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Brendan Sinclair, Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

What does a mature market look like in mobile?

App Annie touts explosive mobile growth in 2016, says revenue per user for top games jumped dramatically last year

By Brendan Sinclair

50% of devs think Switch can beat Wii U - Survey

GDC poll finds relative optimism for Nintendo's latest, Vive gaining ground in VR race, ambivalence toward PS4 Pro and Project Scorpio

By Brendan Sinclair

Microsoft, Epic sued over Gears of War character

Former football player and pro wrestler claims his likeness, voice were stolen for Cole Train

By Brendan Sinclair

Disney intros Kids TV streaming box

[UPDATE] Snakebyte says CES demo was "a speculative prototype," adds that it does not hold a license or have plans for Disney-branded hardware

By Brendan Sinclair

No half-measures in VR

Namazu studio head Patrick Twohig says studio's decision to make Nebulous work with and without VR hurt both versions of the game

By Brendan Sinclair

Roblox gets a line of toys

Tube Heroes maker Jazwares launching a line of 40 toys based on user-created characters

Microsoft kills Scalebound

UPDATE: Platinum apologies, is "very disappointed" by cancellation of action-RPG

By Brendan Sinclair

Counter-Strike league shuts down after player revolt

Professional eSports Association abandons inaugural season after players refuse to play, citing misleading contracts

By Brendan Sinclair

Job Simulator tops $3 million in sales

Owlchemy Labs dubs its comic multiplatform VR game "the most popular VR title to date"

By Brendan Sinclair

Summing up Windows Vista in a single word

10 Years Ago This Month: Microsoft launched its unpopular OS with a vision for PC gaming it's still trying to realize, and Apple unveiled the iPhone

By Brendan Sinclair

2016 games industry brings in $94 billion - Superdata

Research firm says mobile dominated the year, bringing in $41 billion compared to retail's $26 billion and free-to-play online's $19 billion

By Brendan Sinclair

Asheron's Call goes offline in January

Turbine pulls the plug on its original MMO after more than 16 years, Asheron's Call 2 also shutting down

The pros and cons of Early Access

After going through the process twice, New World Interactive highlights the ups and downs of iterative development

By Brendan Sinclair

D&D, Lord of the Rings Online devs spin off from Turbine

Standing Stone Games acquires both MMOs, will continue to run them with Daybreak as publisher

By Brendan Sinclair

Riot and MLB Advanced Media finalize League of Legends deal

Baseball web business to pay at least $50 million annually through 2023 for the commercialization and monetization rights to LoL eSports

By Brendan Sinclair

No tears for Crytek

Weekly Roundup: It's one thing for a company to go under, but another to take its unwilling employees with it

By Brendan Sinclair

Why outsourcing doesn't work

Streamline Studios' Stefan Baier wants the industry to make external studios more integrated partners than mercenary scutworkers

By Brendan Sinclair

Analysts set expectations for Super Mario Run

Industry watchers say Nintendo has a hit on its hands despite concerns about the business model and always-online requirement

By Brendan Sinclair

Bigben acquires rights to Test Drive

European publisher to make new Test Drive Unlimited games while Atari retains rights to existing titles in racing series

Survios lands $50 million in investment

VR studio behind Raw Data reveals haul from last two funding rounds; MGM investment puts CEO on developer's board of directors

By Brendan Sinclair

Drifter lands $2.25 million in funding

Signia Venture Partners leads seed round for upstart VR eSports studio

By Brendan Sinclair

Nintendo Switch conference gets late night start in the West

Full reveal for new console set for 5 a.m. CET January 13 / 8 p.m. Pacific January 12

Twitch divests itself of Evil Geniuses, Alliance eSports teams

Streaming company transfers team ownership to players, citing obligation to avoid preferential treatment

By Brendan Sinclair

Blood Sail: The Assassin's Creed game you won't get to play

CMGE's Ringo Zhu details the company's plan to make Chinese games using Western IP like Assassin's Creed and The Walking Dead

By Brendan Sinclair

Vicarious Visions working on Destiny

Activision Skylanders studio partners with Bungie "to further expand" the shooter franchise's universe

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