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Razer could be valued at $5bn ahead of IPO - report

Accessories firm aiming to become publicly listed around October

By James Batchelor

N3twork buys Agamemnon mobile UA platform

Ex-Rovio VP Eric Seufert joins the company as part of the acquisition

By Matthew Handrahan

Highmark raises $2m for games that battle brain disease

Canadian start-up's oversubscribed seed round attracts investors, studio also names new CFO

By James Batchelor

Ubisoft's sales are more than 80% digital

No new major releases in Q1, but overall sales still climbed 45% for the French publisher

By James Brightman

VR hand tracking firm Leap Motion raises $50m

“Natural input through full hand tracking is inseparable and fundamental to the future of VR/AR"

By James Brightman

Playdemic's Golf Clash generates $1.1m in a single day

Studio aims to reap revenues of over $100m by the end of the year

By James Batchelor

Games business worth $200 billion by 2021 - Digi-Capital

Firm says this year will see hardware and software drive $150 billion in revenues, but it's become a "two speed market"

By James Brightman

Force Field VR raises €1 million in funding

New money will support Landfall developer's further activities in high-end location-based VR

By Matthew Handrahan

nDreams secures 2.7m further investment

Apax Partners' Paul Fitzsimons joins as Chairman, Geomerics' Rob Precious made non-executive director

Sports Direct buys large stake in struggling GAME

Retail billionaire Mike Ashley takes almost 26% in the retailer

By Christopher Dring

Brian Fargo's inXile secures $4.5m investment from gumi VR

Veteran plans to follow Mage's Tale with open-world survival VR title; gumi investment is part equity, part funding for development

By James Brightman

Logitech buys Astro for $85 million

Popular eSports headset brand represents a step into the console market for Logitech

By Matthew Handrahan

Outplay doubles revenue to 15.5m

Scottish developer also recorded profit at 687,000 in 2016

By James Batchelor

Vicarious founders' new start-up secures $7m for experimental new ideas

“I wish there were more companies focused just on discovery aspect of development”

By Christopher Dring

Chinese games market is the world's biggest at $25.6bn

Expected to grow to $29bn by the end of 2017, currently represents 25% of the global market

By James Batchelor

Brexit prompts League of Legends price hike

Riot Games increasing the cost of virtual currency by 20% from July 25th

By James Batchelor

Ex-Nonstop, King developers form new studio, secure $775,000 in funding

Mighty Bear Games is funded by Global Founders Capital and incubated by the Singapore government

By James Batchelor

Sumo Digital acquires art studio Atomhawk

Firm behind key art for Guardians of the Galaxy and Injustice 2 now owned by Crackdown 3 developer

By James Batchelor

Razer files for IPO in Hong Kong

Peripherals company to pursue ambitious expansion plans by going public, expects to raise a reported $600 million

By Matthew Handrahan

Nickelodeon enters esports as part of $15m funding round for Super League Gaming

SLG total now at $28m, other investors include DMG Entertainment and Tampa Bay Lightning owner Jeffrey Vinik

By James Batchelor

Nexon acquires iDCC, renames it Nexon Thailand

Thai online games publisher will expand Nexon's presence in Southeast Asia

By James Batchelor

Dave Ranyard's Dream Reality Interactive secures investment from Phil Harrison

Virtual reality developers achieves first successful funding round since opening doors last year

By James Batchelor

New VC firm Eleven Ventures opens in California

Investment firm wants to focus on start-ups in VR, AR, esports and games development

By James Batchelor

Six ways to make the most of Video Games Tax Relief

Altara Games' Ella Romanos explains why there is no longer a barrier to UK studios who want to benefit from this government incentive

By Ella Romanos

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