Hawk: If you're not COD it's super tricky out there
Skate legend admits "the skate genre is almost nonexistent."
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Skateboarder and game developer Tony Hawk has shared his thoughts on the narrow nature of today's market, and about the state of skate games.
"When our game was hitting really hard there were roughly 10-15 top games that were go-tos. Now there are only three or four that are the standard," he told IGN.
"If you're not a first-person shooter at this point you're kind of struggling. If you're not Call of Duty, you're not Halo, it's super tricky out there."
Hawk was promoting his new digital titles, Tony Hawk's Pro Skater HD, but admitted that in the current market "the skate genre is almost nonexistent."
Not that he was planning to lay down his skateboard and developer hat just yet.
"[In a few years] I would love to still be here and take advantage of new consoles as they come," Hawk said, "including Wii-U and whatever else they have in the pipe."
Hawk spoke about the new game and the battle with Activision to get the game created in more detail in a recent interview with GamesIndustry International.
"To be honest, Josh (Tsui, president of Robomodo) and I pushed Activision to do it repeatedly until we laid it out that this can happen, in this timeframe, for this cost. It was a long battle," he said.

"Skateboarder and game developer Tony Hawk"
"Not that he was planning to lay down his skateboard and developer hat just yet."
Is he actually a game developer himself, or is it just that he attached his name to a very successful series of games?
"If you're not a first-person shooter at this point you're kind of struggling."
"Now there are only three or four that are the standard"
I disagree. What about Assassin's Creed or Batman? Uncharted and Gears? FIFA, Madden, PGA or Forza? Or Red Dead Redemption, GTA and most other big sequels from Rockstar? Skyrim and Fallout? Some of these sequels may not be annual so they're not quite cash cows in the same sense as COD, but they're still massive sellers and you can guarantee that they'll sell millions of copies.
I'd say it's more like if a game does not have a huge marketing budget then it's unlikely to make a splash. There's also the other aspect to consider that while some genres' popularity is perennial, some enjoy success in waves. For instance, after a long time in the wilderness the fighting genre seems to be enjoying a renaissance in the last couple of years with SF4, Mortal Kombat et al. Then on the other hand you've got the extreme sports and arcade racer genres falling from favour and not really getting big sales figures any more, whereas both were huge in the PS2 era.
Edited 1 times. Last edit by Terence Gage on 17th April 2012 11:38am
Posted:A year ago