Free-to-Play

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Exclusive

8 Bruce Wayne's Millions Can't Buy F2P Success

Opinion A year ago Game designer Ethan Levy examines why Warner Bros' Arkham Origins isn't matching the F2P stats of Injustice despite the popularity of Batman

Jobs

1 Ouya hires free-to-play specialist

A year ago Ex-Jawfish creative director Tadhg Kelly signs on as microconsole expands availability to new countries, retail locations

Big Fish now publishing Android apps to PC and Mac users

A year ago API allows F2P or premium mobile games via company's app store

US monthly digital revenue approaches $1 billion

A year ago Mobile sees big gains in September as GTA V, Madden, and FIFA lead boxed digital sales

Exclusive

High Road To (And From) China

A year ago YMC Games' Joe Nickolls details the difficulty of adapting mobile and web games to and from the West

Gamevil acquires Nine Wheels

A year ago Korean mobile outfit buys Grape Valley developer, makes equity investments in Everple, DBROS

Exclusive

5 Free-to-play needs a new kind of publisher - Scopely

A year ago The games-as-a-service trend has changed what developers need from partners, and how much input they want

36 Warface producer: 'sexy' female character skins result of "cultural relativism"

A year ago Howard defends Russian-led design choices for revealing uniforms

9 Ubisoft picks up Future Games of London

A year ago Publisher acquires mobile studio behind free-to-play Hungry Shark franchise

Nexon: Market optimization key to free-to-play

A year ago Nexon's Min Kim explains the thinking behind its partnership with Splash Damage for the shooter Extraction

Wargaming pushes back World of Warplanes

A year ago Free-to-play studio says title needs "final polish," won't release until mid-November

Exclusive

2 Schappert: What I Learned from Zynga

A year ago Industry exec lays out plan for free-to-play startup Shiver, says consoles are undergoing a bigger change than music CDs to mp3s

35 Free-to-play coming to every major EA franchise - Moore

A year ago COO Peter Moore lays out EA's priorities, says "We don't deliver offline experiences anymore"

26 Two-thirds of whales are males

A year ago EEDAR study finds big spenders in mobile skew male, are younger, and spend more time gaming on consoles

Exclusive

8 Free-to-play set to take off on consoles?

A year ago Chris Morris talks to devs about F2P and how it may actually be better suited to consoles than the PC

Jobs

4 Big Fish cuts 49 staff, "realigns" over 70 as Vancouver office shuttered

A year ago Casual firm discontinuing its cloud business, which "is not growing as fast as we had hoped it would and is not on a path to profitability"

23 Plants vs. Zombies 2 downloaded 16 million times

A year ago Popcap's free-to-play iOS-exclusive sequel dubbed "most successful mobile game launch" in EA history

2 Production model doomed Age of Empires Online, says dev

A year ago Microsoft Studios' Kevin Perry cites lack of content, poor monetization for free-to-play game's failure

2 App spending to hit $75 billion by 2017

A year ago Juniper Research projects games to account for $24 billion on their own; in-app purchases to grow to 75% of revenues

Exclusive

26 The Greatest Generation

A year ago GamesIndustry International looks back on the past eight years as a golden age of gaming

Nexon invests in Rumble Entertainment

A year ago Owen Mahoney, chief financial officer at Nexon, will join Rumble's board

Gameloft first-half sales up 15%

A year ago Mobile publisher reports smartphone and tablet efforts now make up more than half of revenues, expects full-year sales up at least 12%

Exclusive

6 Blizzard, SOE vets form Molten Games

A year ago New San Diego-based studio looking to combine free-to-play and AAA with millions in funding from NCsoft

2 GamesAnalytics secures $1.3m series A equity funding

A year ago Predictive analytics specialists planning global expansion with $3m target

In-game purchases on tablets nearly tripling sales on smartphones

A year ago Study finds tablet virtual good sales totaling $914 million in past 12 months, compared to $341 million for phones

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