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Snap Inc acquires British VR and software startup PlayCanvas

Snapchat capitalises on success of its AR platform as move toward VR looks likely

By Haydn Taylor

The decade-long journey of a single mother into the games industry

Kick Alley Soccer: The augmented reality app that was ten years too early

By Haydn Taylor

Weta Workshop opens new specialist mixed reality development studio

New Zealand-based studio is developing own IP for Magic Leap One

By Haydn Taylor

HTC Vive announces price of Vive Pro at 799; cuts price of existing headset

Vive Pro will ship on April 5 and come with six-month Viveport Subscription

By Haydn Taylor

Subscription-based virtual reality platform Terra Virtua launching this September

Industry veterans team up to create blockchain-powered 'Netflix for VR', cryptocurrency token sale to follow

By James Batchelor

How Brass Tactics makes VR real-time strategy accessible to core and casual gamers

Hidden Path CEO Jeff Pobst shares learnings from the design decisions behind the Oculus-published tabletop battler

By James Batchelor

Magic Leap adds another $461 million in funding

Saudi Arabian Public Investment Fund leads latest round of investors in augmented reality start-up

By Brendan Sinclair

Augmented and mixed reality revenue to overtake VR by 2021

AR/MR revenue expected to double to $3.2 billion this year

By Haydn Taylor

Facebook pulls VR shooting demo from display at CPAC

"We regret that we failed to do so in the first place," says Facebook VP of VR

By Haydn Taylor

Google launches ARCore 1.0

Developers can now publish augmented reality games to Play Store, support for China in the works

By James Batchelor

Viveport Subscription increases price

Monthly price of VR service will rise from $7 to $9; storefront says it will now "regularly" give out codes for free games as well

Bandai Namco opens two virtual reality arcades in south England

Plans to further expand the operation across the UK throughout 2018

By Haydn Taylor

Viacom Next VR/AR studio shuts down

Developer of Smash Party and Transformers: Cade's Junkyard axed as part of larger layoffs at Viacom

By Brendan Sinclair

Starbreeze plotting IPO for StarVR

Games firm confirms discussions with partner Acer for future of location-based virtual reality company

By James Batchelor

Vreal looks ahead to VR "tipping point" with $11.7m Series A round

VR figurehead Chat Faliszek and Maker Studios veteran Chris M. Williams will join the board of VR broadcasting startup

By Matthew Handrahan

Niantic acquires AR dev Escher Reality

Pokemon Go studio adds start-up working on mapping and computer vision tech

By Brendan Sinclair

$10m Future Fund seeks innovations in blockchain, esports, AR and more

V2Games' Sam Chandola discusses what his company is looking for when investing in start-ups

By James Batchelor

Games industry generated $108.4bn in revenues in 2017

$82bn generated by free-to-play games, esports on track to be a $1bn business in 2018

By James Batchelor

Sony patents suggest VR-driven redesign for PlayStation Move

Updated motion controllers will include analog sticks and finger tracking technology

By James Batchelor

Tencent takes minority stake in Skydance Media

Reports suggest the stake in Skydance Interactive parent is worth $100 million

By Matthew Handrahan

Epic Games acquires Cloudgine

Unreal Engine maker picks up cloud compute specialists who worked on Crackdown 3, Oculus Toy Box

By Brendan Sinclair

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