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A year ago Ru Weerasuriya tells us all consoles now will have to be more open; he also stresses team, not the game, as "the ultimate goal"
A year ago Veteran exec laments the treatment of dev teams, talks about Riccitiello's struggle, and predicts Activision's business ending in "catastrophe"
A year ago Insomniac boss not worried about launching new IP at end of console cycle, says gamers have been playing the same games for last 6 years
A year ago Yannis Mallat on next-gen trends, rising development costs, and managing a team of more than 2,700 people
A year ago CMO Anthony Johnston on the UK's entry to the micro-console market
A year ago UBM Tech event moves up two months on the calendar for sixth annual edition, submissions now open
A year ago On Wasteland 2, Planescape, South Park and Project Eternity
A year ago Andy Schatz on the difficulty of making the industry more hospitable to women, indie tensions, and why you won't see Monaco on mobiles
A year ago Director of online operations and Three Rings CEO lay out strategies for staying ahead of the curve
A year ago Derek Yu notes even great games can tank on iOS and Android, welcomes growing competition on PCs, consoles
A year ago GDC 2013: Plus more on gender, cultural sensitivity and the resignation of Romero
A year ago Arguments over how the industry treats women are a good thing - they show how far we've come, as well as how much remains to be done
A year ago John Coligan says monetization is now a non-issue for players, bigger challenge is getting them in the first place
Opinion A year ago The Auntie Pixellante founder with a deeply personal poem
A year ago "We're targeting console audience who buy five games a year"
Opinion A year ago Lady Shotgun founder gives both barrels on crunch and being 'hardcore'
A year ago We talk to the boss of Ubi Toronto about youth, indies and Sam Fisher
A year ago Nick Earl says market has spoken in favor of free-to-play, no premium mobile games on his 2013 schedule
A year ago The Tiniest Shark founder on race and representation in games
A year ago GDC 2013: Crystal Dynamics reveals gulf between "actuals and expectations"
A year ago GDC 2013: Industry luminaries come together to share their ideas under a short timeframe
A year ago San Francisco conference sets new attendance record; 2014 show set for March 17-21
A year ago EA Labels boss very proud of company's position and offering the "best of the best" with Battlefield 4
A year ago GDC 2013: Extensive 'Infiltrator' video shown in real-time alongside toolset demo