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3 “Stop thinking like a developer and put yourself in the public's shoes”

Yesterday Candy Lab CEO Andrew Couch discusses the future of location-based games


Layoffs strike Gameforge as publisher abandons mobile

Yesterday German firm will focus entirely on PC games, loses an estimated 90 people


Wooga cuts 40 staff in renewed focus on casual games

Yesterday Update: Core focused Black Anvil Games closed as part of casual shift

1 Peak Games suing Hasbro for game cloning

2 days ago Turkish developer claims new My Little Pony title is derived from its own Toy Blast

1 The Room franchise has passed 11.5 million sales

2 days ago Fireproof Games reflects on one of mobile's few premium success stories

Pokémon Go is the fastest mobile game to pass $600m in revenues

5 days ago Location-based phenomenon reaches milestone in 90 days

Kabam offered $800 million for Vancouver studio - Report

8 days ago Marvel Contest of Champions studio has attracted multiple bids, according to VentureBeat

1 DeNA shutters Western business as games "did not meet expectations"

8 days ago A filing with the Tokyo Stock Exchange reveals the mobile publisher's full retreat from the West

Mobile hits need new content 3-5 weeks post-launch - Nielsen

8 days ago Consumer research firm identifies when players most want updates, breaks down what types of content work for which games

CBS turning Candy Crush into TV game show

8 days ago Wipeout and Fear Factor producer working on series with CBS TV Studios, Lionsgate, and King

4 NPD: Price is biggest barrier to higher DLC sales

8 days ago Microtransactions also impacted, with earned virtual currency the preferred purchase method

Sony to publish at least five smartphone games in 2018 - report

12 days ago Nikkei reports that Sony will release its initial mobile slate by March 2018, targeting Japan and other parts of Asia


"We've heavily invested to make the best premium games out there"

14 days ago Square Enix Montreal's Patrick Naud on proving that premium mobile games aren't dead with Hitman, Lara Croft and Deus Ex GO


Jam City: We're "halfway towards an IPO"

16 days ago CEO Chris DeWolfe lays out his growth strategy, and what the "game changing" TinyCo. acquisition means for the company's plan to go public

Pokemon GO still generating about $2m a day - Newzoo

26 days ago At its peak, the wildly popular game was generating revenues of $16m each day, Newzoo says

Ubisoft acquires mobile publisher Ketchapp

29 days ago With the addition Ubisoft becomes the "fourth largest mobile game publisher when measured by number of downloads"

Star Wars: Uprising shutting down

A month ago Kabam will no longer be taking payments from players of the game as of September 22

Supercell buys majority stake in Frogmind

A month ago Badland developer is preparing to launch three free-to-play games next year


2 10 Soft Launch pitfalls and how to avoid them

Opinion A month ago AppAgent's Peter Fodor on the crucial first steps of mobile publishing

1 Pokemon Go could be headed to China, South Korea

A month ago Pokemon Co. president says mobile hit boosting sales of other merch by as much as 50%, hints at NX as home-handheld hybrid


11 Nintendo raises the banner for premium mobile gaming

Opinion A month ago A latecomer to a battle that was lost some time ago, Nintendo is choosing to champion premium games on mobile over the ubiquitous F2P model

Disney lays off 250

A month ago After retreating from console space, company makes cuts to mobile teams; Marvel: Avengers Alliance studio impacted


F2P Economics: Inflation and the Perpetual Revenue Machine

A month ago Will Luton looks at how to increase IAP without upsetting players


3 There is a formula to Pokemon Go's Success, but it's not AR

A month ago Patrick Walker, EEDAR VP of Insights, looks at the implications of Pokemon Go's success for mobile and AR gaming

5 Will Mario on mobile revitalize Nintendo?

A month ago Weekly recap: With all eyes on Apple and Sony this week, Nintendo makes one of its most important announcements in years

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