Development

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17 Putting shareholders before customers will kill your company

4 days ago Lorne Lanning on the evils of big business

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App Store garbage isn't the problem - Canabalt designer

5 days ago Adam Saltsman says discoverability issues driven more by quality of competition than quantity, laments ingrained industry prejudice

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3 The game that saved a life

5 days ago The real life drama behind High School Story's cyberbullying storyline

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5 Halo composer fired "without cause"

5 days ago Martin O'Donnell let go, but Bungie says the termination is friendly

1 GungHo has four games earning $1 million a month

5 days ago CEO Kazuki Morishita expresses need for more innovative and profitable titles

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Fable lead designer departs Lionhead

5 days ago Ted Timmins had recently been appointed Fable's franchise manager

2 CCP drops into red, losing $21m in FY 2013

6 days ago R&D expense spike thought to be written-off costs of World of Darkness

1 EverQuest veteran's MMO encounters trouble

6 days ago Development of Pantheon: Rise of the Fallen halted after funding runs dry

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3 Elevator Pitch: A Game to Make You More Creative

6 days ago Will Luton's card game for developers who need fresh ideas

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Square Enix shuts down India studio - Report

7 days ago Plug pulled on mobile game development operation a year after group's formation

2 CCP cancels World Of Darkness

7 days ago 56 jobs at Atlanta studio cut

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18 PS Vita doesn't deserve bad reputation - Drinkbox

7 days ago Guacamelee studio's Chris McQuinn on why Sony's handheld gets short shrift, fear of mobile market, and the importance of staying small

Jobs

Dungeon Defenders studio names Darrell Rodriguez CEO

7 days ago Trendy Entertainment will look to the former LucasArts president to lead the company

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Devil Inside writer joins Visceral's Star Wars project

7 days ago Todd Stashwick joins Amy Hennig at EA studio

1 Capcom investing $80m in new facilities

7 days ago Two R&D buildings will help push headcount to 2,500 internal devs by March 2022

Wargaming: Free-to-play on Oculus Rift needs 10m users

10 days ago CEO Victor Kislyi says that once Oculus hits the right numbers, he'll be there

2 SOE Player Studio user earns $100,000

10 days ago Sony Online Entertainment's player-generated content initiative yields impressive results

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8 Game publishing should be driven by fun, not sales - Grey Box

11 days ago New publisher Grey Box and developer Petroglyph share their thoughts on business getting in the way of games creation

GTA Online attracts 70 per cent of connected GTA V players

11 days ago Take-Two CEO Strauss Zelnick says post-launch performance is a series first

14 Double Fine warns indies against deep discounting

11 days ago COO Justin Bailey argues for premium pricing to avoid the same fate as casual games

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TabTale: "We don't believe in virtual currency for kids"

12 days ago CEO Sagi Schliesser on finding success in the complicated business of making games for children

4 Telltale named gaming's most innovative company

12 days ago Fast Company hails Walking Dead developer - Capy, Failbetter and Plain Vanilla also make the top ten

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"The Instagram of interactive content"

12 days ago How Zapcoder hopes to democratise mobile development

4 Disney Infinity adding in Marvel heroes

13 days ago 2.0 Edition of toys-to-life game introducing Avengers to company's collectible crossover franchise

Jobs

Mike Hayes joins VR specialist nDreams

13 days ago Former SEGA CEO to sit on the board of UK studio

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