It's one of several titles that have made over $1m on the Oculus store alone, according to Jason Rubin
Articles by James Brightman
James Brightman, Editor, North America
James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.
Recent articles by James Brightman
Kids-focused user-generated platform seeing 10x increase in developer earnings over past three years
Position of 12 years eliminated but "there is an excellent chance I will continue to contribute to Blizzard's projects as a freelance composer"
Hardware was up 27% y-o-y thanks to PS4 and Nintendo Switch
Video game DLC and microtransactions to drive $4 billion in sales alone, says research firm
Three years after leaving, Hudson is back to serve as GM as Aaryn Flynn departs the studio
No new major releases in Q1, but overall sales still climbed 45% for the French publisher
Natural input through full hand tracking is inseparable and fundamental to the future of VR/AR"
Studio behind The Walking Dead: No Man's Land will leverage Lume's expertise to make new mobile AR title
There will be a focus on delivering classic Atari content, but unlike Nintendo, new content will be offered as well
While the company's Stingray engine is unaffected, Scaleform, Navigation, HumanIK, and Beast are all being discontinued
Firm says this year will see hardware and software drive $150 billion in revenues, but it's become a "two speed market"
The news seemingly confirms that the $400 sale really is just for a limited time
It seems that the larger New Nintendo 3DS XL will still be manufactured, however [UPDATE: New 3DS also discontinued in Europe, no impact on 3DS in America]
Global esports firm hires Rodrigo Samwell as CMO and Martin Hubert as CRO
Industry vet still a big believer in VR, targeting 2019 for his server-based open-world survival VR title
Veteran plans to follow Mage's Tale with open-world survival VR title; gumi investment is part equity, part funding for development
"Huge increase in applications to join the network" as membership grows to 365 companies
Kate Jhaveri, who led global consumer marketing at Twitter, will now lead global marketing and communications for Twitch
Climax Studios CEO Simon Gardner on the still challenging VR space, which he says no one realistically expected to take off in 2016 or 2017
Swedish mobile developer looks to cater to the MENA market
Library of streaming titles hits 500 as Sony brings back $9.99 pricing for new subscribers only
Middleton hired as CRO as Motion Books publisher looks to add game-based properties to its platform
Alliance rebrands and moves into digital publishing - "We believe consumers will access all software digitally," CEO Jay Gelman says
Trent Oster to serve as interim executive director while IGDA searches for replacement [UPDATE: Edwards never planned on staying more than a few years]