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Next Xbox always-on reportedly not as strict as feared

Next Xbox always-on reportedly not as strict as feared

Thu 25 Apr 2013 5:05pm GMT / 1:05pm EDT / 10:05am PDT
Hardware

Tech writer reiterates pricing plans, says connectivity "isn't as Draconian as many seem to believe"

Microsoft is gearing up to reveal its new console next month, but some of the system's key details may already be out of the bag. Windows IT Pro senior technical analyst Paul Thurrott today reported a handful of details about the new system, including release window, price points, and a suggestion that the system's required Internet connectivity won't be as big a hassle as some have feared.

Thurrott detailed what he knows about the next Xbox, including a launch window (early November 13) along with price points. Repeating what he had said earlier this month, Thurrott described a two-tiered pricing plan, where customers could purchase the next Xbox for $500, or $300 with a two-year Xbox Live Gold subscription at a monthly price of $10.

The writer also talked about the system's functionality, saying it will be based on the core version of Windows 8, include a Blu-ray drive, and as rumored, will require an Internet connection. However, Thurrott said the particulars of how Microsoft will implement that mean the requirement "isn't as Draconian as many seem to believe."

Finally, Thurrott said Microsoft has backed off plans for a stripped-down, streaming entertainment-focused version of the hardware. Instead, it will release a new, less expensive iteration of the Xbox 360 this year.

Thurrott has proven accurate with his Microsoft reporting in the past, most recently with the news that the system reveal event will take place May 21.

19 Comments

Ged McMillan
Retail Manager

15 6 0.4
Will require an Internet connection. Isn't draconian.

Will be interesting to hear why it must have an Internet connection & what about it makes that not draconian. To be fair he says "not as draconian", so just a little bit then.

Posted:A year ago

#1

Rick Lopez
Illustrator, Graphic Designer

1,269 942 0.7
Well lets hope that the presentation next month addresses the always online thing, which Im not happy about. That is there last chance to convince me to get an XBOX.

However till now nothing I have heard is gonna make me buy an XBOX, this conferance is their last shot to make themselves look good, or else its goodbye to HALO:

Tech writer reiterates pricing plans, says connectivity "isn't as Draconian as many seem to believe"

So you mean to say its still draconian... just not as Draconian?

Edited 2 times. Last edit by Rick Lopez on 26th April 2013 2:04pm

Posted:A year ago

#2

Andrew Clayton
QA Weapons Tester

150 7 0.0
I'll believe it when I see it.

Posted:A year ago

#3

Kingman Cheng
Illustrator and Animator

954 182 0.2
Popular Comment
"isn't as Draconian as many seem to believe"

So basically it's still Draconian then.

Posted:A year ago

#4

Paul Jace
Merchandiser

935 1,410 1.5
I'm more concerned about those rumored price points than I am about the always-onlne connection.

Posted:A year ago

#5

Mats Holm
Technical Process Analyst

55 50 0.9
Price is about the same as Xbox Launched for in 2005, if we count inflation. 500$ is worth 425$ in 2005, and the release was 400$ for the premium version.

Posted:A year ago

#6
LOL.

There is *no* middle ground here. Its the "Always" bit that matters. It either *always* requires an internet connection ... or it doesn't. If it *sometimes* requires an internet connection, none of this would be an issue - as thats the same as every other internet enabled device.

And why are people surprised by a price point of $500US? That seems cheap to me - it IS a next-gen console. And if those offers are right, the $300 deal actually seems like a really good deal - and would cost MS a lot of money (as most of those early adopters would all be on Gold anyway!).

Problem here in Australia though: the $300 will become $400, and the $500 - $600 or more. And the $10/month for Gold is closer to $15 or $20.

Going to put a lot or pressure on Sony - I'll expect the PS4 to be around $600 (maybe $500...). Not sure if they could get a subscription model going.

Posted:A year ago

#7

Greg Wilcox
Creator, Destroy All Fanboys!

2,193 1,170 0.5
@Michael: I'll bet you a penny that Sony has a slightly higher price point but says its justified because of the "better" exclusive games, fancy new controller and tech under the hood. Eh, whaddever... we'll see what's what...

