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February 2022 Archive

    1. Gameloft joins the Playing for the Planet Alliance
    2. Sid Meier cautions games industry's focus on monetization business model
    3. Now is not the time for Pokémon to take a break | Opinion
    4. Super Smash Bros won't be at Evo 2022 next month
    5. Pokémon Scarlet and Violet headlines Pokémon Day presentation
    6. Hiro launches second venture fund
    7. Factorio passes 3.1m sales in six years
    8. Should you be bringing your creatives in-house?
    9. Tokyo Game Show 2022 will be a physical in-person event again
    10. Nvidia has been "completely compromised" in a new cyber attack
    11. Mental Health Foundation asks industry to do more for players' wellbeing
    1. Elden Ring is the fastest selling 'Souls' game so far | UK Boxed Charts
    1. Gabe Newell unconcerned about consolidation
    2. The PAX Rising Showcase launches to enable more indie devs to bring their games to PAX
    3. Tencent acquires 1C Entertainment
    4. Microsoft assembling team to support developers in China
    5. Riot Games to grow game publishing in Asia Pacific
    6. The ongoing erosion of exclusivity | This Week in Business
    7. Sparking curiosity: A future shaped by the intersection of games and education - starting in Nigeria | Playable Futures
    8. Activision shareholder sues publisher over Microsoft acquisition
    9. Netmarble generated $2.1 billion in revenue in 2021
    10. Nearly 50% of Horizon: Forbidden West sales were digital | UK Digital Charts
    11. It Takes Two picks up Game of the Year at 2022 DICE Awards
    12. Riot Games postpones Valorant tournament due to war in Ukraine
    13. How to squeeze the most out of your demo
    14. Knockout City leaving EA, going free-to-play
    1. NetEase revenue reached $13.7bn during the year of 2021
    2. EA exec calls out game company leaders that allow toxicity within their businesses
    3. Aonic commits to an over $100m investment to expand new gaming outfit
    4. Potato Play raises $5m, launches Merge Restaurant
    5. Elden Ring | Critical Consensus
    6. Collective of African gaming companies launch Pan Africa Gaming Group
    7. Crowdfunding becomes the gold rush du jour | 10 Years Ago This Month
    8. How the Rainbow Billy team swapped combat for conversations
    9. Square Enix raises forecasts thanks to increased MMO revenues
    10. Tencent pledges to become carbon neutral by 2030
    11. Sony requests gender discrimination lawsuit to be dismissed
    12. Nintendo acquires long-running partner studio SRD Co Ltd
    13. US senator warns Bobby Kotick about undermining unionisation
    14. King exec Tjodolf Sommestad promoted to president
    15. THQ Nordic acquires Metricminds
    1. AppsFlyer: In-app gaming purchase revenue declined 35% globally in 2021
    2. Twitch viewership totaled 2bn hours during January
    3. Backbone raises $40m in Series A funding
    4. Iron Galaxy Studios to expand with Nashville office
    5. NPD: 228.7m mobile game players were active in 2021 across the US and Canada
    6. Gareth Jones promoted to VP and head of Playdemic | Jobs Roundup
    7. A look at how publishers select, review, and sign indie games
    8. Ubisoft cancels Rainbow Six tournament in Abu Dhabi following protest
    9. Bobby Kotick could receive $15m if let go after Microsoft Activision buyout
    10. Activision reportedly delaying 2023's Call of Duty entry
    1. Maximum Games CEO takes over at Zordix
    2. Report: 2K prepping a slate of Lego games
    3. Apple receives multiple $5.7m fines from Dutch antitrust regulator
    4. Tencent acquires Inflexion from Improbable
    5. How CodeDay inspires students to unlock their creative potential in tech
    6. Sony announces PlayStation VR 2 headset
    7. The UK games industry is struggling with Brexit
    8. Sensor Tower: PUBG Mobile generated $237.2 million in January
    9. Uncharted has 4th biggest opening for a game adaptation in the US
    10. PitStop Productions granted planning permission for sound design creation centre
    11. Ubisoft expands La Forge R&D network across five studios
    1. Kickstarter saw record number of games projects funded in 2021
    2. Secret Society coming into the light
    3. Epic to offer full-time employment to temporary QA workers
    4. The A-Z of new gaming terms
    5. Valve to reduce Steam discount cycle to 28 days
    6. Video Game History Foundation criticises Nintendo over eShop closures
    7. Riot co-founder Marc Merrill is now president of games
    8. Horizon Forbidden West was delayed to avoid crunch
    9. California plans UK-style age appropriate design code
    1. Horizon: Forbidden West is the second biggest PS5 launch so far | UK Boxed Charts
    1. Metro Exodus moves 6m units
    2. The costs of buggy game launches are mounting | Opinion
    3. 3DS and Wii U eShop closures a sadly obvious move | This Week in Business
    4. SEC widens investigation into Activision Blizzard misconduct handling
    5. Clone culture and its continuous impact on indie developers
    6. Kickstarter slows shift to blockchain, forms user advisory board
