Sections

Bow To Blood developer needs to sell 40,000 copies to break even

Studio behind PSVR exclusive discusses the economics of success in virtual reality

By James Batchelor

Magic Leap and HoloLens competing for military funding

Augmented reality headsets would “increase lethality” of US troops as part of Army's $500 million program

By James Batchelor

Google details experimental features for Daydream VR

Android VR platform to receive new 6DoF controller support, "see-through" mode for AR development

By Rebekah Valentine

Going in Blind to VR development

Tiny Bull's Matteo Lana describes the years-long struggle of developing VR exploration game Blind in Italy's emerging development scene

By Rebekah Valentine

Niantic rolls out beta PokeStop nominations in Brazil and South Korea

Ingress veterans to review submissions; program to expand to other countries soon

By Rebekah Valentine

Pokemon Go and the potential of seasonality

Major changes to Niantic's mobile AR game helped its popularity to surge over the summer, suggesting a new model developers could consider adopting

By Rob Fahey

I Expect You To Die reaches $3 million in revenue

VR escape room game meets milestone one year after reaching $1 million

By Rebekah Valentine

The Void teams up with ILMxLAB for Disney, Marvel VR projects

Multi-sensory experience company to create five new licensed hyper-reality events

By Rebekah Valentine

Pokemon GO sees 35% increase in active users since May

New social features bolster Niantic's game, which saw tens of millions of monthly users this summer

Insomniac: Creating Stormland is a "journey of discovery"

Creative director Chad Dezern relates how the VR adventure is both the result of years of experimentation, and an experiment in itself

By Rebekah Valentine

Unity boss says VR hardware still not right for consumers

"They're not cheap enough, they don't work well enough... there's not a lot of content," says John Riccitiello

By Matthew Handrahan

Vive Wireless Adapter launches next month

$299 peripheral will release September 29; Vive Pro users will need to purchase $60 compatibility pack

By Brendan Sinclair

VR's slow growth ideal for indies - Moss dev

Polyarc's Danny Bulla says market's smaller size works to the advantage of smaller VR developers right now, hopes both will grow in tandem

By Brendan Sinclair

Oculus Rift support added to Viveport

Virtual reality platform doubles potential userbase for subscription service ahead of full launch next month

By James Batchelor

Sumo: “Constraining Eve Valkyrie devs to VR would be the wrong thing to do”

Newcastle studio already working on active projects, but new parent hints at other expertise

By James Batchelor

Facebook introduces AR games to group chats

"Don't Smile" and "Asteroids Attack" are the first games to emerge on Messenger via company's AR Studio

By Rebekah Valentine

Magic Leap One Creator Edition now available for $2,295

The hyped mixed reality startup shows its hand at last

By Matthew Handrahan

HTC defends lack of data when disputing VR "tailspin"

Headset manufacturer claims its leading position shows health of market - despite failing to demonstrate with sales figures

By Haydn Taylor

Magic Leap takes new investment from AT&T

Magic Leap One will ship to devs this summer, CEO teases second product Magic Leap Next

By Matthew Handrahan

Niantic's Ingress to get Netflix animated series later this year

Series based on Pokémon Go forebear will be used to introduce upcoming sequel Ingress Prime

By James Batchelor

US Judge halves ZeniMax's $500m win in Facebook Oculus legal battle

Also denies Bethesda parent's request for sales ban on Rift headsets

By James Batchelor

HTC gives 110 Vive headsets to US libraries

A curated selection of 35 educational apps will be supplied for the libraries in California and Nevada

Fast Travel Games: "Think long and hard on free locomotion in VR"

Once seen as carrying too high a risk of motion sickness, Erik Odeldahl now believes that free movement in VR is too popular to leave out

By Matthew Handrahan

Page 1 of 31

Subscribe to the GamesIndustry.biz Newsletters