Archive - Brendan Sinclair

Staff Writer

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously a long-time news editor at CBS-owned GameSpot in the US, and joins up with the US editorial team led by James Brightman.

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2 King resolves trademark disputes

3 days ago CandySwipe, Banner Saga devs reach agreements in separate issues with Candy Crush Saga creator


MLG names Ryan Wyatt as VP of programming

3 days ago Former Machinima head of live and eSports moves to competitive gaming outfit to work on


Tom Buscaglia takes chair of IGDA board

3 days ago Justin Berenbaum, Jon Grande and Anne Toole also added to group's directors


App Store garbage isn't the problem - Canabalt designer

4 days ago Adam Saltsman says discoverability issues driven more by quality of competition than quantity, laments ingrained industry prejudice

Transgaming gets into publishing

5 days ago Mac technology house now handling all aspects of bringing successful PC titles to Apple platform


Square Enix shuts down India studio - Report

6 days ago Plug pulled on mobile game development operation a year after group's formation


18 PS Vita doesn't deserve bad reputation - Drinkbox

6 days ago Guacamelee studio's Chris McQuinn on why Sony's handheld gets short shrift, fear of mobile market, and the importance of staying small

3 Nintendo cuts price on 3DS best-sellers

6 days ago Five first-party hits including Mario Kart 7 and Super Mario 3D Land will drop to $30 next week


4 Community is a double-edged sword

10 days ago Kerbal Space Program's director of PR on the power of fans, and why building community goes a lot further than forums

1 Infamous: Second Son tops 1 million sold

10 days ago PlayStation 4-exclusive action game fastest-selling entry in series history

18 Traditional games are the real bait-and-switch - Cousins

11 days ago Scattered Entertainment GM says critics of free-to-play ethics driven by fear and snobbery

16 Only 2.2% of free-to-play users ever pay - Report

11 days ago Swrve research finds 46% of all revenue comes from .22% of player base, two-thirds of people stop playing after one day


Sega cuts staff at London office

11 days ago Restructuring to consolidate aspects of Sonic, mobile business in US results in "limited number of redundancies"

2 Redesigned PS Vita hits US May 6

12 days ago Hardware will come bundled with Borderlands 2, 8GB memory card for $200


RealNetworks names Atul Bali president of games

12 days ago Ex-Aristocrat Technologies president and CEO joins outfit behind Slingo, GameHouse, Zylom

4 Disney Infinity adding in Marvel heroes

12 days ago 2.0 Edition of toys-to-life game introducing Avengers to company's collectible crossover franchise


Industry volatility has devs unsure of next steps - IGDA head

12 days ago With the game business changing at a rapid pace, Kate Edwards explains why progress toward her group's goals has still been slow


Publishing indies in the era of self-publishing

13 days ago Versus Evil head explains where small developers want help, even if they don't necessarily need it

2 505 picks up Adam Orth's game

16 days ago Publisher confirms 2015 release for debut game from Three One Zero

1 GameSpy shutting down all hosted services

17 days ago Potentially hundreds of online titles will stop working May 31 as tech outfit pulls the plug


2 Amy Hennig lands at Visceral

17 days ago Uncharted developer serving as creative director on Dead Space studio's upcoming Star Wars project

The Behemoth helping other indies with funding, UX, QA

17 days ago Castle Crashers studio launches Gold Egg Project and Research Centaur user experience and testing service

6 Diablo III: Reaper of Souls sells 2.7 million

17 days ago Blizzard reports first week online and retail sales figure for expansion to 2012 PC blockbuster


Airtight Games lays off 14

18 days ago Murdered: Soul Suspect studio confirms cuts, says they're "part of the normal ebb and flow of game production"


Amazon hires Swift, Hocking

18 days ago Retailer enlists key developers from Portal and Far Cry 2 to bolster in-house studio