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1 Dean Hall: We're not seeking to make a game that heaps of people will play

3 days ago The DayZ creator explains why new space title Ion will change how you think about MMOs, games and consequences


Clint Hocking returns to Ubisoft

4 days ago "I realized I had not shipped a game in 7 years, I started to become anxious"


1 Pulling off The Swindle

4 days ago How the misfire of Gun Monkeys and an indie publishing assist helped Dan Marshall hit the mark with his new procedural stealth-action game

Dhruva Interactive expands with new studio

6 days ago Studio D located in Northern India, can house 120 people


Contradiction: Indie development can be murder

6 days ago Tim Follin and the challenging creation of the FMV murder mystery

1 Creative Europe hands €3.4 million to 31 developers

6 days ago CD Projekt and The Chinese Room among the studios to receive help with early stage games


3 "You don't make money making games, you make money shipping them"

7 days ago Pixelbomb on its quest to launch a AAA-style game for its first commercial product


6 Can salary gamification really work?

10 days ago League of Geeks has yet to launch its first game, but Blake Mizzi is already calling the Armello studio's profit-sharing plan a huge success


N3twork acquires Nio Games

11 days ago "We're going to try and grow our company whatever way we can"

Cloud Imperium bringing more Star Citizen development internal

13 days ago Company explains moving FPS module away from IllFonic as part of greater consolidation effort


IllFonic sees layoffs

14 days ago Star Citizen support studio cuts half-dozen staffers as work on crowdfunded game's FPS module nears completion


2 "It's the assembly language programming game you never asked for!"

14 days ago Graham McAllister meets Zach Barth and TIS-100

11 Del Toro: "If I join another video game, World War III will start”

17 days ago Film director gives up on games


Jeff Erle named MobilityWare CEO

18 days ago Dave Yonamine steps aside as mobile card game developer promotes COO to pursue diversification strategy

1 JetCat raises €100,000 for Heliborne development

18 days ago Lithuanian dev becomes first to source VC money domestically


2 Developers' most important tool: self-care

19 days ago Game designer Whitney Hills on the challenges women in games face, confronting expectations, and living an authentic life


Tacoma, Gone Home and the future of the 'walking simulator'

20 days ago Fullbright's Steve Gaynor breaks down budgets, exposure and design

10 "It's done, there is no way back. We tried, we failed."

20 days ago Belgian-based Grin calls it quits, reneges on backer rewards for Kickstarted game Woolfe


13 Konami's draconian workplace raises no eyebrows in Japan

Opinion 24 days ago Japanese publishers and studios routinely treat staff badly; if they hope to hold on to talent this attitude must change

USC initiative to turn student devs into pros

25 days ago Games Bridge Program wants to take projects made for class and build VC-ready companies out of them

11 Mighty No. 9 release delayed

26 days ago Bugs blamed, final release date undecided

Nolan North replacing Peter Dinklage as Destiny's Ghost

26 days ago Ubiquitous voice actor to re-record all of Dinklage's lines


8 Cuphead x Warren Spector

27 days ago The Epic Mickey creative director interviews Studio MDHR art director Chad Moldenhauer about upcoming vintage animation side-scroller

10 49% of devs feel industry lacks equal opportunities - IGDA

28 days ago Survey finds one-third have negative view of the industry, but two-thirds are satisfied with their current job


Gears Of War Ultimate is The Coalition's bootcamp

28 days ago Rod Fergusson explains how the remake is helping his team prepare for Gears Of War 4

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