    1. Netmarble US to join Kabam
    2. Embracer Group net sales reached $544m during Q3
    3. Ubisoft holiday quarter drops on tough comparison
    4. Amazon pens deal with dj2 Entertainment
    5. Despite consolidation, Ubisoft says it can still go it alone
    6. Nacon acquires Daedalic Entertainment
    7. Horizon Forbidden West | Critical Consensus
    8. The 2022 US GamesIndustry.biz Best Places To Work Awards returns in May
    9. How the GamesIndustry.biz Best Places To Work Awards are judged
    10. How much progress has the industry made on diversity, equity, and inclusion?
    11. Microsoft to retire Xbox Live services on Windows Phones
    12. Room 8 opens four new offices
    13. EA to launch Sims 4 Wedding Stories in Russia
    1. Starbreeze net sales reached $13.5 million in 2021
    2. Deep dive: Turning around your game's reviews post-launch
    3. PlayStation to plant hundreds of thousands of trees as part of Horizon: Forbidden West launch
    4. Cyberpunk and Witcher 3 game director launches new studio Rebel Wolves
    5. Nintendo to stop Wii U and 3DS eShop purchases in 2023
    6. App Annie rebrands to Data.ai
    7. Games Aid appoints new trustees
    8. Roblox revenue soars 108% to $1.9bn in 2021
    9. Enlighten 4: pushing the boundaries of immersion with the next generation of illumination technology
    10. Sebastien Puel leaves Haven Studios
    11. Sonic gets third film and live-action series
    12. Voodoo hits 6 billion downloads
    1. Ubisoft employee group criticizes publisher on internal survey
    2. Netflix planning a BioShock movie
    3. Skydance appoints Dan Prigg as head of interactive division
    4. Joystick Ventures launches, aims to fuel indie developers
    5. Sony reveals Horizon Forbidden West Lego set
    6. Lessons learned from the success of Spiritfarer
    7. The Multiplayer Guys rebrands as The Multiplayer Group
    8. January game sales fall as PS5 and Xbox stock shortages continue | UK Monthly Charts
    9. Return Entertainment raises €5.3 million
    10. Jon Ingold wins Best Writing in a Video Game at Writers' Guild Awards
    11. Garena Free Fire banned in India
    12. Supercell revenue increases 45% to $2.24bn in 2021
    13. MiHoYo launches cross-media brand HoYoverse
    14. Nintendo doesn't want to buy companies, but it may have to | Opinion
    1. Tripledot raises $116m in Series B funding round
    2. Valve releases Steam Deck shell CAD files
    3. Krafton acquires 5minlab
    4. How the pandemic transformed the role of sponsored content, possibly forever
    5. Celebrating Black games talent should extend beyond Black History Month
    6. Sifu sells 500,000 units
    7. Tate Multimedia on rebooting Kao, and the gentle art of nostalgia
    8. Focus acquires Leikir Studio
    9. Lost Ark hits 1.3 million concurrent players in launch week
    10. Pokémon Legends: Arceus remains No.1 for third week running | UK Boxed Charts
    11. Horizon Zero Dawn has sold 20m copies
    1. Uncharted director crafting Jak and Daxter adaptation
    2. Halo composers' royalty fight could threaten TV series
    3. Career long VFX and game design vets form Blinkmoon studio
    4. US game spending down 2% to $4.7bn in January, says NPD | US monthly charts
    5. What should the IGDA be? | This Week in Business
    6. Indiegogo introduces Trust Proven badges for campaign creators
    7. Rovio reports record Q4 revenues of €286.2 million
    8. Saudi Arabia's Public Investment Fund acquires stakes in Capcom and Nexon
    9. Nintendo's February showcase proves that nostalgia is big business | Opinion
    10. Gary Bowser sentenced to over three years in prison over Switch hacks
    1. Blackbird Interactive to shift to permanent four-day work week
    2. Saudi Arabia's Neom to build AAA studio with MBC Group
    3. Grounded hits 10 million players
    4. Krafton reports that revenue was up 13% to $1.57bn for 2021
    5. Zynga and Rollic acquire NanoTribe
    6. Hitmarker: 61% of jobseekers say salary is crucial in the application process
    7. Playing for the Planet membership grew by one-third in 2021
    8. Report: Team17 staff detail poor working conditions
    9. Nightdive Studios: "If we want to say games is an art form, then we have to respect our past"
    10. The ongoing NFT backlash | Podcast
    11. What does the future hold for Germany's games policy? | Opinion
    12. Sega raises forecasts after strong game sales in holiday quarter
    13. Lord of the Rings and The Hobbit gaming rights up for sale
    14. EA will not sell The Sims 4 wedding pack in Russia due to laws against same-sex marriage
    15. 2022 Commonwealth Games will include pilot medal esports event
    16. Capcom lawsuit over alleged stolen art settled
    1. Zynga posts record sales, continued losses
    2. Microsoft promises to keep app stores open to ease consolidation concerns
    3. Sony to open new 65,000 sq ft Liverpool office
    4. 10 takeaways from the new CAP guidance on in-game purchases
    5. European Union to invest €11bn in "technological race" for semiconductors
    6. Nioh 2 surpasses 2.5 million units sold worldwide
