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Bigger than wool: New Zealand’s journey to make video games its most famous export
We talk to NZGDA chairperson Chelsea Rapp about the impressive growth of Aotearoa's games sector and why its newly created tax relief scheme will help grow it even more
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Why BAFTA is changing the way its games awards work
Tara Saunders tells us more about expanding the voting for Best Game and British Game to over 1,000 members
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Copychaser Games' blueprint for story-focused titles
From Bioware to indies, Ben Gelinas talks narrative development and Times & Galaxy
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Kotick blames scandals on "a very aggressive labor movement"
Activision Blizzard CEO denies any systemic issue with harassment, says outside forces trying to destabilize the company
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Understanding the barriers facing games students – and how to remove them
At GDC, Cristina Amaya and Kenzie Gordon went through some of the issues with game education, and what could help students and new graduates
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How Xsolla Funding Club helped Kautki Cave fire up Flame Keeper
The Polish indie studio's team discusses how funding and international feedback have helped revolutionize the growth of its game
Meta Quest 3 launches this fall at $499
Meta promises next headset will be thinner, more powerful, "first mainstream headset with high-res color"
Activision Blizzard tallies harassment reports, punishments
Publisher's Transparency Report says it received roughly 134 harassment, discrimination, or retaliation complaints in 2022, found substance to 31 of them
CD Projekt Red will lay off remaining 30 members of Gwent team
Staff will be dismissed between now and the end of the year as development winds down on The Witcher's spin-off
Why BAFTA is changing the way its games awards work
Tara Saunders tells us more about expanding the voting for Best Game and British Game to over 1,000 members
CD Projekt Red alumni create new studio Blank
The Warsaw-based developer is working on a "character-driven game set in an apocalypse"
Bigger than wool: New Zealand’s journey to make video games its most famous export
We talk to NZGDA chairperson Chelsea Rapp about the impressive growth of Aotearoa's games sector and why its newly created tax relief scheme will help grow it even more
Kirby support studio Vanpool shut down
Developer behind Dillon's Rolling Western series was dissolved yesterday
Join this free webinar on the potential and risks of AI chatbots in video games
Technology and tools specialist Endava to discuss how games companies can maximize revenue and improve player experience with chatbots
Marvel's Midnight Suns developer hit by layoffs
Firaxis Games says that the redundancies come as it aligns talent against its "highest priorities"
Kotick blames scandals on "a very aggressive labor movement"
Activision Blizzard CEO denies any systemic issue with harassment, says outside forces trying to destabilize the company
Copychaser Games' blueprint for story-focused titles
From Bioware to indies, Ben Gelinas talks narrative development and Times & Galaxy
Pokémon Masters reaches 50m downloads | News-in-brief
DeNA's mobile title originally released in August 2019
League Championship Series delayed following conflict between Riot and players association
The LCSPA voted in favour of a walkout to protest changes made to the league that could lead to 70 job losses
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Understanding the barriers facing games students – and how to remove them
At GDC, Cristina Amaya and Kenzie Gordon went through some of the issues with game education, and what could help students and new graduates
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The overlooked keys to launching and sustaining games-as-a-service
As many GaaS have recently come to an end, Gamesight’s Yane An shares her golden guide to help teams build and evolve live service titles
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Rami Ismail's top ten tips on surviving the indiepocalypse
The indie veteran offers studios advice on how to stand out and thrive in an increasingly competitive industry
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An introduction to how game development pipelines work
Room 8 Studio's 3D art director Maksim Makovsky details what a typical production pipeline can entail to newcomers