Archive - Steve Peterson
West Coast Editor
Steve Peterson has been in the game business for 30 years now as a designer (co-designer of the Champions RPG among others), a marketer (for various software companies) and a lecturer. Follow him on Twitter @20thLevel.
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23 hours ago The successful Kickstarter-backed game's mobile versions will be distributed worldwide; Molyneux also tells us he fears consoles are "becoming a hobby"
4 days ago "Effectively, Nintendo needs to relaunch the Wii U and make sure the audience understands what it is"
12 days ago [Updated] Sources say around 30 staff laid off
13 days ago Activision's super confident in its console-centric approach, so why are the execs warning of dangers ahead? We analyze the company's position
14 days ago [UPDATED] EA stock jumps over 14% on forecast. We examine EA's strategy for the next year as it looks to ramp up efforts for the next-gen consoles
15 days ago The veteran designer believes the industry is far from realizing games' potential; he also says EA's Sim City server problems were "inexcusable"
19 days ago What are the search giant's plans for the game industry?
19 days ago We talk to one of the leading makers of game items about how they're made, the impact on sales, and why fans get crazy about game swag
20 days ago Zuckerberg says Zynga's growth hasn't been as awesome as everyone had hoped
21 days ago Shifting mobile game market to hit $9 billion in 2016, says Juniper; tablets helping to drive in-app purchases
21 days ago The V for Vendetta director says there has to be a "master of the ship" on a game at some point so that designers don't get bogged down in minutiae
22 days ago Riot is taking a very scientific and psychological approach to player behavior, and it's only helping to increase League of Legends' popularity
26 days ago Analytics firm now supplying data for Amazon as it expands to nearly 200 countries
27 days ago Profitable, but smaller, Zynga is aiming to turn its business around with new games, midcore, mobile, and real-money gaming
27 days ago The head of InXile talks about the big advantages of crowdfunding, eliminating gatekeepers, cooperating with Obsidian and more
28 days ago The company also sold 19.5 million iPads in the quarter, but gross margins fell
28 days ago The veteran developer talks about Star Citizen's development process, the problems with big publishers and whether the PS4 may see his game
29 days ago Robert Nashak, BBC's EVP for digital, explains how the company deals with its vast array of IP and why BBC is so excited for Microsoft's next-gen Xbox
A month ago Sessions on the growth of eSports, The Walking Dead's marketing, and the wild wild west of Google Play reveal how some are reaching new audiences
Opinion A month ago There was barely a hint of a new console in Microsoft's earnings call, but Xbox unit sales continue to decline
A month ago Veteran exec laments the treatment of dev teams, talks about Riccitiello's struggle, and predicts Activision's business ending in "catastrophe"
A month ago Veteran dev says he "doesn't understand" Junction Point's closure, triple-A is "soul crushing" and expresses interest in mobile and episodic
A month ago GDC 2013: Analysts from NPD, iResearch and Digi-Capital present data on the growing digital game market across the world
A month ago GameStop saw revenue drop 7% last year, projects flat revenue for 2013 in best case
A month ago The App Annie Index for February shows a diverse collection of old and new games and some surprising shifts