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August 2017 Archive

    1. Funcom records most profitable first-half ever
    2. Funcom: "You can't survive for 20 years without a few scars"
    3. Rod Humble takes the reins at TinyCo
    4. Xbox One X couldn't save gamescom 2017 from weak media coverage
    5. GameStop: Forced bundles are for customer convenience
    6. Gaming in the Middle East is poised for a breakout
    7. Street Fighter II for Super Nintendo being reissued
    8. Jobs roundup: Mayor of London hires former UKIE exec
    9. "People don't talk about mental health because of the stigma, out of fear for their careers"
    10. Monster Hunter XX Switch falls short of sales expectations
    11. Codemasters and Koch renew global distribution deal
    12. Bungie and Games Done Quick supporting Hurricane Harvey relief
    13. Tequila Works to publish first game from new UK studio Glowmade
    14. Hirshberg: Call of Duty is already games-as-a-service
    1. Jesse Schell's I Expect You To Die has earned over $1m
    2. Gamer Sensei draws $4 million in funding
    3. No More Heroes caps off Switch indie showcase
    4. Small Stories, Big Games
    5. Blizzard will permanently ban repeat offenders in Overwatch
    6. Denuvo DRM prompts outcry from Sonic Mania players
    7. PlayerUnknown's Battlegrounds is taking "baby steps" into esports
    8. EA veteran Jim Preston joins VR firm Nomadic
    9. Retailer CEX suffers data hack with 2m accounts affected
    10. Violent content could hurt esports' bid for the Olympics
    11. Green Man Gaming hires EVP of performance marketing
    1. Google gets into augmented reality with ARCore
    2. Ark: Survival Evolved cross-play would take "a few days" to enable
    3. Nintendo is closing Miiverse
    4. PlayerUnknown's Battlegrounds: Failure as Fun
    5. Talent Development: Time for a radical rethink
    6. South Park sequel gets R18+ in Australia with no cuts
    7. Windows Mixed Reality buy-in starts at $900
    8. Xbox One's second bid for the core gamer
    1. Mario + Rabbids Kingdom Battle: Critical Consensus
    2. Sony now bundles camera with PSVR for $399
    3. Designing for accessibility from day one
    4. Darkwood dev pirates own game a week after launch
    5. Indies, you've got to attend expos - Songbringer dev
    6. PlayerUnknown's Battlegrounds is Steam's most-played game
    7. Gamescom boasts 30,700 trade visitors from 54 countries
    8. Uncharted: Lost Legacy unseats Crash Bandicoot from top of UK boxed charts
    1. Glu Mobile lays off dozens
    2. Xbox: Announcing our exclusives too early has been a mistake
    3. HAL Laboratory launches mobile brand
    4. Microsoft reports record pre-orders for Xbox One X: Project Scorpio Edition
    5. Codemasters is "holding back" from F1 VR
    6. London gets first ever chief digital officer
    7. Are app stores taking advantage of developers?
    8. Starbreeze switches from Valhalla to Unreal for The Walking Dead
    9. GameStop Q2 profits fall despite Switch strength
    10. Mass Effect takes a dirt nap
    1. Vive may be sold or spun-off from HTC - Report
    2. Digital market jumps 16% in July - Superdata
    3. Gamescom: The industry's discoverability crisis in a convention
    4. Devcom to return in 2018
    5. GameStop subsidiary EB Games trials pre-owned subscription
    6. How the South Park mobile game will work with the TV show
    7. "You need a publisher to survive on Steam"
    8. Payday 2, Dead by Daylight offset rising costs at Starbreeze
    9. Tomonobu Itagaki steps down as Valhalla Game Studios' director
    10. Atlus sets up European publishing team in London
    1. Confessions from a crunch addict
    2. Bandai Namco signs up Dontnod for new IP
    3. Nordeus: The difficult second game
    4. Bethesda dates Skyrim, Doom, Fallout VR games
    5. GameStop creates Senior Vice President of Collectibles position
    6. Atari in transition
    7. Indie game pricing is "more art than science"
    8. Creative Assembly tackles "skills shortage" with ELAM partnership
    9. Splash Damage's Brink is now "Free to Play" on Steam
    10. GAME eyes sale of Multiplay's Digital division as revenue improves
    1. Nintendo adds Paypal support
    2. Radiant Worlds layoffs incoming
    3. Goodgame Empire tops $800 million lifetime revenues
    4. Why I Love
    5. "Don't treat your players like they're stupid"
    6. Sweeney: App stores are "pocketing a huge amount of profit" at devs' expense
    7. Chinese Super League invests $15m in six-year video games deal
    8. Microsoft calls in Sega studio to revive another franchise with Age of Empires IV
    9. The GamesIndustry.biz Podcast: Examining Xbox
    1. THQ Nordic acquires Black Forest Games
    2. Chinese publishers ramping up global business - Report
    3. Atomhawk opens new studio in Vancouver
    4. No more Mass Effect Andromeda single-player updates
    5. "With $6m, you can compete with Call of Duty"
