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Making games (Page 7)

How to make the VGTR claim
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How to make the VGTR claim

The last part of our Video Games Tax Relief guide is dedicated to making the VGTR claim itself
Getting the best from your audio department
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Getting the best from your audio department

Unlock Audio's Elliot Callighan on the importance of communication in creating game audio, and practical advice on how to be better
The ins and outs of funding your next game
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The ins and outs of funding your next game

Publishers, a crowdfunding platform, and a development fund share insight and advice on the whats, whens, and hows of securing investment
Thoughts on game voice casting: Part Two
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Thoughts on game voice casting: Part Two

Mark Estdale details the casting processes that OM has used on games such as Horizon Zero Dawn and Warhammer: Vermintide 2
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How to write an authentic world

DLC: Creators of Bury Me My Love, Minit, and Last Day of June discuss writing challenges, subverting tropes, and a "generational shift" in the games industry
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Making the most of voice talent

Voice actors talk about the challenges of working in games and share tips for getting the best possible performances out of them