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EA restructure bolsters Geneva HQ, cuts local teams

Publisher is re-thinking its PR and marketing plans

By Christopher Dring

PlayStation and Technicolor working on Sly Cooper TV series

Hong Kong-based investment group PGS to handle distribution, licensing and merchandising

Microsoft will rebrand game packaging ahead of Xbox One X launch

Additional icons aim to make it clear which titles will benefit from new console's 4K capabilities

By James Batchelor

Microsoft using E3 giveaway to promote Mixer streaming service

Free games offered to Xbox users as platform holder strives to establish Twitch rival

By James Batchelor

Ex-EA Chillingo marketing boss opens new consultancy

HeyStephenHey offers 24 years of marketing experience to indie developers and publishers

Ubisoft changes logo

Re-branding said to mark a new era with greater focus on live and digital games

GAME to rent out Belong arenas for private parties

Private hire added as GAME pushes its in-store event concept

PlayStation Store introduces developer-led curation

The Creators initiative allows studios to share their favourite games

By James Batchelor

Wargaming apologises for World of Tanks YouTuber row

Developer had threatened to issue a copyright take down against SirFoch

By Christopher Dring

Nintendo lays out E3 plans

3DS could be relegated to Treehouse segments as Spotlight video and show floor booth will focus on 2017 Switch games

By Brendan Sinclair

Why the games industry holds the key to War Child's future

The charity that supports children in war-torn areas reflects on its blossoming relationship with video games

By James Batchelor

Bossa Studios hires new CMO

Journalist-turned-PR Tracey McGarrigan to head up marketing efforts for Worlds Adrift developer

“Call of Duty's negative social media sentiment has virtually evaporated” - Activision

No repeat of the poor reception to last year's game as publisher details further plans for mobile and Black Ops III

By Christopher Dring

Shopify enables devs to sell physical merchandise in-game

SDK opens potential revenue source for developers, Alto's Adventure the first to use new tool

By James Batchelor

YouTube nixes monetization until channels hit 10,000 views

Video giant says move is an effort to crack down on impersonating channels

By Brendan Sinclair

Sega has double standard for Puyo Puyo Tetris streaming

Japanese publisher issues rules for content creators featuring puzzle game; North American arm says they won't apply

By Brendan Sinclair

ASA rules against Mutant Box for misleading ad content

Facebook and YouTube ads for Liberators must be pulled, ASA said, after Mutant Box failed to respond

Atlus dictates terms to Persona 5 streamers

Publisher disables PS4 sharing functionality, threatens account strikes and suspensions for sharing late-game footage

By Brendan Sinclair

Digital retailer Chrono.gg secures $1m in funding

Store uses influencers to market its wares, sell ones game at a time

By James Batchelor

How to get the most out of a games convention

Road to Rezzed: PR execs share their tips on dealing with press, consumers and making your booth sing

By Christopher Dring

"Mobile PR doesn't follow the same path as traditional gaming"

Premier's director of games Gareth Williams offers advice to studios looking to raise the profile of their mobile release

By James Batchelor

Four simple ways to get more influencers covering your game

Innervate consultant Becky Taylor offers GDC 2017 attendees helpful advice on how to attract YouTubers and streamers

By James Batchelor

"Don't rely on being featured by app stores"

Google's Matteo Vallone encourages mobile devs to find other channels to new audiences and trust in the quality of their games

By James Batchelor

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