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Making a Monument Valley for the Netflix generation
We talk to Ustwo Games about its vision to deliver "Monument Valley snacks," pivoting to live service in an ethical way, and the challenges of making MV3
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Why gaming is India's "new entertainment frontier"
Developers and other experts take us through the challenges they face, and how rising player spending is fuelling more ambitious games
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The end of XDefiant and the state of live service games | GI Microcast
Latest episode available to download now, also discusses UK Black Friday sales
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Solo developer Tim FitzRandolph discusses the joy of hidden mechanics and giving skilled players unlimited power, inspired by Sega's classic arcade game
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Stories from 30 years of PlayStation
Former UK and European PlayStation veterans share stories from their time working on PS1, PS2, PS3 and PS4
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The challenges and opportunities Black Myth: Wukong created for China's developers
Veterans of the Chinese games industry share insights on the challenges they face, and how the country might be shifting to even bigger premium titles
People Can Fly hit with another round of layoffs
More than 120 workers have been made redundant
Zynga sells Chartboost to AI-driven advertising company LoopMe | News-in-brief
Terms of the acquisition were not disclosed, Zynga initially acquired the monetisation platform in 2021 for $250m
Clear Angle Studios opens new location in Los Angeles
Culver City studio has already provided its services for three games industry projects
Why gaming is India's "new entertainment frontier"
Developers and other experts take us through the challenges they face, and how rising player spending is fuelling more ambitious games
GamesIndustry.biz's India Games Week kicks off today
Our latest territory special dives deeper into a crucial emerging market
Sponsored | Why neural networks are the future of mobile gaming growth
Lingqiang Kong, technical manager of engineering at Liftoff, shares learnings from Cortex, its new machine-learning ad platform
Build A Rocket Boy acquires PlayFusion
PlayFusion CEO and CTO Mark Gerhard appointed co-CEO at Build A Rocket Boy
Making a Monument Valley for the Netflix generation
We talk to Ustwo Games about its vision to deliver "Monument Valley snacks," pivoting to live service in an ethical way, and the challenges of making MV3
Infinity Nikki reaches 10m downloads | News-in-brief
Infold Games' free-to-play adventure title launched on December 5, 2024
FTC starts issuing refunds to Epic Games users following settlement
Over $72 million will be sent in refunds, with the average payment being around $114
Xsolla teams with StarNest to establish new game development academy
Xsolla SVP says this "partnership represents a significant milestone"
Marvel Rivals tops 10m players in 72 hours | News-in-brief
NetEase's Hero team-based shooter hits the ground running on opening weekend
Rocksteady ends Suicide Squad development less than a year after release
Episode 8, slated to release on January 14, will be the final piece of post-launch content
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EA's four evergreen principles to keep your service games fresh
Head of operations Arjun Balaram encouraged India GDC attendees to be flexible with how they update their titles
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Quantifying the impact of creator programs
Gamesight's Nikolas Racelis-Russell explains how to capitalise on a creator program and what the value in having one is
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom
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How your original indie IP can engage audiences beyond the game
Christian Lövstedt, CEO of Battle of Polytopia studio Midjiwan, share lessons about how indie game makers can expand their IP (without needing a trip to Hollywood!)