Archive - Richard Leadbetter
Blacksmith of the Future
Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. Commonly known around Eurogamer as the Blacksmith of the Future.
A year ago Digital Foundry on the scale of Skyrim's technical accomplishment and the controversy over its many bugs.
A year ago Digital Foundry on the technical merits of the year's biggest shooters.
A year ago Digital Foundry on Kinect tech evolution and Microsoft's support strategy
A year ago Digital Foundry on how the Rage creators shaped today's gaming technologies
A year ago Digital Foundry on Sony and Microsoft's technological battle to secure their systems
A year ago Digital Foundry analyses OnLive - is this really the future of video games?
A year ago Will next-gen consoles really produce Avatar quality visuals? Digital Foundry investigates
A year ago Digital Foundry on how PSVita offers a sneak peek at the future of mobile gaming
A year ago Digital Foundry on understanding the challenges of cloud gaming development
A year ago Digital Foundry on stereo 3D's troubled first year in the mainstream.
A year ago The varying approaches to high def remakes of classic console games
A year ago Digital Foundry quizzes Euclideon on its highly controversial point cloud technology
A year ago Digital Foundry on NVIDIA's ultra-fast, high quality anti-aliasing technology
A year ago Digital Foundry on Microsoft's plans for the new age of technological convergence
A year ago How frame-rate defines the gameplay experience
A year ago Measuring input lag, and how devs have reduced its impact on the gameplay experience
A year ago How morphological anti-aliasing is transitioning across from PS3 to Xbox 360 and PC
A year ago Exploring the challenges facing the rise of gameplay over IP
2 years ago Digital Foundry on the make-up of the new console and its E3 demos.
2 years ago Depth Analysis discuss L.A. Noire's astonishing facial animation tech
2 years ago Digital Foundry discusses the hardware options open to Microsoft for its new console
2 years ago Slightly Mad talk AI, Helmet Cam and capturing the thrill of the race
2 years ago Slightly Mad Studios on the creation of its latest racing epic