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War Plan Pacific

Developer John Hawkins to appear on the Three Moves Ahead podcast.

News Release: For Immediate Release

Hampstead, NC, 10 March 2009

Three Moves Ahead, the amazing new podcast created by strategy blogging giant Troy S. Goodfellow and featuring such media luminaries as Tom Chick, Bruce Geryk, and Julian Murdoch as his co-hosts, will talk with John Hawkins of KE Studios in an upcoming podcast slated for the week of March 15. John Hawkins, developer of War Plan Pacific, will discuss that game and the future of wargaming in what promises to be an exciting chat with one of wargaming's newest ascending stars.

Three Moves Ahead is a podcast focusing entirely on strategy gaming, occasionally veering off into discussions sparked by the genre, and has been readily welcomed by strategy gamers around the world hungry for an intelligent discussion on their favorite games in podcast format. For anyone unfamiliar with podcasts think a radio talk show, except it's on the Internet and anyone with access to a computer and a mike can do it; no heavy-handed corporate sponsorship needed! Three Moves Ahead is available both on iTunes and Liberated Syndication.

Subscribe to Three Moves Ahead on iTunes:

Check out Liberated Syndication's Three Moves Ahead page.

War Plan Pacific is a computer wargame for Windows developed by KE Studios and published by Shrapnel Games. Founded by John Hawkins, this is KE Studios first commercial title.

War Plan Pacific covers the entire war in the Pacific during the Second World War from the initial Japanese assault on the Allies and beyond. And while you may think that such a game must take weeks or months to play you'd be wrong. By focusing on the grand strategic nature befitting such a sweeping conflict of epic scope War Plan Pacific is able to retain what really mattered in the war while making the game playable in a single session. Yes, we said a single session.

Board game players familiar with Fire In The Sky (MMP) and Victory In The Pacific (classic AH) will feel right at home with War Plan Pacific, while wargamers in general can quickly embrace the game's digital board game feel. Eminently playable, users will enjoy commanding individual ships, air groups, and amphibious groups as battles rage across the Pacific. With multiple levels of victory and plenty of room for all types of strategy-from the historical to the ones cooked up at three in the morning-to be tried, War Plan Pacific is full of replayability. The fact editing scenarios is as easy as editing text and the ability to play against other live opponents is icing on this already scrumptious cake of wicked wargaming.

War Plan Pacific has received rave reviews since its release in December. Highlights include Out of Eight awarding it a 7 (out of eight, natch), the French site CyberStratege also awarding it an 8, and Gameshark giving it an A-. Jim Zabek of the Wargamer says it "...is great. Addictive, accurate, fun, and fast - wargamers seeking light fare can't do better."

War Plan Pacific is available for only $39.95, either in a physical safebox edition or as a direct download. For more information on the game, to download the demo or the scenario editing guide, or to purchase the game please visit its official product page.

Three Moves Ahead interview with John Hawkins will be online the week of March 15th. For more information on Three Moves Ahead please check out creator's Troy S. Goodfellow's blog, Flash of Steel at http://www.flashofsteel.com.

For all your independent strategy and niche gaming needs please visit us at www.ShrapnelGames.com, home of ten years of award-winning titles. Browse our site for our complete catalog and be sure to download a few of our freebies, sure to please any gamer. Recent additions to our lineup include the latest from ProSIM, the exciting new venture into episodic wargaming, Battle Group Commander: Episode One, and Digital Eel's newest journey into weirdness, BRAINPIPE: A Plunge to Unhumanity. Both titles are available as direct downloads and priced as steals of only $14.95 each.

For press related information please contact Scott R. Krol by using the following form: www.shrapnelgames.com/forms/contact_shrapnel_games.html

To visit our company blog go to: forum.shrapnelgames.com/blog.php

For all other information, please contact:

Timothy W. Brooks

Shrapnel Games, Inc.

8254-109 Market Street

Box 190

Wilmington, NC 28411

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