    6. Why Square Enix Collective is resurrecting Fear Effect
    7. Koch Media to publish Conan Exiles
    8. Crash Bandicoot is UK No.1 again, but should it be Sonic Mania?
    9. Playerunknown's Battlegrounds hits 8 million sales
    10. HTC Vive receives $200/£150 price cut
    11. Sony “won't allow” cross-platform play for Ark: Survival Evolved
    1. Microsoft details over 100 Xbox One X 'enhanced' games
    1. Atari sues over KitKat ad campaign
    2. What happens when you turn a game into a concert?
    3. Boxed release confirmed for Virtual Console's Pokémon Gold and Silver
    4. New VR/AR publisher Big Immersive emerges from stealth
    5. Valve clarifies Steam key 'crackdown'
    6. Kakao merges all games businesses into one
    7. Sony DADC moves into game peripherals with dreamGEAR
    8. Early Access sales helped We Happy Few dev Compulsion quintuple in size
    9. Kickstarter officially launching in Japan this September
    10. Nintendo Switch and Splatoon 2 lifts US games market in July
    11. Falling indie prices undercut the market
    1. 505 Games signs Underworld Ascendant
    2. Former Kabam Europe GM forms new live ops firm Deca Games
    3. Xbox One X preorder plans to be revealed at Gamescom
    4. Zlatan Ibrahimović: "I want to make a difference in the video game world"
    5. InnoGames: "Spreading risk also means you're spreading your energy"
    6. Xbox has a big job to do at Gamescom
    7. Inaugural Devcom line-up finalised
    8. Deep Silver will publish Shenmue III
    9. New Nielsen division to offer insight into esports market
    10. Crackdown 3 delay damages Xbox One X line-up
    1. Gearbox Publishing picks up We Happy Few
    2. Hibernum lays off majority of staff
    3. Atari hands off Pridefest
    4. Indies need to start charging more for games - Steam Spy
    5. Reto-Moto brings on Jean-Marc Broyer as CEO
    6. Tencent online game revenues hit $3.56 billion in Q2
    7. AltspaceVR u-turns on closure
    8. Swery's new studio debuts first game on Fig
    9. Xbox One X support added to Unity engine
    10. Isolation, depression "running rampant" among indies - Devolver co-founder
    11. "Learn-to-play" studio Lightneer closes seed funding at $5 million
    1. John Davison to lead media for N3twork
    2. Sold Out going digital
    3. AIAS names 2017 scholarship recipients
    4. Discord clamps down on hate groups
    5. Take-Two argues fair use in NBA 2K tattoo lawsuit
    6. Mastering feature creep while changing the world
    7. Rovio sees revenue leap 94% in second quarter
    8. Hideki Kamiya: NieR director "saved" PlatinumGames
    9. Funcom's The Secret World picked up for a TV series
    10. Bluehole squashes Tencent investment rumour
    1. Hutch opening Nova Scotia studio
    2. Blizzard to keep Battle.net name after all
    3. Sonic Mania: Critical Consensus
    4. Paradox: Pricing is difficult "when the world is constantly changing"
    5. Rovio considers raising $400 million through local IPO - report
    6. Crash Bandicoot rivals Call of Duty success in UK charts
    7. Unity retires UnityScript language
    8. Jobs roundup: Guerrilla Games' Angie Smets joins GDC board
    9. Sony UK marketing boss Rich Keen departing in November
    10. The International 2017 reached 5m peak concurrent viewers
    11. DeltaDNA promotes former Hubble astrophysicist to Chief Strategy Officer
    12. Novaquark pushes total funding for Dual Universe to $7.4 million
    13. Former footballer Edgar Davids wins lawsuit against Riot Games
    1. Paradox hires Hearts of Iron, Cities: Skylines composer as head of music
    2. Esports firm acquires majority stake in Eden Games
    3. Nexon reports H1 2017 revenues of $1.12bn
    4. Nintendo sued over alleged patent violation by Switch controllers
    5. Nvidia earned a record $2.23 billion revenue in Q2
    6. Disney and Unity accused of collecting children's personal information
    7. GawkBox raises $3.7m series A for streamer tipping tech
    8. Xbox Live Creators Program is now open to everyone
    9. Games retailers can come to EGX 2017 for free
    10. Blizzard to launch "global diversity and inclusion initiative"
    11. Unity adds first independent board members
    12. Fixing our broken internet culture
    1. Devs must define success for themselves - Spector
    2. Come and speak at the Ukie Careers Bar
    3. Esports event considered for Paris 2024 Olympics
    4. Crash Bandicoot back on top in Australia, New Zealand charts
