Close
Are you sure? Are you sure you want to report this comment? I understand, report it. Cancel

Sudden Attack

Fri 18 Sep 2009 12:52am GMT / 8:52pm EDT / 5:52pm PDT

Free-to-play FPS launched commercially in North America.

September 17, 2009 Los Angeles, CA GameHi, Inc., the U.S. division of the blockbuster online games maker from Korea, GameHi Co., Ltd, today announced the North American commercial launch for Sudden Attack, their No. 1 free-to-play, first-person shooter (FPS). With the grand opening of the highly anticipated in-game cash shop, and new maps and weapons, users can now register at http://www.gamhi.com to take part in whats currently one of the most popular multiplayer online FPS games in Asia.

Were thrilled to officially launch Sudden Attack in North America bringing a new group of gamers the excitement and social experience that more than 30 million registered users world-wide have already tried, said Jang-Yeol Yoon, Chief Marketing Officer of GameHi, Inc. With new ways to personalize the game and character's individual look, and incredibly fast and fun casual gameplay, we think Sudden Attack will attract both novice and expert gamers alike.

The commercial launch marks the unveiling of the in-game cash shop, which will bring another component to the customization of the title, and offer players at all levels the chance to further enhance their gaming experience. Users can now choose from unique weapons not otherwise found in the game, as well as updated characters and functional items, like extra magazines, bonus exp, bonus points, guild emblems, and more. The extensive update also reveals two new maps Gate Way and Club Night, as well as additional weapons FAMAS T1 and Gurkha Knife.

Originally launched in July, 2006 Sudden Attack is now the most played first person shooter in Korea, known for its high quality graphics, stable game service, ample resources, and quick character and community system. Sudden Attack is positioned to garner similar blockbuster success in the U.S.

Sudden Attack players are divided into two opposing teams: Special Force and Silent Fox Alliances. Each team is required to have at least one member and at maximum eight members. Players can also group into their own clans to fight within a separated network. Here players can show off group power, where teamwork and coordination play a crucial role. Strong clans can join Clan Battle System, an exclusive competition mode in the game. Clan strengths can be proved clearly within this mode, as comradeship and cooperation are decisive factors to secure a win. Additionally, the game makes a breakthrough in comparison with preceding MMOFPS titles with the availability of in-water battle mode.

More varieties will be added to the shelves of the cash shop in the future, along with regular updates bringing new maps, combat modes, weaponry and other free content to the gamers of Sudden Attack. Community inclined it supports several chatting modes, macros and firm clan system, as well as Explosion and Elimination game modes. Quick entry allows users to install in under three minutes and join games without having to wait for a new start. Even new FPS fans can easily adopt in the game with simple rules and easy controls. Additionally, players can earn in-game points for game currency or purchase upgrades through real world cash.

Interested players can learn more at http://www.gamehi.com/.

About GameHi, Inc.

GameHi, Inc. is the North American operations and publishing arm of GameHi Co., Ltd., the Korean-based manufacturer of online games. GameHi first started its business by providing KT and KTH with game portal services in 2000, and since then has developed Dekaron (2Moons), a three-dimensional (3D) massively multiplayer online role playing game (MMORPG); Sudden Attack, a military first person shooting (FPS) game, and Metal Rage, a 3D mechanic third person shooting (TPS) game. In addition, seven more new titles are currently under development.

Contact:

Hillary L. Lyons

For The Win! PR for GameHi

206.359.0257

Hillary@forthewinpr.com

Login or register to post

Take part in the GamesIndustry community

Register now