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Alex Calvin

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Contributor

Alex Calvin is a freelance journalist and writer covering the business of games, and has written for the likes of GamesIndustry.biz, Eurogamer, Kotaku UK, VGC, Games London, The Observer/Guardian and Esquire UK. He can be found on Twitter @gamesbizuk.

Ten tips for overcoming imposter syndrome
Academy

Ten tips for overcoming imposter syndrome

Media Molecule's senior game designer Eilidh MacLeod shares advice for helping overcome self-doubt and learn to value your achievements
What is the best game engine: is Unity right for you?
Academy

What is the best game engine: is Unity right for you?

Our in-depth guide to Unity Technologies' widely used Unity engine, the leader for indie and mobile game development (now updated to include latest pricing structure and more)
Why Ghost Ship is sailing into publishing
Feature

Why Ghost Ship is sailing into publishing

CEO Søren Lundgaard discusses how the company is helping smaller studios, the Danish games scene, and Deep Rock Galactic's long-term success
Sam Barlow's guide to making narrative games
Academy

Sam Barlow's guide to making narrative games

The Her Story and Telling Lies developer explains what makes games a strong narrative medium, and shares his thought process for creating stories
What UKIE is doing to protect game IP
Feature

What UKIE is doing to protect game IP

Intellectual property coordinator Mo Ali details how the trade body is combating not only piracy but the other ways people are exploiting content
Why InnoGames decided to open up about pay
Feature

Why InnoGames decided to open up about pay

HR director Andreas Michael Lieb and senior PR manager Marc-Philip Morian tell us why the German firm decided to be this transparent about salary
Why Zachtronics is shutting down for good this time
Feature

Why Zachtronics is shutting down for good this time

Zach Barth, founder of the beloved indie studio, and audio and narrative director Matthew Burns share the challenges of the indie space - and what might come next for the team