Archive - Brendan Sinclair

Staff Writer

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously a long-time news editor at CBS-owned GameSpot in the US, and joins up with the US editorial team led by James Brightman.

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Nordic Games acquires de Blob IP

44 minutes ago Austrian publisher adds another franchise to its growing collection of former THQ brands

Sony apologizes for Driveclub's ongoing launch woes

19 hours ago Shuhei Yoshida acknowledges player patience is running out, delays PS Plus edition indefinitely


Anki taps Activision, EA execs

21 hours ago Skylanders creative director Joby Otero and Origin biz dev VP Craig Rechenmacher join robotic toy maker

2 Iwata explains why US, Europe need to wait for New 3DS

Yesterday Nintendo president says handheld refresh not needed because original 3DS is "at an earlier stage of popularization" overseas

Take-Two financials show GTA V hangover

2 days ago Revenue down almost 90% year-over-year, but publisher beats expectations and raises outlook

GungHo acquires PlayPhone

2 days ago Puzzle & Dragons publisher reportedly snaps up 70% stake in US mobile social gaming network

DICE Awards get new categories

2 days ago AIAS opens nominations, with new nods for technical impact and risky indies

Iwata returns to work after tumor removal

2 days ago Nintendo president says he feels healthier after growth removed from bile duct


Work-for-hire is not an admission of failure

2 days ago Pastagames' pragmatic approach lets dev make passion projects without needing them to be hits, says Pix the Cat designer

Judge dismisses Noriega lawsuit over Call of Duty

3 days ago Activision Blizzard rep calls it "a victory for works of art across the entertainment and publishing industries throughout the world"

Perfect World giving R&D employees ownership stake

3 days ago Developer splits research teams into five subsidiaries to foster entrepreneurial spirit, attract talent

2 Walmart begins used game sales

3 days ago Retailer launches pre-owned business in more than one-third of US stores; GameStop president says it will only help

17-Bit signs with GungHo

4 days ago Puzzle & Dragons giant to publish and promote future games from developer of Skulls of the Shogun, Galak-Z

2 Xbox doesn't need another military space marine series

7 days ago Phil Spencer stresses commitment to original IP, says Microsoft must satisfy Minecraft community's needs before experimenting with the brand

18 Kongregate CEO: It's harder to be a woman in games

7 days ago Emily Greer says she gets four times the harassment as her co-founder brother

10 Linear games "going to suffer" in the market - Far Cry 4 dev

9 days ago Alex Hutchinson says open-world and emergent games will have a leg up going forward thanks to video sharing

Battlefield 4 class action suit suffers setback

9 days ago Judge tells plaintiffs they can't claim securities fraud or recklessness leading up to shooter's rocky launch


5 Community management isn't just a complaints department

9 days ago Ludia's Philippe Ha talks about the passion of casual players and the need to bring player liaisons into the development process sooner


Mike Capps joins Sphero board of directors

10 days ago Ex-Epic president signs on with Colorado-based robotic toy company

8 The Stanley Parable sells 1 million

10 days ago Galactic Cafe first-person exploration game hits milestone a year after launch


1 Jade Raymond leaving Ubisoft

11 days ago Ubisoft Toronto managing director leaving to pursue "other ambitions," will be replaced by Alexandre Parizeau

Marketing doesn't have to be gross

11 days ago Alex Hayter says it can be more effective--and cheaper--to be weird, surprising, and fun instead

21 What Do Women Want?

14 days ago Child of Light lead programmer Brie Code says the answer is more than just female protagonists

Apple CPI surpasses Android - Fiksu

14 days ago Mobile ad firm finds platform costs per install flip in September, points to iPhone 6 launch

2 Trine franchise tops 7 million sales

15 days ago Frozenbyte marks milestone by releasing editor tools for first two games on Steam