Archive - Rob Fahey

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

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15 How will developers make money from VR?

Opinion 27 days ago Price pressure is going to set in early for the all-digital platforms; game creators will need to explore how people are willing to pay

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1 Why VR is not the most important trend at GDC

Opinion A month ago The democratisation of game engines and creative tools is the most exciting movement in games this decade - and the best is yet to come

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5 VR: The time for tech demos is over

Opinion A month ago Sony opens VR battle with powerful opening salvo in Star Wars Battlefront; Oculus and Valve must respond with high-quality software reveals

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8 Lionhead shutdown shines a light on Microsoft Studios

A month ago First-party development for Xbox One has slowed to a trickle; does Microsoft's third-party focus see Xbox as part of the Windows 10 ecosystem?

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7 Apple's Binding of Creativity

Opinion 2 months ago For a company which spent decades trying to appeal to creatives, Apple's prudish and wilfully inconsistent approach to games is an embarrassment

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6 Hitman's episodic launch is a statement of confidence

Opinion 3 months ago Lowering the cost to entry should encourage more players to try it out - and if the game is good, it'll deliver handsome returns for Square Enix

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Japan's console market: Lost in Transition?

Opinion 4 months ago The shift to mobile continued in 2015 - but there's plenty of life in the console market yet, especially if you happen to be Nintendo

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16 The discussion in mobile is over, Free-to-Play has won

4 months ago A look back at the year in mobile shows F2P sealed a comprehensive victory, the top-grossing charts were set in concrete, and traditional publishers fell out of the frame

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Nintendo, Capcom top Japan's game stocks in 2015

4 months ago Nintendo and DeNA's deal dominates trading in Japanese game stocks, as the market takes a cautious approach to mobile game stocks despite strong growth.

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19 Calling time on pre-Thanksgiving release madness

Opinion 5 months ago Forcing great games to fight over the same group of consumers only damages profits and increases risk

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25 Activision and King: Wrong price, poor fit

Opinion 6 months ago King is a great business, but Activision's $5.9 billion buyout is the result of desperation to get up to speed on mobile, not a carefully considered strategy

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3 Nintendo's still being slow and cautious on mobile

Opinion 6 months ago First game delayed to 2016, but Kimishima's first statement to investors reveals a careful, thoughtful approach to mobile and network services.

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12 Kojima's departure is the end of an era for Japanese development

6 months ago Not all publishers will handle the mobile transition as badly as Konami - but they're all headed in the same direction eventually

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30 All creative staff should support the actors

Opinion 7 months ago Actors haven't jumped an imaginary queue by demanding better treatment, but their stand might improve conditions for all creatives

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Strong show for Sony, but mobile rules at TGS 2015

7 months ago Tokyo Games Show is bigger than ever, but a conservative showing from publishers and the absence of Microsoft leaves it feeling a little hollow

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9 What path now for Kimishima's Nintendo?

Opinion 7 months ago Nintendo's new CEO is a career businessman and banking veteran; can he put the company's creativity back on the path to sustainable profit?

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37 AppleTV has games potential, but its limitations disappoint

Opinion 7 months ago Technical limits create headaches for developers as lack of service offering could prevent new platform finding a big market early on

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23 Can Apple TV shake up living room gaming?

Opinion 8 months ago A new platform from the industry giant promises new opportunities for developers - and perhaps even new experiences for consumers

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2 Regional games shows reflect the evolving market

Opinion 8 months ago We shouldn't expect Gamescom, TGS or their ilk to be "mini-E3s"; they exist to serve regional audiences, not the Anglo-American press

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13 Konami's draconian workplace raises no eyebrows in Japan

Opinion 8 months ago Japanese publishers and studios routinely treat staff badly; if they hope to hold on to talent this attitude must change

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9 When guarantees go wrong, developers get hurt

Opinion 9 months ago Razer's rescue of Ouya's devs highlights the need for much greater scrutiny of such schemes

9 Obituary: Satoru Iwata

9 months ago Enthusiastic, warm and genuine, the Nintendo boss was a unique industry figure who pushed his company to find new ways to entertain and delight

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8 Corporate crowdfunding might not be all bad

Opinion 10 months ago Sony's First Flight is a morally uncomfortable development - but could result in better games and products

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22 Fallout Shelter shatters the dogma of core gamers hating F2P

Opinion 10 months ago If the brand, the game and the business model are right, core F2P can be just as successful in the west as it has been in Japan

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9 Could Nintendo take the Android plunge?

Opinion 11 months ago It would be crazy if Nintendo wasn't considering the Android architecture; but it's not like it'll make any difference to the NX' functionality either way