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Finance

FreeStyleGames: "No decisions have been taken"

Thu 10 Feb 2011 2:43pm GMT / 9:43am EST / 6:43am PST
FinanceDevelopment

DJ Hero developer breaks silence following franchise axe; is "actively working" with Activision

FreeStyleGames

FreeStyleGames™ is a groundbreaking game development company with studios in Leamington Spa, London and...

freestylegames.com

FreeStyleGames, the company behind the DJ Hero games - which were dramatically cut along with the rest of the Guitar Hero business unit by publisher Activision last night - has issued a brief statement on its immediate future.

According to the few lines, attributed to founders David Osbourn, Jamie Jackson and Chris Lee, the company is currently examining the possibilities, but claimed that no jobs had yet been lost.

"We're actively working with Activision on various options going forward for the studio. No decisions have been taken at this stage. We appreciate everyone's support through this process and will be as open and transparent as possible as soon as we know more."

The move by Activision was announced alongside the publisher's Q4 and calendar 2010 financial results, alongside the news that the True Crime game - already a good way into development and with previews in games magazines this month - was also being cut.

Further into the filing the company estimated that 500 jobs would be lost as a result, at a cost of between $35-50 million - but it offered no details on where those jobs would fall specifically.

5 Comments

Nik Love-Gittins Senior Character Artist, FreeStyleGames

59 27 0.5
I concur

Posted:3 years ago

#1

Terence Gage Freelance writer

1,288 120 0.1
Well, good luck to all of you either way. It seems a terrible shame that DJ Hero's commercial performance never matched its critical reception.

Posted:3 years ago

#2

Richard Westmoreland Game Desginer, Exient Ltd

138 90 0.7
I really hope the studio makes it through this. It seems we can't go a month without another high profile British studio closing.

Posted:3 years ago

#3

jim ellis 2D/3D artist, design, illustration, concept artist, video editor

27 1 0.0
All the very best to the team - its painfully ironic critical success isnt translated to Commercial. Im hoping that Activision can still find a view that the team is viable albiet in a different way.... I know studio's are changing production methods right now - Thq is a good example.

Posted:3 years ago

#4

Phil Williams principle artist, Black Rock Studio

5 0 0.0
DJ hero i-pad! ... you know it makes sense

Posted:3 years ago

#5

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