    5. NetEase Games revenues rise to $1.4bn for Q2 2017
    6. UK games industry charity clay pigeon shoot returns
    7. Com2uS: Successful esports "don't just appear out of nowhere"
    8. Against Gravity: "Physical harassment in VR can be really intense"
    9. Overwatch League adds first UK franchise
    10. Plarium acquired in $500 million deal
    1. Fig's first funded game released sees 100% return on investment
    2. Kongregate sets up $10m PC and console publishing fund
    3. The GamesIndustry.biz Podcast: Charting Southeast Asia with Ubisoft
    4. Access to Music branches into games with £1 million investment
    5. New Austrian games publisher Toplitz emerges
    6. How Rocket League is looking to shape the future of esports
    7. Singapore start-up BattleBrew Productions secures angel investment
    8. Devolver Digital to release Call of Duty documentary
    9. Alleged misuse of children's data lands Subway Surfers studio in court
    10. Jeff Minter and Atari reconcile for Tempest revival
    11. Mixi reports flat revenue and profits in Q2
    1. Ubisoft taps Patrick Bach to lead new Stockholm studio
    2. Super Evil Megacorp snags $19m
    3. New Steam games on the rise following launch of Direct
    4. The £40 heart-tracking mobile game designed to be sold in shops
    5. Activision and Nintendo boost UK games retail market in July
    6. Bandai Namco's Home Video Game sales down 28% in Q1
    7. NCsoft's tumbling Q2 profits balanced by Lineage M success
    8. The International 2017 starts with $24 million prize pool
    9. Final Fantasy XIV Online passes 10m players
    1. Hinterland: "There's something a little bit broken about our internet culture"
    2. Oculus now lets Rift users launch Steam games in VR
    3. Video game remasters are a win-win for publishers
    4. PlayerUnknown's Battlegrounds peak player count surpasses all non-Valve titles
    5. Digital sales boost profits at Square Enix
    6. Crash Bandicoot has scored more UK No.1s than any other PS4 exclusive
    7. Rainbow Six Siege reaches 20m players, 2.3m DAUs
    1. Bungie's 13-year battle with crunch culture
    2. Titanfall 2 didn't sell as well as it should have - Zampella
    3. What's behind The Long Dark's long tail?
    4. Capcom's Switch strategy depends on Monster Hunter XX sales
    5. Konami signs PES partnership with Fulham FC
    6. Physical sales up, digital down in Sega Sammy's Q1 results
    7. Steam has attracted 27m new paying users in 18 months
    8. Aardvark Swift sponsors GamesIndustry.biz Best Places To Work Awards
    9. Keywords acquires four Paris-based firms
    10. Consumer scepticism drives Kickstarter decline
    1. Activision Blizzard posts gains for second quarter
    2. Worldwide interactive media market tops $100 billion - Superdata
    3. BioWare designer Corey Gaspur passes away
    4. Hitman tops 5 million players
    5. EA and Take-Two say Trump administration is harming the games industry
    6. New ban system implemented as Rocket League surpasses 34m players
    7. Rugby League Live finally dethrones Crash Bandicoot in Australia, New Zealand charts
    8. Sega's Jurgen Post joins Tencent
    9. Esports platform Smash.gg raises $11m
    1. Zynga's turnaround in full effect with $5.1m profit in Q2
    2. Grand Theft Auto Online continues to drive Take-Two
    3. Injustice 2 top grossing console game of Q2
    4. Sega Europe unveils new president and COO
    5. Friday the 13th "stumbles" to 1.8m sold
    6. Rockstar sued by owners of Miss Cleo - Report
    7. The GamesIndustry.biz Podcast: Beating the bootlegs
    8. Glu Mobile raises full-year forecasts after $68.7m quarter
    9. Philippines government pledges support for esports
    10. Nexon acquires publishing rights to Battlejack
    11. Playdek abandons troubled Kickstarter title Unsung Story
    12. Tencent invests in Milky Tea
    1. The Verge's Chris Plante to take executive editor role at Polygon
    2. Video games declining on Kickstarter - ICO
    3. SNES Classic to get preorders in US
    4. Oculus co-founder Jack McCauley joins Lucid VR
    5. Was PS3 hard to develop for?
    6. The Big Interview: Yves Guillemot
    7. Rewarded video ads most effective monetisation for mobile firms
    8. EA merging BioWare Montreal with Motive
    9. Travian Games to publish Richard Garriott's Shroud of the Avatar
    10. All GameStop stores to open on Thanksgiving
    11. PlayStation income drops 60% in Q1 but sales rise