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The pressure of expectation adds a sour note to Starfield’s launch | Opinion
Bethesda’s latest is exactly what the studio’s fans would expect – but deeply unsuited to carrying the weight of Microsoft’s ambitions
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Starfield | Critical Consensus
Critics note limits of space exploration and story in Bethesda's highly-anticipated release
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Starfield review controversy traces game journalism's orbital decay | This Week in Business
More concerning than Bethesda's decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business
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Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"
Head of publishing on why the developer prioritises player freedom over less buggy games, and facing expectations around its sci-fi epic
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The pressure of expectation adds a sour note to Starfield’s launch | Opinion
Bethesda’s latest is exactly what the studio’s fans would expect – but deeply unsuited to carrying the weight of Microsoft’s ambitions
-
Starfield is Bethesda's biggest launch of all time
The space-action RPG has reached over six million players
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Starfield reaches 1m concurrent players | News-in-brief
Bethesda's space-themed RPG launched on September 6
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Starfield | Critical Consensus
Critics note limits of space exploration and story in Bethesda's highly-anticipated release
-
Starfield review controversy traces game journalism's orbital decay | This Week in Business
More concerning than Bethesda's decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business
-
Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"
Head of publishing on why the developer prioritises player freedom over less buggy games, and facing expectations around its sci-fi epic
-
Xbox talks Starfield's "comet launch"
We talk to CMO Jerret West about Starfield as an ecosystem draw that goes beyond Game Pass, how indies sustain its subscription service, and what ABK can teach Microsoft
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Phil Spencer: Xbox needs mobile to thrive - and that includes streaming Starfield
Xbox boss discusses the need for AAA hits on smart devices as Microsoft continues to expand beyond consoles
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Starfield is the "starting gun" for first-party Xbox games
"This is the beginning of something that's going to be really special," Xbox CMO says
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Starfield to release on September 6
The Bethesda title was initially due in the first half of the year
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Did Microsoft break its promise to the EU about Bethesda exclusives? | For The Record
The European Union has given some clarification following the FTC's claim that Microsoft reneged on assurances around Starfield and Redfall
-
Starfield is Bethesda's biggest launch of all time
The space-action RPG has reached over six million players
-
Starfield reaches 1m concurrent players | News-in-brief
Bethesda's space-themed RPG launched on September 6
-
Phil Spencer: Xbox needs mobile to thrive - and that includes streaming Starfield
Xbox boss discusses the need for AAA hits on smart devices as Microsoft continues to expand beyond consoles
-
Starfield is the "starting gun" for first-party Xbox games
"This is the beginning of something that's going to be really special," Xbox CMO says
-
Starfield to release on September 6
The Bethesda title was initially due in the first half of the year
-
Did Microsoft break its promise to the EU about Bethesda exclusives? | For The Record
The European Union has given some clarification following the FTC's claim that Microsoft reneged on assurances around Starfield and Redfall
-
The pressure of expectation adds a sour note to Starfield’s launch | Opinion
Bethesda’s latest is exactly what the studio’s fans would expect – but deeply unsuited to carrying the weight of Microsoft’s ambitions
-
Starfield | Critical Consensus
Critics note limits of space exploration and story in Bethesda's highly-anticipated release
-
Starfield review controversy traces game journalism's orbital decay | This Week in Business
More concerning than Bethesda's decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business
-
Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"
Head of publishing on why the developer prioritises player freedom over less buggy games, and facing expectations around its sci-fi epic
-
Xbox talks Starfield's "comet launch"
We talk to CMO Jerret West about Starfield as an ecosystem draw that goes beyond Game Pass, how indies sustain its subscription service, and what ABK can teach Microsoft