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Brendan Sinclair (Page 3)

Saltsea Chronicles key art showing a group of characters on a circular rock in the ocean, with one scuba diving character beneath the waves. In the background to the left is a ship with two silhouettes looking into the distance. In the background to the right is an island with some manmade structures on it and smoke rising to the sky
News

Die Gute Fabrik halts production

Funding gap forces Saltsea Chronicles studio to disband at least temporarily as entire team looks for new roles
Nightingale screen showing a player holding a rifle and facing an arch that seems to be a magical portal
Feature

Nightingale developer at an Inflexion point

Ex-Bioware GM Aaryn Flynn reflects on five years building a new studio, and getting back to values the Mass Effect dev "stopped honoring" after the EA acquisition
Microsoft bringing four games to other consoles
News

Microsoft bringing four games to other consoles

Phil Spencer says bringing older releases to rival consoles is "not a change to our fundamental exclusive strategy"; slate does not include Starfield or Indiana Jones
Key art for Slave Zero X showing a red armored figure with a monster mouth and silver hair holding a flaming sword
Feature

Ziggurat no slave to tradition

Why the publisher is returning to the universe of the 1999 3D shooter Slave Zero with the 2D hack-and-slash Slave Zero X
Group photo of Hidden Path Entertainment employees sitting on bleachers
News

Hidden Path lays off 44

Developer shelves RPG it had been working on after funding falls through
Logo for IGN Creators Guild
News

IGN workers unionizing

IGN Creators Guild announces 87% of eligible editorial and creative employees at games media outlet have already signed union cards
Layoffs at Crop Circle Games
News

Layoffs at Crop Circle Games

More than a dozen devs who had been working at narrative sandbox game developer update social media profiles in search of work after unexpected cuts