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Apple gets on the VR/AR bandwagon, improves App Store for games

The company announced its support for Steam VR and showcased its new ARKit on iPhone

By James Brightman

“Releasing your mobile game in China is an absolute necessity”

SuperData CEO Joost van Dreunen discusses the opportunities and challenges of heading East

By James Batchelor

China's mobile esports revenues to approach $7bn in 2017

Revenues already tripled in 2016, expected to triple again

By James Batchelor

App Store revenue breaks $70bn

Downloads have grown by 70% in the last 12 months alone

By Christopher Dring

Gamevice raises $12.5m as ex-Kabam CEO Kevin Chou joins board

Known for its iPhone controller, Gamevice intends to "rapidly" increase its production and global distribution

By James Brightman

More than half of young online gamers are being bullied

Anti-bullying charity calls for better human moderation from publishers and developers

By James Batchelor

Forge of Empires reaches €250m lifetime revenue

And InnoGames' biggest hit is gathering momentum, with €150m earned in less than half its five-year lifetime

By Matthew Handrahan

Cookie Jam reaches 100m downloads milestone

Mobile title is Jam City's "most successful game to date"

NetEase bringing Peter Molyneux's The Trail to China

22Cans secures partnership for its second Eastern release, game due to launch in Q3 2017

By James Batchelor

Top Gear mobile dev Motorious passes €1.3m in investment

New round of funding adds €800,000 to Finnish studio's total ahead of first game launch

By James Batchelor

Supercell acquires 62% of Space Ape: “A match made in heaven”

Space Ape co-founder John Earner says long-term partnership will “turbocharge” UK studio's plans to build a billion-dollar game

By James Batchelor

Zynga and NetEase bringing Dawn of Titans to China

High-end free-to-play mobile game due for Eastern release by the end of the year

By James Batchelor

Transformers: Forged to Fight wins best game at Google Play Awards

Untame's Mushroom 11 took home the Standout Indie award while Hearthstone wins for Best Multiplayer

Paradox opens mobile studio in Sweden

Strategy games veterans wants to create 'deep, challenging experiences' on smartphones

By Christopher Dring

Razer takes up to $100 million in new investment - report

Horizon Ventures' investment is based on $2 billion valuation, tied to a new partnership with 3 mobile network

By Matthew Handrahan

“No region or city is free of the games industry's gender disparity”

Gram Games calls on companies around the world to push for better diversity, just as it's doing with The 22% Project

By James Batchelor

NBCUniversal spinning up mobile games division

Former Disney mobile games leader Chris Heatherly to lead a new mobile game and virtual reality publishing group

By James Brightman

Nintendo is making a Zelda mobile game - report

The Wall Street Journal's sources say Zelda mobile will follow the launch of Animal Crossing

By Matthew Handrahan

Tencent invests $90 million in Pocket Gems

The new investment from the Chinese giant values the mobile developer at about $500 million

By James Brightman

Nielsen: VR/AR awareness has nearly doubled among US population

One in ten Americans plans to buy PlayStation VR, 9% want Project Scorpio, 12% want Nintendo Switch

By James Batchelor

Nitro Games sets sights on €3.2m IPO

Finnish mobile dev aims to raise capital ahead of shift to self-publishing model

By James Batchelor

Mobile devs should target 39-year-old women that play Pokémon Go and Candy Crush - report

Research from Verto Analytics suggest this is the typical “super mobile gamer”, who plays across multiple devices

By James Batchelor

Zynga funds 3 year social game design course at USC

Class will focus on "Zynga's design methodology" and promote diversity, inclusivity

By Dan Pearson

“Call of Duty's negative social media sentiment has virtually evaporated” - Activision

No repeat of the poor reception to last year's game as publisher details further plans for mobile and Black Ops III

By Christopher Dring

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