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22 hours ago $2.5 billion acquisition cost expected to be accounted for on a GAAP basis by the end of June, 2015
Yesterday Developer Mojang bought for $2.5 billion as Notch and other co-founders depart studio
Opinion Yesterday TIGA CEO Dr Richard Wilson explains how and why it could be used to help
8 days ago GameSoundCon survey finds only 37% of audio professionals salaried, 12% paid by the hour, day, or week
12 days ago "We plan to keep growing and in order to do that we know we need a good team"
Rumour 15 days ago Analyst believes Hollywood beckons for gaming's biggest brands
20 days ago Insight Venture Partners leads round, "Pluralsight is at an inflection point"
22 days ago Online retailer buys video streaming service for $970 million in cash
25 days ago Klaas Kersting now an investor in multiplayer studio
A month ago Blizzard titles help Chinese operator to Q2 growth
A month ago Q2 figures show revenue also up by 37 per cent
A month ago CEO believes that transition to mobile is working, despite poor quarterlies
A month ago Stock closes at $15.94 on first day's trading after $15 opening
A month ago Social publisher posts $62.5 million loss, lowers outlook; Mattrick says "we aspire to do better"
A month ago Football, golf and a multi-year agreement with Warner Bros.
A month ago Shipwrecked: Lost Island studio looks to the future
A month ago Global growth of Summoners War helped to drive record results for the mobile publisher
A month ago But quarter still sees sales of 35.8 billion Yen for group
A month ago That's almost half the loss of last year's Q1 as the publisher posted better than expected results [UPDATE: Evolve delayed, GTA V ships 34 million]
A month ago Increased efficiency offsets lack of new releases somewhat
A month ago Hugely successful quarter sees PlayStations outselling Xboxes by 3:1
A month ago Non-GAAP revenue up 51 per cent on last year, Kim Kardashian: Hollywood breaking records
A month ago Ten games in planning and development stages at Puzzle & Dragons creator
A month ago Former Zynga executives win funding to "to make games that respect the players"