Archive - Rob Fahey

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

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28 Nintendo's Window is Closing

Opinion 14 days ago 2014 was Wii U's chance in Japan; but Nintendo is at the root of the malaise around all consoles there

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64 Dirty Videos

21 days ago The appalling Shadow of Mordor contract signed by YouTubers is a real sign of games media corruption; will it be treated as such?

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27 Japan is just a symptom of Xbox' problems

Opinion 28 days ago The focus on miserable Japanese sales figures is a distraction; Xbox has problems everywhere outside the Anglo-American markets

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10 TGS shows Japan's mobile dominance

Opinion A month ago Console games are swamped by mobile titles in Tokyo; is this a glimpse of the industry's future?

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14 Seizing Destiny

Opinion A month ago A great launch for Bungie's latest will please Activision investors - but Sony is the real winner, with PS4 positioned to reap the rewards.

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5 Nintendo isn't hitting reset

Opinion 2 months ago Nintendo isn't retreating from the “casual” market; the accessible, family-friendly approach is here to stay

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16 Nintendo must find the Second Way

Opinion 2 months ago Nintendo's strength is its own titles - what it really needs is a return to the second-party approach of old

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16 Looking Back to Move Forward

Opinion 2 months ago Remaking classic games for new hardware isn't a sign of creative drought; it's a much-needed dose of commercial and cultural respect for our medium's history

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19 Where have Japan's gamers gone?

Opinion 3 months ago The market may have slowed down - but rumours of decline in Japan are exaggerated and economically ill-founded

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16 Can Wii U dodge the banana peel?

Opinion 4 months ago As new-gen titles slip to 2015, Nintendo must capitalise with MK8

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33 La Vita e Bella?

Opinion 6 months ago Sony's handheld might not be selling well, but it is popular, says Rob Fahey

Education

12 Teaching the Games Business

Opinion 6 months ago It's not enough to teach students to code, draw or design; truly well-trained staff must also understand the commercial sides of the business

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15 Microconsoles: Back for Round Two

Opinion 6 months ago Tiny devices from Amazon, Google and Apple will infiltrate countless living rooms this year - but will gaming really be on the menu?

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22 Are Japanese women the future of its gaming?

Opinion 6 months ago Animal Crossing: New Leaf shows that mixed-gender teams can defy both Japan's gender gap and its industry's troubles

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12 Is Facebook buying Oculus a boost for Morpheus?

Opinion 7 months ago Why Sony must be relieved at Oculus' $2bn deal

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14 Virtual dreams dominate GDC

7 months ago Can the VR dream defy the odds and become a commercial reality in this generation of hardware?

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11 Titanfall: time to perform for Xbox One and Azure

Opinion 7 months ago Respawn is Microsoft's great hope - and launch can't be mired in tech issues

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28 Free Europe: The EU tackles F2P

Opinion 7 months ago F2P devs should welcome regulation - it'll prove that most of them are doing nothing wrong

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42 Could Microsoft sell off the Xbox?

Opinion 8 months ago And if it makes sense for Microsoft, is Amazon in the market to buy?

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18 King's IPO is no Royal Flush

Opinion 8 months ago Investors beware - the Candy Crush Saga publisher is just Zynga 2.0

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57 EA's Dungeon Keeper is a real torture

Opinion 8 months ago Rather than condemning all F2P, Dungeon Keeper should be a lesson in what can go wrong and how to avoid it

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25 Core gamers can be whales too

Opinion 8 months ago True fans of any game are willing to spend extra on it; core gamers aren't so different from their F2P brethren in that regard

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34 What Nintendo needs isn't smartphones, but surprise

Opinion 9 months ago The industry's top company only succeeds when it does the unexpected

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23 Steam Machines must be more than a hobby

Opinion 9 months ago Valve dithers on Steam machines, but must commit to endure coming changes

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4 Crowded Out: 2013 was the year the masses ruled

Opinion 10 months ago It no longer grabs the headlines it once did, but crowd funding showed in 2013 that it will be a powerful force in games for many years to come