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2 hours ago Doesn't have "a single game in development"
4 hours ago "Gearbox supplemented Sega's development budget with its own money"
4 hours ago Masi Oka's Mobius Digital wants to focus on innovation
5 hours ago Crowdfunding and Steam Early Access helps god-game hit revenue milestone
Yesterday Update: Statement from Crytek, development of Hunt transferred to Frankfurt
Yesterday $5k spend allowed indie dev to, "cover our costs and made a living wage to boot"
Yesterday Chance for UE4 subscribers to demo games to 80,000 consumers
2 days ago Never Alone will be the first release in a new genre of "World Games"
3 days ago Atelier developer will be absorbed by its parent company, renamed "Gust Nagano Development Group"
3 days ago Steam Early Access title faces unexpected obstacle
3 days ago Winners announced for USA round of indie development awards
3 days ago 4.7% of devs say they've paid for written coverage, while 1.5% have given flat fee for video content
4 days ago Two Gamelab talks exploring the rise of wearable computers and their integration with VR
4 days ago Second quarter results show impact of game updates, acquisition of MoboTap stock
7 days ago Doom creator talks free-to-play, VR and more as his old Apple II is added to The Strong museum
7 days ago "We talk about monetization more than we talk about community and that is backwards"
7 days ago Rami Ismail delighted the Gamelab audience with a funny and illuminating talk
8 days ago Tools company will now offer a suite of cloud services to its users
8 days ago Company director warns devs against playing at the "high stakes table"
9 days ago UKIE and Nesta's 12 month scheme gets started
10 days ago Less than a month after hitting £1 million revenue milestone
10 days ago Former Epic design director on the new world order of the industry
10 days ago Introversion and Choice Provisions co-founders share how tough times set them up for greater success
10 days ago Lyon-based studio will be a dedicated mobile developer for the German free-to-play company
10 days ago In a brilliant talk from Gamelab, the former Naughty Dog designer paints a vivid picture of where we're heading