Posted:A year ago

#8

Curt Sampson
Sofware Developer

596 360 0.6
And if those offers are right, the $300 deal actually seems like a really good deal - and would cost MS a lot of money (as most of those early adopters would all be on Gold anyway!).
More likely this actually makes more money for Microsoft, unless their pricing changes considerably from that of the current generation. Most of those early adopters on the $300 console, if they weren't locked in to the $10/month plan, would be buying yearly subscriptions that work out to around $5/month.

Posted:A year ago

#9

Nicholas Pantazis
Senior Editor

1,020 1,467 1.4
@ Greg I suspect they'll be priced identically this time, but the PS4 is quite a bit more powerful from the leaked specs. The problem you'll have with the 720 is you are paying for the Kinect 2 hardware.

@ Curt Well the plan is $15/mo which means you'll end up paying an extra $60 for your system, even on top of the cost of Xbox Live Gold, but that's not terrible really for a financing deal.

Edited 1 times. Last edit by Nicholas Pantazis on 26th April 2013 2:45am

Posted:A year ago

#10

Andrew Goodchild
Studying development

1,253 418 0.3

Posted:A year ago

#11

Posted:A year ago

#12

Klaus Preisinger
Freelance Writing

1,129 1,161 1.0
Double the money for XBL? Ouch. As a PC owner I find it staggering MS is able to communicate to its third parties that the multiplayer feature they included to broaden the audience will be charged for by MS with no money going to the developer.

Posted:A year ago

#13

Nick Parker
Consultant

285 156 0.5
Maybe Microsoft wishes the box to be always connected like Sky demands users of its Sky satellite set top boxes to be always connected to a telephone line, so they can squirt new offers and content to the user for value added deals - sly eh?

Posted:A year ago

#14

Anthony Chan
Analyst

90 73 0.8
I too am interested about the "always on" and its implementation... I am not against it, since I have always been a proponent of moving gaming towards online only (I just don't have fun playing video games by myself). However, I am wondering if the always on is going to be something gimicky like Nick was mentioning (running value deal tickers across the top of your screen, customize your quick interface with game/app sales customized to your search preferences, etc).

The price of 500USD and the 300USD with a XBOX live subscription are more than fair deals. Considering this is the top price geared towards pioneers of the tech, I think this is actually a little bit underpriced. I remember picking up the PS3 in its 2nd week for 699 CAD + 59CAD for an extra controller. So if this price sticks, it looks like there could be more "to be pioneers" lining up on release date.

The next big question, that will probably answered much later is the release date line of games.

Posted:A year ago

#15

Andrew Goodchild
Studying development

1,253 418 0.3
But with a sky box, it works not connected, it is just part of the agreement to keep it hooked up for the first year to get a free box and hook up. If you buy a box outright, there is no such requirement.

Posted:A year ago

#16

Nick Parker
Consultant

285 156 0.5
You're right Andrew, but the concept of always on as a means to push added value content or ads could still be a potential subterfuge.

Posted:A year ago

#17

Curt Sampson
Sofware Developer

596 360 0.6
Klaus Preisinger writes:
I find it staggering MS is able to communicate to its third parties that the multiplayer feature they included to broaden the audience will be charged for by MS with no money going to the developer.
It's not clear to me that some of this money doesn't, indirectly, end up in developers' pockets. You would need to compare the services provided to developers and the cost of those to the developers with another platform, such as PlayStation Network. If MS is offering more to developers, or charging developers a smaller license or per-download fee or whatever because they have the revenue from Xbox Live Gold accounts, then the developers would be effectively seeing some of that money.

Personally, I'm kind of surprised that MS can get away with this with consumers, though. I wonder if it's just that awareness is low, and if Sony started aggressively advertising that they give on-line multiplayer for free and "product X" doesn't, they'd sway more consumers.

Posted:A year ago

#18

Adam Campbell
Associate Producer

1,178 967 0.8
Whilst the statement above seems contradictory, its not like we are any closer to having all the facts about this 'always online' requirement.

Posted:A year ago

#19

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