Archive - James Brightman
Editor in Chief
James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.
3 months ago Annual compensation for video game industry employees is around $95,000, according to ESA's new report
3 months ago Company talks about continued shift to digital, the growth of eShop and its support for indies
3 months ago In his opening talk at BlizzCon, Blizzard chief Mike Morhaime warned that harassers are "tarnishing our reputation as gamers"
3 months ago Former Blizzard chief creative officer on the advantages of open development
3 months ago Home will be shutting down for good next year but virtual worlds will live on
3 months ago The Zynga chairman isn't calling it a startup incubator but it's meant to fund some of the digital concepts he's been mulling over
3 months ago "I am encouraged by the results of the quarter as we navigate through this time of transition," says Don Mattrick
3 months ago Games like MLB Perfect Inning and Monster Warlord helped drive results for the mobile publisher
3 months ago Mobile publisher says it plans to increase its annual releases to about 20 games starting in 2015
3 months ago Japanese mobile publisher taps former Microsoft Game Studios exec and Capcom veteran to oversee Western development
3 months ago Midverse Studios' Invest + Publish program will specifically look for Hollywood properties that can be licensed for mobile titles
3 months ago Summoners War helps drive record results for the mobile publisher's third quarter
3 months ago Atari Casino, launched in partnership with Pariplay, will feature some of Atari's most recognized brands
3 months ago The company is raising its full-year non-GAAP outlook thanks to the better than expected performance
4 months ago Watch Dogs has now shipped 9 million units, and Ubi's digital sales increased more than 90%
4 months ago Electronic Arts has raised its Fiscal Year 2015 net revenue and earnings per share guidance; Battlefield Hardline to ship next March
4 months ago Shacknews' new CEO Asif Khan on the latest incarnation of the site and the challenges of games journalism today
4 months ago Can a dev go too far with violence? What about moral responsibility? Laws aren't the answer, but what is? Rami Ismail, Warren Spector and more discuss
4 months ago Microsoft's revenue during the first quarter increased 25% to $23.2 billion
4 months ago Wildstar developer suffers cuts as NCsoft West undergoes key restructuring and further layoffs
4 months ago The scholarships will help them pursue video game-related college degrees
4 months ago Analysts weigh in on what the appointment means - could the company be aiming for an IPO?
4 months ago EEDAR survey of consumers finds cost is still the biggest factor despite high level of interest in VR headsets
4 months ago Dale North says goodbye to popular consumer website after nearly a decade
4 months ago DFC Intelligence is revising its global forecast because consoles are "losing their second tier audience"