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Double Fine loses 12 staff

2 days ago Publishing deal falls through but studio is optimistic about its future prospects

2 Valve tightens rules on Early Access

3 days ago Demands more transparency from developers, avoidance of promises about the finished product

5 Child of Light turns a profit

3 days ago Ubisoft experiment in smaller-scale development makes back its money, says creative lead Patrick Plourde


6 Free-to-play stigma unlikely to fade away soon - Celtic Heroes dev

3 days ago One Thumb Mobile's Paul Simon also sees more and more AAA gaming experiences coming to mobile

Chinese devs can now sell through Google Play

3 days ago But the Android store is still unavailable to Chinese smartphone users

2 Take-Two CEO has doubts over mass appeal of VR gaming

3 days ago "I'm happy to have other people spend loads of dough on R&D" - Strauss Zelnick

1 Nick Baynes heads up new Gunjin Games

4 days ago "A focus on commercial success, fun gameplay and a creative working environment"

Phéromone launches sports game studio

4 days ago Montreal tech firm's Studio Qi debuts with Virtual Leagues of Hockey and an eye on global expansion


Marketers and developers a "necessary union"

4 days ago Ubisoft Montreal brand director Luc Duchaine says game makers need to consider marketing's needs, talks about overhype

Game of Thrones Ascent dev raises $3.2 million

4 days ago Disruptor Beam's Series A round of funding will help with Star Trek Timelines and the studio's community-centric platform


1 When a AAA studio makes the jump to mobile

5 days ago Square Enix Montreal's Ollie Sykes on how the console shop created to breathe new life into Hitman fulfilled its goal on mobile


Telltale, LucasArts vet joins Reactive Studios

5 days ago Dave Grossman will serve as the company's new chief creative officer

11 Elite: Dangerous drops offline mode

6 days ago Frontier says refunds for Kickstarted sci-fi game will be determined on a case-by-case basis

Nordeus opens London office

6 days ago Plans to add up to 20 staff members in next 12 months

New Seattle studio for Gameloft

6 days ago Michael Fitch to manage team, focus on mid-core, social games

Sweden launching games accelerator program for aspiring devs

6 days ago King, Rovio, Mojang and more are backing the initiative

14 Miyamoto: Other games companies are "boring"

7 days ago Business sense doesn't necessarily make magic, says Nintendo's guru


Nexon and Robotoki end publishing agreement

9 days ago Robotoki's Human Element "no longer aligns with the Nexon portfolio" a spokesperson said; Robotoki also confirms layoffs


Mike Maulbeck returns to Code Avarice

9 days ago Dev who stepped down after making death threat to Gabe Newell rejoins Paranautical Activity studio


Cubic Motion makes Wood executive chairman

9 days ago "The key to world beating facial animation in games is the use of specialists"

Mind Candy swung to £2.8m pre-tax losses in 2013

9 days ago Drop from £10.1m profit year prior sees company searching for options


29 Empowerment through development: The Pixelles Game Incubator

10 days ago A free workshop for Montreal's aspiring female game developers

Tango fund has first six developers

10 days ago $25 million Global Games Fund offers SDK, promotion


It's tougher to develop for kids than core gamers

10 days ago Assassin's Creed Unity game director Marc Albinet says casual games force devs to better understand their players

Oculus VR makes mobile SDK available

11 days ago Start developing with the Samsung Gear VR Innovator Edition on Note 4

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