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Unity lays off 600 more, closing half of offices

CEO John Riccitiello says third round of layoffs in less than a year "all about setting ourselves up for higher growth"

Unity is cutting another 600 employees in its third round of layoffs in less than a year, The Wall Street Journal reported today.

The cuts equal about 8% of the company's headcount, and will leave it with roughly 7,000 employees worldwide.

Additionally, Unity is looking to reduce its physical footprint, cutting down its current 58 offices worldwide to fewer than 30 over the coming years.

"It's all about setting ourselves up for higher growth," Unity CEO John Riccitiello told the outlet, saying the cuts will look to reduce the number of middle management layers in the organization.

Unity is also planning to have employees return to in-office work at least three days a week starting in September.

Unity confirmed layoffs of about 200 people last June, although Riccitiello told us months later that most of the impacted employees had stayed with the company in a new capacity.

That was followed in January by the company laying off nearly 300 more.

In February, Unity posted its first profitable quarter (on a non-GAAP basis) dating back to its founding in 2004.

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Brendan Sinclair

Managing Editor

Brendan joined GamesIndustry.biz in 2012. Based in Toronto, Ontario, he was previously senior news editor at GameSpot in the US.