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Aliens Vs Predator becomes fast-selling game of 2010

Mon 22 Feb 2010 10:55am GMT / 5:55am EST / 2:55am PST
Publishing

Rebellion title sees major success on Xbox 360 platform, according to Chart-Track

Sega and Rebellion's Aliens Vs Predator has taken the number one spot in the UK, knocking BioShock 2 off the top after only one week.

According to data from GfK Chart-Track the multiformat game has become the fastest-selling title of the year, with 58 per cent of sales on the Xbox 360, 32 per cent on the PlayStation 3 and nine per cent on PC. Chart-Track does not include digitally distributed games in its data.

Sales of BioShock 2 fell 71 per cent compared to last week as it dropped to number three, while Ubisoft's Just Dance remained at number two with sales up 55 per cent on last week.

Super Mario Bros. Wii also enjoyed a sales boost of 59 per cent, Mario & Sonic at the Olympic Winter Games a 76 per climb in sales, Wii Sport Resort was up 35 per cent and Wii Fit Plus 11 per cent. Official Olympics game Vancouver 2010 benefited from the event itself, with sales up 274 per cent.

The top ten follows:

  • 01 Aliens Vs Predator
  • 02 Just Dance
  • 03 BioShock 2
  • 04 New Super Mario Bros. Wii
  • 05 FIFA 10
  • 06 Call of Duty: Modern Warfare 2
  • 07 Wii Sports Resort
  • 08 Mario & Sonic at the Olympic Winter Games
  • 09 Wii Fit Plus
  • 10 Army of Two: The 40th Day

15 Comments

Alex Wright-Manning Talent Officer, Playground Games

172 2 0.0
Brilliant! So pleased for all at Rebellion. It's been a tough period for them recently, and hopefully these results will go a long way to easing the pressure. Well done guys!

Posted:4 years ago

#1

Barrie Tingle Live Producer, Maxis

387 205 0.5
Chart Track really needs to get that digital distribution sales information too.

Congratulations to SEGA and Rebellion on this news though.

Posted:4 years ago

#2

Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College

294 27 0.1
Well done AVP.

Interesting thought though from Barrie as digital sales should really be counted/included too

Posted:4 years ago

#3

Ronald Roubos Co-Owner Gamers-PlayGround, Managing Director PSFocus.nl, Gamers-PlayGround

3 0 0.0
The true power of marketing? Doesn't seem to me that many people would buy the game after the release of the demo. Still great news for Rebellion (still loving World War Zero guys!)

Posted:4 years ago

#4

S Roberts Lawyer

5 0 0.0
Unsurprising given the blanket marketing (I've seen ads on TV, in the cinema, across the mainstream and specialist press, and on the Tube), but the demo was a serious mis-step. No single-player may be forgivable if they don't want to spoil the single-player experience, although a small chunk of a single level would have been enough. Multiplayer - fine, once you manage to join a Live game it's pretty good fun. But each time I tried to join a game, it took forever. I went off and made a cup of tea and had time to drink it before the search found any active games. Not much fun watching a "searching for game" screen, and it certainly put me off buying the game on release. I'll wait for the reviews and reports on whether the final release has better online matching.

Posted:4 years ago

#5

Urs Schaub 3D modeller

13 5 0.4
That was a problem with PC/PS3 Version, and was fixed one/two days later.
(PC Version will get dedicated server(Not yet released.)

Posted:4 years ago

#6

Sam Horton Level Designer

1 0 0.0
Personally I have alwas enjoyed the AvP games, especially the 1999 AvP also by Rebellion. The current one does need patching and the release of the dedicated servers (beta version of them coming soon I believe). But what would really help this game, not only in more sales, but making the game last years would be an SDK for the community. I've seen a game gain more sales after a years launch due to certain mods being produced for those particular games. Great work Rebellion, I loved the game and I'm hoping for an SDK released to the community so I can get my hands on it too.

Posted:4 years ago

#7

Damien Robson Studying Games Software Development, University of Sunderland

15 0 0.0
I should really get round to seeing the films before I get this. The trailers for it look incredible - I just wish I knew what was going on. But kudos to the guys at Rebellion for pulling this one out of the bag at just the right time of the year.

Posted:4 years ago

#8
Well deserved in my opinion. I was a big fan of the 1999 version, so I've been looking forward to this for a while.

The new one took me a bit of getting used to, but now that I've got used to it, I think it's much better than the previous titles.

Like any game, it's not perfect, but it really captures the feeling of the Alien/Predator characters from the movies in a way that the previous games didn't.

Posted:4 years ago

#9

Otakar Schon Technology editor, Economia

40 5 0.1
given the review scores and demo fiasco I have to applaud the power of the brand and marketing efforts... well done and at the end of the day investors dont care about quality of the product only about money

Posted:4 years ago

#10

Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,271 2,440 1.1
Damien:
I should really get round to seeing the films before I get this. The trailers for it look incredible - I just wish I knew what was going on. But kudos to the guys at Rebellion for pulling this one out of the bag at just the right time of the year.

-------------------------------------------

Watch the original individual series films but not the actual Alien Vs Predator films. Most of the former were fantastic while the latter are quite easily forgotten. The latest, in fact, being one of the worst films I've ever seen.

Posted:4 years ago

#11

Ignatius Fernandes Studying Computer Science, Kingston University

26 0 0.0
Well this means, everybody wants to fondle a human spine.

Posted:4 years ago

#12

Supul Jayawardane Freelance Writer/Software Engineer

8 0 0.0
Although this might become a huge commercial success, the game itself is below par in my opinion. The graphics look dated, the PC controls (the only version i tried) is not very user friendly and has a steep learning curve. More importantly the Multiplayer experience did not live up to the expectation in my opinion. There are balancing issues between the 3 species which may need to be addressed pretty soon.

Overall, i agree with the current review scores on various sites. Final word is its a good game which could have been way way better. Commercially it will become a success due to the franchise and reputation of previous games.

Posted:4 years ago

#13

Ahmad Salman

13 0 0.0
didn't that game suck?!

Posted:4 years ago

#14

Colin Pearce Studying Computer Games Technology, University of Abertay Dundee

4 0 0.0
I'd love to be able to see those numbers once digital sales are taken into account; that 9% for PC sales is looking pretty sorry for itself. The high sales aren't surprising at all given the volume out marketing out there, which has been proven to be a more important factor for sales than high scores (not to say the game DOESN'T have high scores; its metacritic was ~80% last time I checked).

As far as the game goes, I'm enjoying it a lot so far. The controls were instantly familiar as someone who has played the previous games in the series, and I think they captured the feel of what it would be like to "be" the monsters very well. Well done Rebellion - as an AvP (game) fan, I very much hope this success will lead to more titles in the future.

Edited 1 times. Last edit by Colin Pearce on 25th February 2010 2:27pm

Posted:4 years ago

#15

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