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"The end of comfortable publisher-journalist relationships will lead to better journalism"

The impact of publishers going direct to consumers is having a liberating impact on the games press

By Christopher Dring

Nintendo offering $20,000 for those that find 3DS security flaws

Although how much you'll receive is at Nintendo's discretion

By Christopher Dring

Holiday sales no longer "make or break" - DFC

Firm sees softness in console market but games-as-a-service having "profound impact"

By James Brightman

15 years on: The story behind one of Xbox's most notorious TV ads

Harvey Eagle recalls the creation of the banned UK TV ad, Champagne

By Christopher Dring

Konami issues cease and desist against Unreal Castlevania fan remake

But publisher has allowed all current files to remain available, developer hopes to acquire an official licence

By James Batchelor

THQ Nordic acquires three more franchises

Publisher adds Sphinx and the Cursed Mummy, War Leaders: Clash of Nations, and Legends of War to roster, confirms Nintendo Switch support

By Brendan Sinclair

GAME teases new Central London 'experience'

“We're excited to be opening a brand new experience in Wardour Street before Christmas and will be announcing further details in the coming weeks”

Xbox: “We'll look back on 2016 as our tipping point”

Fresh momentum suggests that Xbox One has overcome its troubled launch

By Christopher Dring

Facebook seeks to reignite the social spark

Instant Games is a clever, brilliant technology; but that alone won't be enough to restore the former kingpin of social gaming to a position lost five years ago

By Rob Fahey

Digital game sales jump 14% to $6.7 billion in October - SuperData

Battlefield 1, Titanfall 2, Mafia 3 and Gears of War 4 were big drivers of digital revenue

By James Brightman

Annapurna Pictures gets into game publishing

American Hustle studio signs projects from devs behind Katamari Damacy, Unfinished Swan, Monument Valley, more

By Brendan Sinclair

"I cannot now imagine a PlayStation 4"

10 Years Ago This Month: A Sony executive shake-up prompts speculation of a departure from the hardware market while errant Wii Remotes destroy living rooms

By Brendan Sinclair

"It's always extremely scary to call someone out"

Tinybuild's Alex Nichiporchik on taking G2A to task, battling piracy with aggressive pricing, and the "magic tricks" required for indie success

By Matthew Handrahan

Call of Duty comes out on top in difficult November for UK games retail

Pokémon debuts at No.5 and No.6 after less than a week on sale

By Christopher Dring

New games on Steam in 2016 rose 40% over last year

Over 4200 games hit the store in 2016, Steam Spy says, equivalent to 38% of its lifetime total

By Matthew Handrahan

Pokémon Sun and Moon sales hit 1.5m in Europe

368,000 games sold in the UK [UPDATE: 3.7m sold in the Americas in under two weeks]

By Christopher Dring

37% of Thanksgiving weekend online sales were made on mobile

Pokemon and PS4 perform best between November 24th and 27th

By Christopher Dring

Big Viking puts up $10 million for HTML5 Messenger publishing

Developers intrigued by Facebook's Instant Games program take note

By Matthew Handrahan

VR the biggest loser this holiday?

SuperData revises its VR forecasts with PSVR seeing the largest downgrade

By James Brightman

Peter Moore unconcerned about retail disappointments

EA exec predicts rash of underperforming launches for new packaged games will be followed by upbeat news of Black Friday sales

By Brendan Sinclair

Facebook: "We've just unlocked a very, very big gaming platform"

Leo Olebe explains Facebook's deeper push into games with Instant Games like Pac-Man becoming available through Messenger and News Feed

By James Brightman

tinyBuild accuses N-Dream, iLogos of ripping off SpeedRunners

In responses to takedown request N-Dream appears to blame iLogos, the studio it allegedly contracted for Runorama

By James Batchelor

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