A year ago TV tracking firm estimates have Sony pushing harder for its console through first five months of the year
A year ago Licensing, online casinos, LGBT audiences all play a part in positioning for the "interactive entertainment production company"
A year ago Will use THQ brand to sell franchises bought at bankruptcy auction
A year ago PlayStation maker's media briefing to show for free at 43 big screens across North America
Opinion A year ago Nintendo has set expectations low, but the company could take advantage of the situation with a good showing at E3
A year ago Angry Birds outfit introduces new execs to consumer products licensing unit as it transitions beyond games
A year ago Wii U maker to share advertising revenues with video content creators
A year ago Tapulous founder Tim O'Brien joins mobile network as chief revenue officer
A year ago Community initiative pushes The International's prize to unprecedented level
Opinion A year ago The PS4 is the best-selling console, but can Sony keep it that way?
Opinion A year ago Promo art for Ubisoft's upcoming shooter raises eyebrows, questions about why developers push players' buttons
Opinion A year ago How E3 will show us Microsoft's product and marketing strategy for 2014 and beyond
A year ago Company sorry for lack of same-sex marriage options, pledges to be more inclusive if it makes a sequel
A year ago LGBT advocacy group takes issue with Tomodachi Life's exclusion of gay marriage, Nintendo says it wasn't attempting social commentary
A year ago Early Access game pulled from sale on Steam for dishonest marketing tactics
A year ago "The stakes for us are getting bigger" - Bobby Kotick, CEO
A year ago Ubisoft's Tony Key looks on the bright side of having a new IP delayed at the last minute
A year ago Activision's Jonathan Anastas talks about the growing importance of social media in game marketing but underscores TV for AAA console
A year ago Nokia Theatre to be used for Wii U Smash Bros. tournament as new game news saved for "Digital Event"
A year ago Deal with Lezhin Entertainment will yield new promotional opportunities
A year ago Kerbal Space Program's director of PR on the power of fans, and why building community goes a lot further than forums
A year ago CEO Victor Kisyli claims company is responding to demand among players
A year ago CEO Eric Goossens on the shrinking opportunities in casual development, and Spil's solution to the problem
A year ago Thomas Was Alone creator explains the value of effective curation as Steam opens the content floodgates