Archive - Steve Peterson
Contributor/[a]list daily senior editor
Steve Peterson has been in the game business for 30 years now as a designer (co-designer of the Champions RPG among others), a marketer (for various software companies) and a lecturer. Follow him on Twitter @20thLevel.
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Opinion A month ago Developers have many complaints about Apple's App Store, but success is possible despite these issues
A month ago Spacetime Studios enrolls expert help to create "the future of competitive gaming" on mobile
Opinion A month ago Free-to-play games, especially on mobile, are scorned by many gamers - but their image can be fixed
2 months ago Torsten Reil discusses his newest game Dawn of Titans, and the improvements in live ops his studio has learned from Zynga
Opinion 4 months ago AAA publishers and developers should seek to add some indie genes to their own DNA
Opinion 4 months ago How Activision and other publishers are changing the nature of games business one piece at a time
Opinion 6 months ago The biggest sales day of the year is also the biggest marketing event of the year
Opinion 6 months ago More AAA console game releases are either being delayed or arriving with severe bugs - but there are ways to fix it
Opinion 6 months ago Licensed titles are no longer synonymous with poor quality and they can be quite lucrative
7 months ago Thatgamecompany veteran joins university as Associate Professor of Art & Game Design
Opinion 7 months ago The increasing irrelevance of game reviews is a huge change in the industry, and ultimately it's for the best
8 months ago As more and more players flock to digital, Kongregate has shown big growth for parent company GameStop
8 months ago Wedbush analyst Michael Pachter explains why the future of gaming is in the cloud, says free-to-play "should go away"
8 months ago Executive producer John Young talks about the company's book-and-game project Kings of the Realm
Opinion 9 months ago Focusing on customer retention, not acquisition, is the key to success
Opinion 9 months ago If you want to build a sustainable game business, don't hunt whales and golden swans - diversify, experiment, and depend on proven brands
Opinion 9 months ago The streaming games scene is maturing but it's yet to make a major impact on the market - will that change?
Opinion 10 months ago PC games aren't dying, they are bigger than ever, but the $60 PC game is rapidly vanishing
Opinion 11 months ago Sony's service is in beta, but it's encountering significant issues with its business model; here are some suggestions
Opinion 11 months ago The nature of E3 has changed, and it's time to reinvent the show: A modest proposal
11 months ago "The next really big growth wave in computer gaming is likely to come from gamers shifting to tablets," says Kristian Segerstrale
Opinion A year ago Nintendo has set expectations low, but the company could take advantage of the situation with a good showing at E3
Opinion A year ago The reality is that many game designs don't lend themselves to free-to-play monetization
Opinion A year ago The PS4 is the best-selling console, but can Sony keep it that way?