Ready At Dawn
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Recent articles about Ready At Dawn
Ready at Dawn's Ru Weerasuriya on why his studio has mostly avoided sequels, the rise of VR and eSports, and the demise of portables
Ready at Dawn's Ru Weerasuriya says he puts fun and creativity above profit; he talks to us about VR and his new co-op melee game De-formers
Industry veteran to oversee business and new publishing arm based in Texas
Randy Pitchford and Ru Weerasuriya discuss the ups, downs and future of AAA independent development
Sony's new IP for PS4 squanders gorgeous visuals and interesting setting with uninspired gameplay
Ru Weerasuriya on fighting back against used games, and why he's launching The Order 1886 exclusively on PS4
Ru Weerasuriya tells us all consoles now will have to be more open; he also stresses team, not the game, as "the ultimate goal"
The studio shares its love of the Vita with us and talks all about preparing for next-gen gaming
Handheld game-copying is worse than on PC, says God of War dev
Independent developer loses 13 staff as company workload slows between projects
Engine will integrate Autodesk's Maya software for real-time development previewing
Chains of Olympus developer to sell PS3, Xbox 360, PSP technology
Developer behind highest-rated PSP title sends devkits back, moves to new formats
Ready At Dawn, developer of the upcoming God of War: Chains of Olympus for PSP, has announced that its Daxter game has sold 2 million copies
After nearly a decade at Naughty Dog creative director Dan Arey is leaving the company to join Ready at Dawn, GamesIndustry.biz can reveal.
Ready At Dawn president Didier Malenfant has told GamesIndustry.biz that Sony's performance in the next-gen console market will be determined by the actions of the company itself, not those of its rivals.
Ready At Dawn's Didier Malenfant on why the studio is sticking with PSP.
Ready at dawn Studios.
- United States
- Email firstname.lastname@example.org
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