Chris Taylor's Reddit AMA casts new light on studio's finances

4 Ninja Theory secures UK #1 with DMC reboot

4 months ago First UK top spot for Capcom since Resident Evil 5 in 2009

TIGA survey shows UK industry wages holding steady

4 months ago 3% Median increase fits national curve as graduates get cash boost

Kunio Neo joins Capcom Europe

4 months ago Ex-president of Konami Digital Entertainment GmbH takes role at publisher

3 Bohemia Interactive developers return home from Greek prison

4 months ago Staff accused of photographing high security installation still face trial

GitHub sees 3 millionth member account

4 months ago Collaborative development network showing exponential growth

26 Congressman proposes bill to make ESRB ratings legally binding

4 months ago Rep. Jim Matheson wants US system to mirror Europe's

13 Nintendo merging handheld and console divisions on February 16

4 months ago New ¥30bn Kyoto facility will allow R&D collaboration and tech sharing

Exclusive

Crowdfunding Space Colonisation: Simon Roth's Maia

4 months ago The indie developer on realism, complexity and the Kickstarter community