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Dan Pearson, European Editor

A ten year veteran, Dan joined Eurogamer as a lowly admin in 2006, working his way up to senior reporter before moving over to GamesIndustry.biz in 2010. He covers all areas of the business, but has a particular passion for indies and new technologies. He spends much of the rest of his time killing dwarves in poorly constructed fortresses. His dog is brilliant.

Recent articles by Dan Pearson

Dean Hall on VR: "There is no money in it"

RocketWerkz CEO says medium currently relies on subsidies from platforms

By Dan Pearson

British Esports Association announces advisory board

Body names ten appointees to guide it through first year of operation

Peter Vesterbacka announces involvement in citizen space program

Former Rovio man is one pillar of Space Nation, creating a generation of astronauts

By Dan Pearson

Reboot InfoGamer attracts record numbers

65,000 attend Zagreb show across 6 days

By Dan Pearson

Submissions open for the Leftfield Collection at Rezzed 2017

Exhibit your game for free at London's greatest consumer show

By Dan Pearson

“This is what we do, this is how we do it, this is what we need”

Lovro Nola on taking the direct route to industry education

By Dan Pearson

Winter is Coming

Weekly Roundup: Feeling the first frosts of a maturing market

By Dan Pearson

UK Study suggests personality differences in iPhone, Android owners

Apple users may have "lower levels of Honesty-Humility", says paper

Xbox One games will soon stream to Oculus Rift

Play anything on a virtual screen via console app

Croteam and Binx: a very Croatian collaboration

"We need to stick together, act as a community, not treat each other as competition"

By Dan Pearson

"Nothing beats age old word-of-mouth between players"

As Warframe beats record numbers after 3.5 years at market, Meridith Braun explains how to keep a 'hail Mary' healthy

By Dan Pearson

Josh Holmes moves on from 343i to pursue indie dream

Studio head for Halo 5: Guardians "drawn to new horizons"

By Dan Pearson

UK government's school 'Behaviour Czar' slams use of Minecraft

Tom Bennett says "We need to drain the swamp of gimmicks”

By Dan Pearson

PS4 Pro sells over 65K in first Japanese weekend

Famitsu figures show healthy debut for spruced up console

Critical Consensus: Pokemon Sun and Moon

Game Freak wows critics with a new director, fresh ingredients and just enough nostalgia

By Dan Pearson

Sviper completes second funding round

German mobile studio staffing up to release two new titles

By Dan Pearson

Jason Avent joins Trailerfarm as investor and MD

Boss Alien founder takes helm at video specialist

By Dan Pearson

HTC announces wireless adaptor for Vive

Pre-orders open today for kit which frees the HMD from its tethers

By Dan Pearson

"It's going to be physics-based and it's going to be stupid"

DoubleMoose CEO Armin Ibrisagic talks comedy, Coffee Stain and working with PewDiePie

By Dan Pearson

Develop:VR changes date to Thursday 1st December

Event will also now be held at Conway Hall, Holborn

Adventures in Virtual Reality

Three developers discuss VR development for first-person adventure games

By Dan Pearson

Volvo, the military and game design: A small town in three parts

Sweden Game Arena's Laura Bularca on diversity in Skovde

By Dan Pearson

Round 3 of the UK Games Fund pitching opens to devs

Up to 25K available to support domestic projects

Warren Spector: "I couldn't care less about maximising profitability"

OtherSide's resident genius gives his 4 criteria for success at Sweden Game Conference

By Dan Pearson

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