Archive - James Brightman
Editor in Chief
James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.
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15 hours ago That's down from more than $20m in the previous period, but the ratio of successfully funded projects has increased
17 hours ago Also, App Annie hired a new CMO, ESL made several exec appointments and Ripstone brings on Mike Rose
2 days ago These users are whales, spending 30 times more than the average gamer
2 days ago "Someone is going to come along and take advantage of the opportunity to make games simple again"
2 days ago 27 firms have joined with HTC Vive in the VR Venture Capital Alliance
4 days ago [UPDATE: "This initiative invites developers to become accomplices," says Alex Nichiporchik]
4 days ago The Press Play founders are working on a new PC game, Pioneers
5 days ago EA, Ubisoft and Take-Two discuss why Microsoft and Sony launching new consoles more quickly is a big win
7 days ago "The negative revolves around skilled talent not wanting or being able to stay, or come to UK."
9 days ago Overwatch generated $269 million in May as the digital games market climbed to $6 billion overall
10 days ago Head of Content Jason Rubin also stresses that with the launch of Oculus Touch, "We're going to do it the right way this time"
Opinion 15 days ago "I expected more, at least to play some more...I was like c'mon man, I didn't come here to buy stuff"
16 days ago EA, Ubisoft and Take-Two executives explain why E3 matters
17 days ago Phil Spencer explains why you shouldn't think "that everything we're doing is about selling you an Xbox console"
17 days ago Only a couple weeks after dropping from $349 to $299, Microsoft is looking to clear inventory to make way for Xbox One S
19 days ago "Steps are being taken by individual publishers to be sensitive to the national mood at the moment," says ESA boss Mike Gallagher
22 days ago PC online multiplayer space to approach $20bn this year thanks in part to MOBAs like LoL
23 days ago "In some ways it's surprising that physical game disks will continue to be a major force by 2020"
24 days ago Greg Canessa explains to GI.biz why he believes his asynchronous multiplayer competitive platform will be transformative for mobile
25 days ago Despite the slow ramp up of headsets, VR should monetize better for publishers in the next few years, the analyst says
26 days ago Amazon will support EGX with a marketing campaign and Amazon's website will also host an EGX hub of content
29 days ago Elsewhere, former Lionhead art director Kelvin Tuite has joined Sumo Digital, and Zynga has doubled down on social casino
30 days ago Former Oculus exec, head of EA Partners and EA Origin is sadly no longer with us
30 days ago 75% of the over 50 demographic plays games on a weekly basis; developers need to pay attention to this older audience