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Former Kabam Europe GM forms new live ops firm Deca Games

Ken Go's new outfit has already been operating in stealth for a year, helping mobile firms such as Kabam and Gree

Zlatan Ibrahimović: "I want to make a difference in the video game world"

World renowned footballer on why his new mobile title, Zlatan Legends, stands apart from the flood of celebrity games

By James Batchelor

InnoGames: "Spreading risk also means you're spreading your energy"

Ahead of his talk at Devcom, CEO Hendrik Klindworth reflects on how a focused portfolio aided the transition from browser to mobile

By Matthew Handrahan

Hibernum lays off majority of staff

Montreal developer begins selling off assets as it enters a "transitional period"

By Brendan Sinclair

Atari hands off Pridefest

Largely abandoned mobile game given to maker of LGBTQutie dating app alongside cash investment

By Brendan Sinclair

Rovio sees revenue leap 94% in second quarter

Angry Birds Evolution and Battle Bay showed the "strongest launch ARPDAU and other KPIs ever seen in Rovio Games business unit"

By Will Freeman

Rovio considers raising $400 million through local IPO - report

Public listing rumours persist, with the Finnish company valued at $2 billion

By Matthew Handrahan

Esports firm acquires majority stake in Eden Games

82.5% stakes in Gear.Club and Test Drive Unlimited developer purchased for €9m

By James Batchelor

Disney and Unity accused of collecting children's personal information

More alleged COPPA violations in the US as 42 Disney games included in lawsuit

By James Batchelor

NetEase Games revenues rise to $1.4bn for Q2 2017

Accounts for almost 75% of company's overall revenues, primarily driven by mobile games

By James Batchelor

Com2uS: Successful esports "don't just appear out of nowhere"

The developer of $1 billion hit Summoners War has slowly built up to its first major global tournament

By James Batchelor

Plarium acquired in $500 million deal

Vikings: War of Clans studio bought by Australian casino specialist Aristocrat

By Matthew Handrahan

Alleged misuse of children's data lands Subway Surfers studio in court

New York and California lawsuits filed against Sybo and Kiloo

By James Batchelor

Super Evil Megacorp snags $19m

Vainglory studio doubles office space and expands team with plans to bring the MOBA to more audiences

By James Brightman

The Ł40 heart-tracking mobile game designed to be sold in shops

BfB Labs founder Simon Fox explains why he shunned Apple Watch and Google Fit to build Champions of the Shengha

By James Batchelor

NCsoft's tumbling Q2 profits balanced by Lineage M success

Sources claim mobile title was earning a peak of $11.5 million a day in its first month in South Korea

By Matthew Handrahan

Zynga's turnaround in full effect with $5.1m profit in Q2

90% of Zynga's audience now comes from mobile, CEO Frank Gibeau stressed to us

By James Brightman

Glu Mobile raises full-year forecasts after $68.7m quarter

Company expects bookings to reach between $307m and $312m, the highest in three years

By James Batchelor

Nexon acquires publishing rights to Battlejack

Firm will handle global distribution for fantasy card battle RPG by Finnish studio Grand Cru

Rewarded video ads most effective monetisation for mobile firms

But in-app purchases still generate the most revenue, according to AdColony report

By James Batchelor

Women In Games and IMGA announce new mobile awards

Winners will be revealed during European Women In Games Conference this September

By James Batchelor

Pokémon Go takes $5.8m in a single day after failed Fest event

UPDATED: European events delayed until Autumn while Niantic improves on tech

By James Batchelor

Western release considered for Assassin's Creed: Blood Sail

China-targeted MMO may go international as it ramps up brand's mobile assault

By GamesIndustry Staff

Niantic lays blame for Pokemon Go Fest problems

Developer puts worst connection problems at the feet of cell phone network providers, will continue running real-world events for fans

By Brendan Sinclair

Niantic offers full refunds after Pokémon Go Fest debacle

Tech issues rendered the game unplayable, all attendees eligible for a refund and $100 of in-game currency

By Matthew Handrahan

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