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Roblox expects to pay $30m to devs this year

Kids-focused user-generated platform seeing 10x increase in developer earnings over past three years

By James Brightman

Making games under threat of nuclear war

Why Estonian developer ZA/UM is moving its team to the safety of a new London studio

By James Batchelor

United States lifts laptop and electronics ban from Middle East flights

Developers and games firms from the region now able to bring the equipment they need into US

By James Batchelor

UK video games tax relief payouts up 60% to £73m

Claims more than double year-on-year to 280 in 2016/17

By James Batchelor

Walking Dead game designer joins Blizzard

Harrison G. Pink takes up the role of senior designer on the Diablo team

By James Batchelor

The Romeros: “We have at least 20 to 30 more years of making games”

Legendary developers John and Brenda Romero say they're nowhere near retiring on the latest GamesIndustry.biz Podcast

By James Batchelor

Kongregate: HTML5 games can now "compete toe-to-toe with plugins"

After years of speculation, browser game platform believes HTML5's moment has finally arrived

By Matthew Handrahan

Yahoo Japan launches web-based Game Plus platform

New service focuses on HTML5 and cloud-streaming console titles

By James Batchelor

Carol Shaw donates collection to Strong Museum

River Raid creator gives source code printouts, design docs, unreleased Polo game and more from her time at Atari and Activision

Why Giant Sparrow built What Remains of Edith Finch without a detailed plan

“It was much easier just to start building prototypes and figure it out from there”

By James Batchelor

Copyright dispute sees River City Ransom: Underground temporarily pulled from Steam

Composer Alex Mauer claims Conatus Creative used her music without permission, Conatus say Mauer claims are false

By James Batchelor

Record attendance for Develop:Brighton 2017

More than 2,000 developers and industry professionals attended this year's conference

The GamesIndustry.biz Podcast: Catching up with the Romeros

Legendary games designers John and Brenda Romero join us for this week's show, available to download now

By James Batchelor

Highmark raises $2m for games that battle brain disease

Canadian start-up's oversubscribed seed round attracts investors, studio also names new CFO

By James Batchelor

BioWare once again to be led by Casey Hudson

Three years after leaving, Hudson is back to serve as GM as Aaryn Flynn departs the studio

By James Brightman

How gacha can benefit Western game developers

AppLovin MD Johannes Heinze on the potential of a "powerful monetisation tool" that's big in Japan, and less so in the West

By Johannes Heinze

Splash Damage teams up with Wargaming

UK studio will make multiplayer experiences in the "Wargaming universe"

By Matthew Handrahan

American McGee wants Alice community to stop asking about a sequel

EA owns the rights, and daily enquiries "impede my ability to put effort towards new ideas and new projects"

By Matthew Handrahan

The fanboys making the next Mario game

“I thought that this is impossible. I can't possibly write music for this game. I'm just not good enough”

By Christopher Dring

Walking Dead dev Next Games acquires Lume Games

Studio behind The Walking Dead: No Man's Land will leverage Lume's expertise to make new mobile AR title

By James Brightman

Amazon launches Alexa Accelerator

Beasts of Balance developer Sensible Object among nine firms exploring possibilities for voice-controlled experiences

By James Batchelor

Autodesk will no longer sell game middleware

While the company's Stingray engine is unaffected, Scaleform, Navigation, HumanIK, and Beast are all being discontinued

By James Brightman

There are no words for Aporia

Investigate North's Niels Wetterberg and Sebastian Bevensee talk about creating their narrative puzzle game without dialogue or text

By Brendan Sinclair

"Games are the largest provider of critical thinking education in the world"

Improbable's Oliver Lewis and Nick Button-Brown want to unlock the potential of games as an antidote for "fake news, bias and extremism"

By Matthew Handrahan

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