Archive - James Brightman

Editor in Chief

James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.

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Game industry growing four times faster than US economy - ESA

3 months ago Annual compensation for video game industry employees is around $95,000, according to ESA's new report

7 Nintendo: Consumers "voting with their dollars in favor of digital content in a big, big way"

3 months ago Company talks about continued shift to digital, the growth of eShop and its support for indies

49 Blizzard: "Let's take a stand to reject hate and harassment"

3 months ago In his opening talk at BlizzCon, Blizzard chief Mike Morhaime warned that harassers are "tarnishing our reputation as gamers"

1 Building community during game development "very smart" - Pardo

3 months ago Former Blizzard chief creative officer on the advantages of open development


6 PlayStation Home is dead, now what?

3 months ago Home will be shutting down for good next year but virtual worlds will live on

Mark Pincus forms Superlabs

3 months ago The Zynga chairman isn't calling it a startup incubator but it's meant to fund some of the digital concepts he's been mulling over

9 Zynga loses another $57 million in Q3

3 months ago "I am encouraged by the results of the quarter as we navigate through this time of transition," says Don Mattrick

Gamevil grows Q3 profit 449% to nearly $9 million

3 months ago Games like MLB Perfect Inning and Monster Warlord helped drive results for the mobile publisher

Gameloft's sales flat, promises to release games at "more regular pace"

3 months ago Mobile publisher says it plans to increase its annual releases to about 20 games starting in 2015

gumi expands into Canada with new Vancouver office

3 months ago Japanese mobile publisher taps former Microsoft Game Studios exec and Capcom veteran to oversee Western development

TapJoy vets launch investment program for mobile studios

3 months ago Midverse Studios' Invest + Publish program will specifically look for Hollywood properties that can be licensed for mobile titles

Com2uS summons nearly $40 million in profit in Q3

3 months ago Summoners War helps drive record results for the mobile publisher's third quarter

6 Atari gets into real-money gaming

3 months ago Atari Casino, launched in partnership with Pariplay, will feature some of Atari's most recognized brands

3 Destiny, Hearthstone, WoW push Activision Blizzard to record Q3

3 months ago The company is raising its full-year non-GAAP outlook thanks to the better than expected performance

Ubisoft sees sales shrink in Q2 but rise 65% for first half

4 months ago Watch Dogs has now shipped 9 million units, and Ubi's digital sales increased more than 90%

Madden, mobile and digital drive EA to record Q2

4 months ago Electronic Arts has raised its Fiscal Year 2015 net revenue and earnings per share guidance; Battlefield Hardline to ship next March


2 "Scared blank check journalism appears to be the status quo"

4 months ago Shacknews' new CEO Asif Khan on the latest incarnation of the site and the challenges of games journalism today


33 Are there lines games shouldn't cross?

4 months ago Can a dev go too far with violence? What about moral responsibility? Laws aren't the answer, but what is? Rami Ismail, Warren Spector and more discuss

4 Xbox console sales jump 102% in Q1

4 months ago Microsoft's revenue during the first quarter increased 25% to $23.2 billion


NCsoft lays off "around 60" at Carbine Studios

4 months ago Wildstar developer suffers cuts as NCsoft West undergoes key restructuring and further layoffs

ESA Foundation grants $90,000 to women and minority students

4 months ago The scholarships will help them pursue video game-related college degrees


2 With Riccitiello, is Unity planning something big?

4 months ago Analysts weigh in on what the appointment means - could the company be aiming for an IPO?

2 VR sweet spot no more than $200 - EEDAR

4 months ago EEDAR survey of consumers finds cost is still the biggest factor despite high level of interest in VR headsets


18 Destructoid EIC quits over disagreement with management

4 months ago Dale North says goodbye to popular consumer website after nearly a decade

6 Console declines delay $100 billion mark for industry to 2019 - DFC

4 months ago DFC Intelligence is revising its global forecast because consoles are "losing their second tier audience"