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Working in games

Navigating the legal landscape of four-day work weeks
Academy

Navigating the legal landscape of four-day work weeks

Wiggin's Ellie Sergeant and Seth Roe discuss the considerations that employers must factor in before shifting their business to this increasingly popular schedule
An introduction to video game production
Academy

An introduction to video game production

Media Molecule's Steven Taarland explains the role of a producer, and why it's all about prioritization, trust, and "learning to be comfortable with ambiguity"
Ten tips for overcoming imposter syndrome
Academy

Ten tips for overcoming imposter syndrome

Media Molecule's senior game designer Eilidh MacLeod shares advice for helping overcome self-doubt and learn to value your achievements
Reducing barriers for underrepresented groups
Academy

Reducing barriers for underrepresented groups

Industry workers from minority backgrounds share advice from their lived experiences on how companies can help more people get into the games industry
Four steps to a mentally healthy workplace
Academy

Four steps to a mentally healthy workplace

Ripstone's in-house psychology coach, James Marquis, makes the case for a proactive and holistic approach to mental health in the games industry
How to make your company economically sustainable
Academy

How to make your company economically sustainable

Creative agency Yrs Truly's founder MJ Widomska tells us how businesses can ensure long-term success by applying sustainability beyond being environmentally responsible