Development

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Starbound prospers from Early Access, but others fall short

2 hours ago Chucklefish could work for years on upfront revenue, but Early Access and Kickstarter disappointments are piling up

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Camouflaj: Fighting the good fight with Republique

5 hours ago AAA, episodic, premium-priced content for mobile - Ryan Payton brings us up to speed on a project of uncommon ambition

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1 A Journey to the East: From Dundee to Tokyo

3 days ago How BearTrap games took Sky Patrol to TGS

2 Mind Candy axes 30 staff - report

3 days ago Headcount has halved in the last two years

1 Harmonix pulls support for Rock Band Network

3 days ago User content platform sunsetted as studio moves forward with other projects

2 Square Enix sets up cloud subsidiary

3 days ago Shinra Technologies has Yoichi Wada at the helm, promises a new future for gaming

1 Neal Stephenson Kickstarter project officially dead

3 days ago Subutai Corporation's CLANG failed to find additional investment

Tetsuya Nomura leaves Final Fantasy XV role

4 days ago Switches focus to Kingdom Hearts III

Crusader Kings II sells over a million

4 days ago "Proving our point about game design for the truly dedicated"

6 Rust creator: "I'd have done the same thing" on Mojang deal

5 days ago Facepunch Studios founder Garry Newman shares his inisight

2 PlayStation devs get free access to Unity Pro

5 days ago Unity's tools are now freely available on both new generation consoles

Chobolabs raises $1.3 million

5 days ago Eric Schmidt's Innovation Endeavours leads the round for core multiplayer mobile studio

2 Jonathan Murphy leaves Konami

6 days ago Pro Evolution Soccer brand manager departs after 16 years

Unity's Helgason pushes analytics and sharing tools

6 days ago Two most important features says CEO

5 Hearthstone now has 20m players

7 days ago Blizzard's free-to-play card battler continues to grow

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2 Why we need Lottery Funding for the Little Guy

Opinion 7 days ago TIGA CEO Dr Richard Wilson explains how and why it could be used to help

Ken Rolston joins Hinterland for The Long Dark

7 days ago Elder Scrolls veteran will also continue to work for Turbine

Saints Row's Jaros joins Valve

7 days ago Steve Jaros was creative director on in-development project Saints Row: Gat out of Hell

Divinity: Original Sin has sold 500,000

10 days ago Just 10 per cent from retail according to Larian boss

Garry's Mod has sold 6 million copies

11 days ago Creator confirms news on Twitter

1 Jagex CEO to depart

11 days ago Mark Gerhard will leave Runescape studio in December

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6 Dan Adelman: "Good games are worth paying for"

11 days ago Trying to make it as a small developer? Nintendo's former indie champion is here to help

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25 The devaluation of everything

Opinion 12 days ago The barriers to entry in gaming are falling left and right, causing some unfortunate side effects in the process

Activision: $500 million budget "shows the confidence we have in Destiny"

13 days ago GM for Activision UK and Ireland speaks ahead of today's launch

Daedalic Entertainment hires new writer

13 days ago Author Martin Ganteföhr working on a new game for the studio

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