Archive - Dan Pearson
Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.
2 months ago Remedy's Ozz Häkkinen leas team working on "consumer apps with playable mechanics"
2 months ago Three exhibitions and four conferences as part of 2015's Shanghai show
2 months ago Chat-focused firm brings Dramagame technology on board
2 months ago Mobile focused presentation kicks off 10th anniversary programme
2 months ago Final Fantasy X/X-2 HD Remaster debuts in fifth
2 months ago Revenues up 22% year on year, but margins shrink slightly
2 months ago Quantic Dream's Guillaume De Fondaumiere on retirement from the EGDF
2 months ago JRPG studio deletes all web presence, turns out the lights
2 months ago Mobile continues to carry games division as firm predicts flat performance
2 months ago Jordan Mechner, Goichi Suda and Chris Crawford headline Spanish show
2 months ago Slightly Mad's crowdfunded racer tops retail tables
2 months ago Former Jagex and THQ man joins Nottingham commercial team
2 months ago Mario Kart 8 producer Hideki Konno put in charge of smartphone development
2 months ago ¥41.8bn profit as digital sales jump 30%
2 months ago Pre-orders open later this year, final hardware specs expected soon
2 months ago Lost planet 3 developer says "Elvis has left the building"
2 months ago With fantasy, free-to-play and mobile, Creative Assembly's key IP is conquering new ground
2 months ago 14.8 million PS4s sold in FY 2014 makes segment corp's biggest earner
2 months ago Microsoft's holographic AR tech gets engine's vote of confidence
2 months ago Company pays cash and card for Kardashians publisher
3 months ago Joyful Works' Basar Simitci draws a line under free-to-play apps for children
3 months ago Molyneux keynote at Reboot entertains, but avoids the elephant in the room
3 months ago Episodic third-person game spanning human history will be "Assassin's Creed meets Civilization"
3 months ago Fan-made content remains king, with Minecraft ruling the roost
3 months ago But Tencent still the world's biggest games company with 37% growth