Ryan Green gave a heartfelt acceptance speech as tale of child cancer picked up Game Award
A Good Bundle featured 173 games from more than 115 developers, organised with Itch.io
Company looking for VR, AR and tech companies to support
New office headed by Dr Jane Haslam, VP of Live Systems
Adam Boyes explains why he left Sony to be CEO of Iron Galaxy, and what he sees in the future for half-step console upgrades and VR
"You can now jump into exploring the future of augmented and mixed reality"
Both creators now at rival firm Scopely
Developers can now earn commissions on referred sales
Last month's XX+ Game Jam was a new initiative to bring more women into games development, but what impact did it have for its participants?
Capcom Vancouver discuss fan fury, Black Friday consumerism and why triple-A studios should support indies
UPDATE: Austria's largest games developer says it is not entirely insolvent or closed, laying off two teams after project cancellation
Casual games firm wants developers to use its 2D engine Defold to build new titles
And responds in the best possible way: with a huge content update - "a foundation for things to come"
Weekly Roundup: Feeling the first frosts of a maturing market
As top games under perform, the industry must prepare to shift with consumer behaviour
Head of Games Rob Crossley on helping indies and growing diversity as organisation launches £1m development fund for Leeds
Itch.io offering cheap $2 bundles, with all money going to charity
Ben Cousins and David Goldfarb discuss the motivations and vision behind their new studio, and why they'll never return to triple-A
Total Annihilation, Dungeon Siege creator leaves Wargaming to pursue new studio
"We need to stick together, act as a community, not treat each other as competition"
Ex-CCP devs Solid Clouds aims to shake up the strategy genre and bridge the gap between desktop and mobile with Starborne
Half of the spaces saved for women and underrepresented populations, CG Spectrum stresses this is not token diversity
Bala brothers will focus on experimental games, still based in Upstate New York
Funomena director of development Lulu LaMer details three keys to keep devs motivated, and three more to keep them working well together
Certification program launched at GDC expands beyond Unity-hosted ends, can now be offered by universities, resellers and more