    7. Intellivision Entertainment hasn't generated revenue since launch
    8. Coffee Stain Malmö is set on mobile
    9. Bandai Namco to invest £96m into "IP metaverse"
    10. Itch.io decries NFTs, calls them "a scam"
    1. Wildlife opening Playabit studio with Toy Blast devs
    2. Bandai Namco revenues up 15.5% to $5.4bn
    3. iCandy acquires 51% stake in mobile game developer Storms
    4. Shortround Games tech and staff acquired by blockchain gaming outfit
    5. IGDA mishandled complaints of harassment, conduct violations
    6. Resident Evil 3 ships more than 5 million copies globally
    7. Video games' future is more than the Metaverse: Let's talk 'hyper digital reality' | Playable Futures
    8. Nacon acquires Edge of Eternity developer Midgar Studio
    9. Microsoft veteran Shannon Loftis retires
    10. Nexon operating income down 18% to $793m in 2021
    11. Hiro Metaverse Acquisitions raises £115m via IPO
    12. The games industry must remain vigilant on safeguarding children | Opinion
    13. Phil Adam replaces Tommy Tallarico as CEO of Intellivision
    14. Nvidia's acquisition of Arm cancelled due to "significant regulatory challenges"
    1. Take-Two CEO on Zynga acquisition, GTA remake reviews and more
    2. PlatinumGames' CEO wants titles that are "loved for a longer period of time"
    3. EA and Internet Matters: 81% of parents now more likely to speak with kids about online safety
    4. FIFA, PES 2021 partially remove Mason Greenwood
    5. What to do when bringing big-name IP into your mobile game
    6. A second chance for The Tomorrow Children
    7. Koei Tecmo profit grows 40% to $235m in nine-month financials
    8. It Takes Two sells 5m copies
    1. Pokémon Legends: Arceus just holds off Dying Light 2 from No.1 | UK Boxed Charts
    1. Report: Google deprioritizes Stadia as it shifts to securing streaming deals
    2. Ubisoft sues producer of Assassin's Creed Symphony show
    3. Sensor Tower: Fire Emblem Heroes generates $959m in five years
    4. Unity revenues up 44% to $1.1bn, but losses widen
    5. Pokémon Legends: Arceus sells more than 6.5 million units
    6. TLM Partners acquires Heroes & Generals business operations
    7. No, the NFT backlash is not just like free-to-play backlash | This Week in Business
    8. What developers can learn from last night's The Apprentice
    9. Social First on building a new wave of multiplayer games
    10. Activision Blizzard bringing Warcraft to mobile
    11. Buying Bungie marks a strategic shift for Sony | Opinion
    12. Bungie hires Riot animation director for Destiny transmedia expansion
    1. Activision Blizzard holiday bookings drop 18%
    2. AIAS to honor Phil Spencer
    3. Pokémon Legends: Arceus sells more than 1.4 million launch units in Japan
    4. Tilting Point acquires AN Games
    5. "We are not even in the final stage yet": Analysts on consolidation
    6. Konami revenue up 12% in nine-month financials
    7. PlayStation's $3.6bn bet on Bungie | Podcast
    8. Dying Light 2 | Critical Consensus
    9. Meta's AR/VR segment made £2.2bn in 2021 despite record operating loss
    10. Amber opens new studio in Ukraine
    11. Nintendo weathers post-Animal Crossing year with sales down 6% to $11.5bn
    12. Switch is Nintendo's biggest selling console of all time at 103.5m units
    13. Seven steps to organising an inclusive games industry event
    1. Sony plans to launch more than 10 live services games by 2026
    2. Suicide Squad delayed to 2023
    3. I Need Diverse Games offers microgrants to Black devs
    4. Netmarble says 70% of upcoming lineup will use blockchain
    5. Gardens looking to cultivate healthy spaces for work and play
    6. First Singapore Games Week highlighted the market's successes and challenges
    7. January games acquisitions reached record-breaking $85.4bn
    8. Psychonauts 2 wins Game of the Year at New York Game Awards 2022
    9. EA CEO: Battlefield 2042 sales were "disappointing"
    10. Spire Animation Studios raises $20m, partners with Epic Games
    11. PlayStation sales slip to $7.1bn as supply shortages continue
    1. EA holiday quarter sees largest bookings in company history
    2. Team17 drops Worms NFT project
    3. Ubisoft restructures esports department into single global branch
    4. Bandai Namco was allegedly aware of Dark Souls PC security exploits for years
    5. Lost Lake Games raises $5m in seed funding round
    6. American McGee's Alice in Wonderland games to get TV adaptation
    7. Bungie is a pivotal weapon in PlayStation's online multiplayer assault | Opinion
    8. How It Takes Two became China's Game of the Year (without even being released)
    9. Sony's MLB will still be day one on Xbox Game Pass this year
    10. UK Games Fund receives £8m government investment
    11. Develop:Star Awards 2022 now open to nominations
    12. Limited Run Games to open retail store
    13. Activision QA VP: Unions could “hurt our ability to create great games”
    14. It Takes Two to get screen adaptation
    15. Chris Suh to take over CFO role at EA
    16. FTC to investigate Microsoft/Activision deal